
- Win Rate
- 49.0%
- Pick Rate
- 1.3%
- Ban Rate
- 0.7%
Neeko vs Brand
- Patch
- 26.19
- Games
- 1,149
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 4, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Neeko vs Brand is a decisive matchup in LoL patch 26.19. Neeko wins with a 55.6% win rate (+11.1%) over Brand based on 18 games. Neeko wins the early laning phase while Brand scales better into the late game. Below you'll find the best Neeko build, runes, laning stats, and strategies for the Neeko vs Brand matchup.
Neeko Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Neeko performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Neeko vs Brand?
Neeko wins 31.0% of these games. With this many games the true rate is most likely between 19.1% and 46.0% (95% range).
- Expected
- 48.8% From both champions' overall Support win rates
- Matchup effect
- −17.8 pts Observed minus expected
- Sample
- 42 games Lane: Support
- vs patch 26.18
- — Not enough games on both patches
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
Key takeaways
- Brand is favored in this matchup: Neeko wins 31.0% of 42 games, and the whole 95% range (19.1–46.0%) is on the same side of 50%.
- That is 17.8 points worse for Neeko than both champions' overall Support win rates predict (48.8%), so the matchup itself works against this pick.
- Brand usually wins the lane: 374 gold ahead of Neeko at 15 minutes on average (41 games with a 15-minute snapshot).
- Neeko players pick Health Potion + Health Potion much less often against Brand: 31.7% of their other Support games, 15.4% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Neeko and Brand played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Neeko's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Neeko vs Brand Laning Stats
At 15 minutes
Whole-game averages
Neeko vs Brand Win Rate by Game Length
Neeko's win rate against Brand by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Neeko's results against Brand in short and long games are within the margin of error of each other.
Neeko vs Brand Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)BrandNeeko gold at 15: −374
- First itemInsufficient data
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Neeko Changes Against Brand
Choices Neeko players make noticeably more or less often in this matchup than in their other Support games.

Health Potion + Health PotionStarting itemsUsually31.7%vs Brand15.4%−16.3 pts
Control WardStarting itemsUsually3.6%vs Brand10.3%+6.6 pts
Control Ward + Stealth WardStarting itemsUsually3.6%vs Brand10.3%+6.6 pts
OvergrowthRuneUsually0.9%vs Brand4.8%+3.8 pts
Best Neeko Build vs Brand
Usual Neeko build (Support)
61.6% win rate · 73 games
Against Brand
Not enough matchup-specific build data: only 4 of 19 Neeko games against Brand carried a complete build, which is too few to recommend an item path from. Use Neeko's standard build instead.
- Neeko usually completes Hextech Rocketbelt first, at 13.5 min (median of 30 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Neeko Runes vs Brand
Plan your Neeko draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Neeko matchup data for League of Legends patch 26.19. The table below shows Neeko's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Neeko build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Neeko Matchups
Hardest for Neeko
Easiest for Neeko
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Neeko vs Brand FAQ - Patch 26.19
Who wins Neeko vs Brand?
Brand is favored in this matchup: Neeko wins 31.0% of 42 games, and the whole 95% range (19.1–46.0%) is on the same side of 50%.
What is Neeko's win rate against Brand?
Neeko wins 31.0% of 42 Support games against Brand on patch 26.19 (95% range 19.1–46.0%). Based on both champions' overall Support win rates, 48.8% would be expected.
Does Neeko counter Brand?
No — it is the other way around: Neeko wins only 31.0% of 42 games against Brand, and the whole 95% range is below 50%.
Who wins lane, Neeko or Brand?
Brand usually wins the lane: 374 gold ahead of Neeko at 15 minutes on average (41 games with a 15-minute snapshot).
Does Neeko outscale Brand?
There are too few games of each length to tell yet.
When is Brand strongest against Neeko?
Brand is measurably ahead in: Lane (15 min).
What should Neeko build against Brand?
There are not enough games for a matchup-specific core, so use Neeko's usual Support core: Luden's Echo, Stormsurge, Shadowflame. The biggest change against Brand: Health Potion + Health Potion (31.7% usually, 15.4% here).
What runes should Neeko use against Brand?
Use Neeko's usual Arcane Comet page (Sorcery + Domination); there are too few games for a matchup-specific page. The biggest change against Brand: Overgrowth (0.9% usually, 4.8% here).
