
Yonevs Wukong
Yone vs Wukong is a decisive matchup in LoL patch 26.19. Yone wins with a 61.3% win rate (+22.6%) over Wukong based on 31 games. Yone holds the advantage in both the early and late game. Below you'll find the best Yone build, runes, laning stats, and strategies for the Yone vs Wukong matchup.
Yone Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Yone performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Yone vs Wukong?
Yone wins 45.5% of these games. With this many games the true rate is most likely between 29.8% and 62.0% (95% range).
- Expected
- 48.7% From both champions' overall Top win rates
- Matchup effect
- −3.3 pts Observed minus expected
- Sample
- 33 games Lane: Top
- vs patch 26.18
- — Not enough games on both patches
Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
They also met in another lane (Mid): 7 games, Yone won 42.9%.
They also met in another lane (Jungle): 7 games, Yone won 57.1%.
Key takeaways
- Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Yone wins 45.5% of 33 games (95% range 29.8–62.0%).
- Both champions' overall Top win rates predict 48.7% for Yone; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 594, within the margin of error (33 games).
- Yone players pick Lethal Tempo much less often against Wukong: 85.2% of their other Top games, 72.7% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Yone and Wukong played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Yone's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Yone vs Wukong Laning Stats
At 15 minutes
Whole-game averages
Yone vs Wukong Win Rate by Game Length
Yone's win rate against Wukong by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Yone's results against Wukong in short and long games are within the margin of error of each other.
Yone vs Wukong Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenYone gold at 15: −594
- First itemWukongYone: 13.9 min · Wukong: 12.7 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Yone Changes Against Wukong
Choices Yone players make noticeably more or less often in this matchup than in their other Top games.
Lethal TempoKeystoneUsually85.2%vs Wukong72.7%−12.5 pts41.7% WR here
ConquerorKeystoneUsually6.2%vs Wukong15.2%+9.0 pts
Legend: AlacrityRuneUsually97.4%vs Wukong90.9%−6.5 pts46.7% WR here



Doran's Bow + Health Potion + Health Potion + Health Potion + Stealth WardStarting itemsUsuallyunder 0.5%vs Wukong3.0%+3.0 pts



Doran's Bow + Health Potion + Health Potion + Stealth Ward + Oracle LensStarting itemsUsuallyunder 0.5%vs Wukong3.0%+3.0 pts



Boots + Dagger + Doran's Bow + Health Potion + Health PotionStarting itemsUsuallyunder 0.5%vs Wukong3.0%+3.0 pts
Exhaust + IgniteSummoner spellsUsuallyunder 0.5%vs Wukong3.0%+3.0 pts
Grasp of the UndyingKeystoneUsuallyunder 0.5%vs Wukong3.0%+3.0 pts
Best Yone Build vs Wukong
Usual Yone build (Top)
61.8% win rate · 685 games
Against Wukong
Not enough matchup-specific build data: only 6 of 19 Yone games against Wukong carried a complete build, which is too few to recommend an item path from. Use Yone's standard build instead.
- Yone usually completes Blade of The Ruined King first, at 13.9 min (median of 26 games).
- Wukong usually completes Trinity Force first, at 12.7 min (median of 20 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Yone Runes vs Wukong
Plan your Yone draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Yone matchup data for League of Legends patch 26.19. The table below shows Yone's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yone build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Yone Matchups
Hardest for Yone
Easiest for Yone
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Yone vs Wukong FAQ - Patch 26.19
Who wins Yone vs Wukong?
Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Yone wins 45.5% of 33 games (95% range 29.8–62.0%).
What is Yone's win rate against Wukong?
Yone wins 45.5% of 33 Top games against Wukong on patch 26.19 (95% range 29.8–62.0%). Based on both champions' overall Top win rates, 48.7% would be expected.
Does Yone counter Wukong?
Not clearly. Yone wins 45.5% of 33 games against Wukong, and the 95% range (29.8–62.0%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Yone or Wukong?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 594, within the margin of error (33 games).
Does Yone outscale Wukong?
There are too few games of each length to tell yet.
When is Wukong strongest against Yone?
Wukong is measurably ahead in: First item.
What should Yone build against Wukong?
There are not enough games for a matchup-specific core, so use Yone's usual Top core: Immortal Shieldbow, Blade of The Ruined King, Infinity Edge. The biggest change against Wukong: Doran's Bow + Health Potion + Health Potion + Health Potion + Stealth Ward (under 0.5% usually, 3.0% here).
What runes should Yone use against Wukong?
Use Yone's usual Lethal Tempo page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Wukong: Lethal Tempo (85.2% usually, 72.7% here).