Wukong, League of Legends champion
Win Rate
52.6%
Pick Rate
3.6%
Ban Rate
4.0%

Wukongvs Yone

Wukong S TierFighterTank
Patch26.19
Games3,269
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Wukong vs Yone is a decisive matchup in LoL patch 26.19. Yone wins with a 61.3% win rate (+22.6%) over Wukong based on 31 games. Yone holds the advantage in both the early and late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Yone matchup.

Wukong Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Wukong
Wukong
54.5%
VS
Yone
45.5%
Yone

Who wins Wukong vs Yone?

Slight Wukong edgeLow confidence

Wukong wins 54.5% of these games. With this many games the true rate is most likely between 38.0% and 70.2% (95% range).

Expected
51.3%
From both champions' overall Top win rates
Matchup effect
+3.3 pts
Observed minus expected
Sample
33 games
Lane: Top
vs patch 26.18
—
Not enough games on both patches

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 7 games, Wukong won 57.1%.

They also met in another lane (Jungle): 7 games, Wukong won 42.9%.

Key takeaways

  • Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Wukong wins 54.5% of 33 games (95% range 38.0–70.2%).
  • Both champions' overall Top win rates predict 51.3% for Wukong; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 594, within the margin of error (33 games).
  • Wukong players pick Sterak's Gage far more often against Yone: 4.1% of their other Top games, 12.1% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Wukong and Yone played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Wukong's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Wukong vs Yone Laning Stats

WukongYone

At 15 minutes

Gold difference
+594
Within the margin of error
95% range −254 to +1,441
XP difference
+417
Within the margin of error
95% range −520 to +1,354
CS difference
+1.5
Within the margin of error
95% range −13.1 to +16.1
3.88
Kills before 15 min
2.09
2.55
Deaths before 15 min
3.79
2.76
Solo kills before 15 min
1.33
33.3%
First blood
12.1%

Whole-game averages

6.5
CS / min
6.8
837
DMG / min
934
13,242
Gold / game
12,710
250
Heal / min
303
1,225
DMG Mitigated / min
1,188
0.4
CC / min
0.9

Wukong vs Yone Win Rate by Game Length

Wukong's win rate against Yone by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
3 games
Too few games
25–30 min
6 games
Too few games
30–35 min
11 games
Too few games
35+ min
8 games
Wukong vs Yone95% rangeWukong usual (Top)

No game length stands out: Wukong's results against Yone in short and long games are within the margin of error of each other.

Wukong vs Yone Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenWukong gold at 15: +594
  2. First itemWukongWukong: 12.7 min · Yone: 13.9 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Wukong Changes Against Yone

Choices Wukong players make noticeably more or less often in this matchup than in their other Top games.

  • Sterak's Gage
    Usually
    4.1%
    vs Yone
    12.1%
    +8.0 pts
  • Thornmail
    Usually
    1.2%
    vs Yone
    6.1%
    +4.8 pts
  • Long SwordDoran's BladeHealth PotionHealth PotionHealth Potion
    Long Sword + Doran's Blade + Health Potion + Health Potion + Health PotionStarting items
    Usually
    under 0.5%
    vs Yone
    3.0%
    +3.0 pts
  • Doran's BladeHealth PotionRefillable Potion
    Doran's Blade + Health Potion + Refillable PotionStarting items
    Usually
    under 0.5%
    vs Yone
    3.0%
    +3.0 pts
  • Ruby CrystalDoran's BladeHealth PotionStealth Ward
    Ruby Crystal + Doran's Blade + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Yone
    3.0%
    +3.0 pts
  • ExhaustIgnite
    Exhaust + IgniteSummoner spells
    Usually
    under 0.5%
    vs Yone
    3.0%
    +3.0 pts
  • E > W > Q
    the E > W > Q skill orderSkill priority
    Usually
    under 0.5%
    vs Yone
    3.0%
    +3.0 pts

Best Wukong Build vs Yone

Usual Wukong build (Top)

66.7% win rate · 15 games

Against Yone

Not enough matchup-specific build data: only 3 of 22 Wukong games against Yone carried a complete build, which is too few to recommend an item path from. Use Wukong's standard build instead.

  • Wukong usually completes Trinity Force first, at 12.7 min (median of 20 games).
  • Yone usually completes Blade of The Ruined King first, at 13.9 min (median of 26 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Wukong Runes vs Yone

Usual Wukong runes (Top)

ConquerorConqueror
Precision
TriumphLegend: AlacrityLast Stand
Resolve
Bone PlatingUnflinching
Attack Speed (offense)Adaptive Force (flex)Health (defense)

72.4% win rate · 29 games

Against Yone

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Wukong draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Wukong matchup data for League of Legends patch 26.19. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Wukong Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Wukong vs Yone FAQ - Patch 26.19

Who wins Wukong vs Yone?

Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Wukong wins 54.5% of 33 games (95% range 38.0–70.2%).

What is Wukong's win rate against Yone?

Wukong wins 54.5% of 33 Top games against Yone on patch 26.19 (95% range 38.0–70.2%). Based on both champions' overall Top win rates, 51.3% would be expected.

Does Wukong counter Yone?

Not clearly. Wukong wins 54.5% of 33 games against Yone, and the 95% range (38.0–70.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Wukong or Yone?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 594, within the margin of error (33 games).

Does Wukong outscale Yone?

There are too few games of each length to tell yet.

When is Yone strongest against Wukong?

On current data there is no stage of the game where Yone is ahead of Wukong beyond the margin of error.

What should Wukong build against Yone?

There are not enough games for a matchup-specific core, so use Wukong's usual Top core: Death's Dance, Maw of Malmortius, Trinity Force. The biggest change against Yone: Sterak's Gage (4.1% usually, 12.1% here).

What runes should Wukong use against Yone?

Use Wukong's usual Conqueror page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Yone: Exhaust + Ignite (under 0.5% usually, 3.0% here).