
Ornnvs Wukong
Ornn vs Wukong is a decisive matchup in LoL patch 26.7. Ornn wins with a 62.5% win rate (+25.0%) over Wukong based on 16 games. Ornn holds the advantage in both the early and late game. Below you'll find the best Ornn build, runes, laning stats, and strategies for the Ornn vs Wukong matchup.
Ornn Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Ornn performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Ornn vs Wukong Matchup?

Ornn vs Wukong Matchup Summary
The Ornn vs Wukong matchup is a decisive matchup in League of Legends ranked play. Based on 16 recent matches analyzed, Ornn wins with a 62.5% win rate compared to Wukong's 37.5%, giving Ornn a 25.0 percentage point advantage. Ornn dominates at every stage — from early laning through late game team fights. This consistent advantage makes it difficult for Wukong players to find favorable windows, so team-dependent strategies and avoiding solo confrontations are essential. The most significant statistical gap is in crowd control, where Ornn leads by 1.2s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Ornn players can confidently pick into Wukong and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Wukong away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Ornn vs Wukong Laning Phase Breakdown
Wukong is favored during the laning phase against Ornn, winning 3 out of 5 key stat categories. Wukong holds advantages in farming, damage and gold income, making them the stronger laner in this matchup.
Best Ornn Build Against Wukong
Plated Steelcaps is the optimal boots choice against Wukong, providing the mobility and stats Ornn needs most in this matchup. The top-performing core items for Ornn against Wukong are Frozen Heart, Thornmail and Sunfire Aegis. This combination gives Ornn an effective balance of damage, survivability, and utility for the matchup. This build performs exceptionally well, achieving a 100.0% win rate across 2 games — well above average and making it the top item path against Wukong. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Ornn vs Wukong matchup.
Early Game vs Late Game
Ornn dominates the early game (first 15 minutes) with a commanding 55.6% win rate — a 11.1 percentage point lead over Wukong. This lopsided early game means Ornn can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Ornn is far superior in the late game (25+ minutes), boasting a 71.4% win rate — 42.9 points above Wukong. Extended games heavily favor Ornn, whose kit and scaling make them a dominant force in team fights and objective control.
Ornn holds the advantage at every stage of the game, making this a consistently favorable matchup from lane through late game team fights. Wukong players should look for outplays, team-dependent strategies, and picks rather than relying on scaling to win this matchup.
Best Ornn Runes Against Wukong
Running Resolve primary with Inspiration secondary allows Ornn to press their advantage against Wukong, amplifying the strengths that make this a favorable matchup.
Ornn matchup data for League of Legends patch 26.7. The table below shows Ornn's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Ornn build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 53.49% | 172 | 6.3 | 693 | 10,622 | 49.3% | 56.2% | |
| 49.51% | 103 | 5.9 | 694 | 10,640 | 52.5% | 47.6% | |
| 43.30% | 97 | 6.0 | 658 | 10,063 | 36.2% | 50.0% | |
| 50.00% | 80 | 5.9 | 820 | 10,313 | 54.0% | 46.5% | |
| 55.56% | 72 | 6.3 | 793 | 10,626 | 62.1% | 51.2% | |
| 60.32% | 63 | 6.1 | 671 | 10,633 | 45.8% | 69.2% | |
| 50.85% | 59 | 6.1 | 727 | 11,408 | 39.1% | 58.3% | |
| 44.64% | 56 | 6.1 | 1,057 | 10,259 | 42.9% | 46.4% | |
| 54.55% | 55 | 5.7 | 671 | 10,026 | 48.0% | 60.0% | |
| 55.56% | 54 | 6.3 | 608 | 11,212 | 55.6% | 55.6% | |
| 46.30% | 54 | 6.0 | 677 | 10,297 | 42.3% | 50.0% | |
| 54.90% | 51 | 5.8 | 925 | 9,787 | 56.0% | 53.9% | |
| 56.86% | 51 | 6.3 | 693 | 11,057 | 55.6% | 57.6% | |
