Nunu & Willump, League of Legends champion
Win Rate
50.3%
Pick Rate
1.6%
Ban Rate
0.8%

Nunu & Willump vs Wukong

Nunu & Willump C TierTankMage
Patch
26.22
Games
3,162
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Nunu & Willump vs Wukong (Jungle): Nunu & Willump wins 58.0% of 143 ranked games over the last 2 patches (gold diff at 15: +233). Patch 26.22 build & runes.

Nunu & Willump – League of Legends champion iconNunu & Willump58.0%
No clear favoriteModerate confidence · 143 games · Patch 26.21–26.22
42.0%WukongWukong – League of Legends champion icon

Current data slightly favors Nunu & Willump, but the sample is too limited for a strong conclusion: Nunu & Willump wins 58.0% of 143 games (95% range 49.8–65.8%).

Nunu & Willump Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Nunu & Willump performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Nunu & Willump – League of Legends champion icon
Nunu & Willump
58.0%
VS
Wukong
42.0%
Wukong – League of Legends champion icon

Who wins Nunu & Willump vs Wukong?

No clear favoriteModerate confidence

Nunu & Willump wins 58.0% of these games. With this many games the true rate is most likely between 49.8% and 65.8% (95% range).

Expected
48.1%
From both champions' overall Jungle win rates
Matchup effect
+9.9 pts
Observed minus expected
Sample
143 games
Lane: Jungle · Patch 26.21–26.22
vs patch 26.21
−5.7 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (143 games). The lane, game-length, build and rune sections below use patch 26.22 only (62 games).

Key takeaways

  • Current data slightly favors Nunu & Willump, but the sample is too limited for a strong conclusion: Nunu & Willump wins 58.0% of 143 games (95% range 49.8–65.8%).
  • That is 9.9 points better for Nunu & Willump than both champions' overall Jungle win rates predict (48.1%), so the matchup itself favors this pick — not just champion strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 233, within the margin of error (60 games).
  • Nunu & Willump players pick Dead Man's Plate far more often against Wukong: 25.8% of their other Jungle games, 40.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Nunu & Willump and Wukong played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Nunu & Willump's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Nunu & Willump vs Wukong Laning Stats

Nunu & WillumpWukong

At 15 minutes

Gold difference
+233
Within the margin of error
95% range −61 to +528
XP difference
+193
Within the margin of error
95% range −29 to +414
CS difference
+3.5
Within the margin of error
95% range −1.2 to +8.2
2.82
Kills before 15 min
2.62
2.10
Deaths before 15 min
2.12
0.06
Solo kills before 15 min
0.10
1.6%
First blood
9.7%

Whole-game averages

0.9
CS / min
0.9
639
DMG / min
625
11,810
Gold / game
11,496
636
Heal / min
301
1,189
DMG Mitigated / min
951
1.4
CC / min
0.7

Nunu & Willump vs Wukong Win Rate by Game Length

Nunu & Willump's win rate against Wukong by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
11 games
Too few games
20–25 min
11 games
Too few games
25–30 min
17 games
Too few games
30–35 min
14 games
Too few games
35+ min
9 games
Nunu & Willump vs Wukong95% rangeNunu & Willump usual (Jungle)

No game length stands out: Nunu & Willump's results against Wukong in short and long games are within the margin of error of each other.

Nunu & Willump vs Wukong Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenNunu & Willump gold at 15: +233
  2. First itemEvenNunu & Willump: 0.1 min · Wukong: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Nunu & Willump Changes Against Wukong

Choices Nunu & Willump players make noticeably more or less often in this matchup than in their other Jungle games.

  • Dead Man's Plate – League of Legends item
    Usually
    25.8%
    vs Wukong
    40.3%
    +14.5 pts64.0% WR here
  • Plated Steelcaps – League of Legends item
    Usually
    28.5%
    vs Wukong
    41.9%
    +13.4 pts61.5% WR here
  • Grisly Mementos – League of Legends rune
    Usually
    26.0%
    vs Wukong
    14.5%
    −11.5 pts
  • Waterwalking – League of Legends rune
    Usually
    81.5%
    vs Wukong
    71.0%
    −10.6 pts52.3% WR here
  • Mosstomper Seedling – League of Legends itemStealth Ward – League of Legends item
    Mosstomper Seedling + Stealth WardStarting items
    Usually
    1.1%
    vs Wukong
    4.8%
    +3.7 pts
  • Mosstomper Seedling – League of Legends itemHealth Potion – League of Legends itemStealth Ward – League of Legends item
    Mosstomper Seedling + Health Potion + Stealth WardStarting items
    Usually
    1.3%
    vs Wukong
    4.8%
    +3.5 pts

Best Nunu & Willump Build vs Wukong

Usual Nunu & Willump build (Jungle)

90.9% win rate · 11 games

Against Wukong

Not enough matchup-specific build data: only 5 of 36 Nunu & Willump games against Wukong carried a complete build, which is too few to recommend an item path from. Use Nunu & Willump's standard build instead.

  • Nunu & Willump usually completes Gustwalker Hatchling first, at 0.1 min (median of 51 games).
  • Wukong usually completes Scorchclaw Pup first, at 0.2 min (median of 37 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Nunu & Willump Runes vs Wukong

Usual Nunu & Willump runes (Jungle)

Stormraider's Surge – League of Legends runeStormraider's Surge
Sorcery
Axiom Arcanist – League of Legends runeTranscendence – League of Legends runeWaterwalking – League of Legends rune
Precision
Legend: Haste – League of Legends runeTriumph – League of Legends rune
Ability Haste (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

75.0% win rate · 16 games

Against Wukong

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Nunu & Willump draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Nunu & Willump matchup data for League of Legends patch 26.22. The table below shows Nunu & Willump's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Nunu & Willump build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Nunu & Willump Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Nunu & Willump vs Wukong FAQ - Patch 26.21–26.22

Who wins Nunu & Willump vs Wukong?

Current data slightly favors Nunu & Willump, but the sample is too limited for a strong conclusion: Nunu & Willump wins 58.0% of 143 games (95% range 49.8–65.8%).

What is Nunu & Willump's win rate against Wukong?

Nunu & Willump wins 58.0% of 143 Jungle games against Wukong on patch 26.21–26.22 (95% range 49.8–65.8%). Based on both champions' overall Jungle win rates, 48.1% would be expected.

Does Nunu & Willump counter Wukong?

Not clearly. Nunu & Willump wins 58.0% of 143 games against Wukong, and the 95% range (49.8–65.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Nunu & Willump or Wukong?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 233, within the margin of error (60 games).

Does Nunu & Willump outscale Wukong?

There are too few games of each length to tell yet.

When is Wukong strongest against Nunu & Willump?

On current data there is no stage of the game where Wukong is ahead of Nunu & Willump beyond the margin of error.

What should Nunu & Willump build against Wukong?

There are not enough games for a matchup-specific core, so use Nunu & Willump's usual Jungle core: Liandry's Torment, Frozen Heart, Kaenic Rookern. The biggest change against Wukong: Dead Man's Plate (25.8% usually, 40.3% here).

What runes should Nunu & Willump use against Wukong?

Use Nunu & Willump's usual Stormraider's Surge page (Sorcery + Precision); there are too few games for a matchup-specific page. The biggest change against Wukong: Grisly Mementos (26.0% usually, 14.5% here).