| 42.86% | 49 | 6.0 | 706 | 11,074 | 34.8% | 50.0% | |
| 54.35% | 46 | 6.0 | 651 | 10,395 | 52.2% | 56.5% | |
| 63.04% | 46 | 5.5 | 810 | 11,366 | 35.7% | 75.0% | |
| 41.30% | 46 | 6.3 | 674 | 10,091 | 37.0% | 47.4% | |
| 50.00% | 46 | 6.1 | 839 | 10,278 | 37.5% | 63.6% | |
| 60.00% | 45 | 6.0 | 671 | 11,290 | 46.7% | 66.7% | |
| 38.64% | 44 | 6.3 | 632 | 10,144 | 34.8% | 42.9% | |
| 65.12% | 43 | 6.7 | 557 | 10,549 | 60.0% | 69.6% | |
| 63.41% | 41 | 6.3 | 710 | 11,926 | 71.4% | 59.3% | |
| 61.54% | 39 | 6.3 | 940 | 10,987 | 52.2% | 75.0% | |
| 55.26% | 38 | 6.5 | 685 | 11,240 | 60.0% | 50.0% | |
| 52.63% | 38 | 6.4 | 759 | 11,615 | 56.3% | 50.0% | |
| 51.35% | 37 | 6.8 | 710 | 11,619 | 33.3% | 63.6% | |
| 45.95% | 37 | 5.7 | 540 | 9,880 | 47.6% | 43.8% | |
| 64.86% | 37 | 6.2 | 892 | 10,895 | 71.4% | 60.9% | |
| 61.11% | 36 | 6.3 | 811 | 10,833 | 46.7% | 71.4% | |
| 54.29% | 35 | 6.4 | 673 | 11,596 | 46.7% | 60.0% | |
| 60.61% | 33 | 5.9 | 744 | 9,320 | 64.7% | 56.3% | |
| 56.25% | 32 | 6.3 | 667 | 11,688 | 40.0% | 63.6% | |
| 56.67% | 30 | 6.2 | 614 | 10,312 | 50.0% | 61.1% | |
| 53.57% | 28 | 5.8 | 507 | 9,450 | 66.7% | 38.5% | |
| 53.57% | 28 | 6.5 | 578 | 10,988 | 54.5% | 52.9% | |
| 69.23% | 26 | 6.3 | 691 | 11,262 | 57.1% | 73.7% | |
| 44.00% | 25 | 6.2 | 694 | 8,816 | 35.7% | 54.5% | |
| 32.00% | 25 | 5.9 | 653 | 9,867 | 20.0% | 40.0% | |
| 43.48% | 23 | 5.9 | 795 | 10,749 | 30.0% | 53.9% | |
| 63.64% | 22 | 5.9 | 576 | 9,463 | 61.5% | 66.7% | |
| 50.00% | 20 | 5.9 | 680 | 11,577 | 28.6% | 61.5% | |
| 47.37% | 19 | 5.9 | 739 | 10,305 | 50.0% | 44.4% | |
| 43.75% | 16 | 6.5 | 768 | 11,613 | 100.0% | 25.0% | |
| 62.50% | 16 | 6.2 | 650 | 10,962 | 55.6% | 71.4% | |
| 53.33% | 15 | 6.8 | 734 | 11,305 | 66.7% | 50.0% | |
| 60.00% | 15 | 6.0 | 653 | 9,929 | 50.0% | 71.4% | |
| 35.71% | 14 | 6.0 | 668 | 9,901 | 16.7% | 50.0% | |
| 64.29% | 14 | 5.4 | 641 | 10,544 | 71.4% | 57.1% | |
| 57.14% | 14 | 6.1 | 608 | 8,559 | 55.6% | 60.0% | |
| 46.15% | 13 | 6.0 | 625 | 9,982 | 16.7% | 71.4% | |
| 58.33% | 12 | 5.1 | 734 | 12,129 | 60.0% | 57.1% | |
| 36.36% | 11 | 6.8 | 842 | 10,950 | 40.0% | 33.3% | |
| 63.64% | 11 | 6.0 | 551 | 9,932 | 75.0% | 57.1% | |
| 45.45% | 11 | 5.1 | 754 | 11,100 | 25.0% | 57.1% | |
| 50.00% | 10 | 6.7 | 557 | 11,008 | 66.7% | 42.9% | |
| 20.00% | 10 | 3.8 | 622 | 9,733 | 33.3% | 0.0% | |
| 33.33% | 9 | 5.9 | 916 | 10,385 | 25.0% | 40.0% | |
| 50.00% | 8 | 2.9 | 481 | 10,820 | 50.0% | 50.0% | |
| 37.50% | 8 | 5.3 | 663 | 12,302 | 0.0% | 37.5% | |
| 37.50% | 8 | 5.3 | 696 | 9,474 | 50.0% | 25.0% | |
| 57.14% | 7 | 6.0 | 713 | 8,334 | 25.0% | 100.0% | |
| 14.29% | 7 | 2.2 | 651 | 9,719 | 25.0% | 0.0% | |
| 85.71% | 7 | 2.3 | 605 | 11,448 | 100.0% | 75.0% | |
| 28.57% | 7 | 6.2 | 613 | 9,742 | 20.0% | 50.0% | |
| 57.14% | 7 | 6.5 | 500 | 10,878 | 66.7% | 50.0% | |
| 50.00% | 6 | 3.9 | 752 | 9,880 | 66.7% | 33.3% | |
| 50.00% | 6 | 6.7 | 865 | 10,436 | 33.3% | 66.7% | |
| 83.33% | 6 | 1.6 | 484 | 9,867 | 66.7% | 100.0% | |
| 33.33% | 6 | 3.6 | 478 | 9,130 | 33.3% | 33.3% | |
| 16.67% | 6 | 6.9 | 803 | 11,643 | 50.0% | 0.0% | |
| 66.67% | 6 | 6.7 | 666 | 11,017 | 75.0% | 50.0% | |
| 50.00% | 6 | 4.1 | 505 | 9,693 | 50.0% | 50.0% | |
| 50.00% | 6 | 5.0 | 613 | 9,193 | 66.7% | 33.3% | |
| 80.00% | 5 | 5.4 | 739 | 10,123 | 100.0% | 50.0% | |
| 100.00% | 5 | 5.4 | 703 | 12,893 | 100.0% | 100.0% | |
| 40.00% | 5 | 3.8 | 577 | 10,135 | 0.0% | 66.7% | |
| 60.00% | 5 | 5.7 | 806 | 12,330 | 66.7% | 50.0% | |
| 80.00% | 5 | 4.4 | 770 | 10,374 | 66.7% | 100.0% | |
| 20.00% | 5 | 5.0 | 521 | 10,227 | 0.0% | 25.0% | |
| 40.00% | 5 | 1.2 | 403 | 9,458 | 0.0% | 50.0% | |
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Ornn vs Wukong - Frequently Asked Questions
How does Ornn do against Wukong in League of Legends?
Ornn wins the Ornn vs Wukong matchup with a 62.5% win rate compared to Wukong's 37.5%, a 25.0 percentage point difference. This data is based on 16 recent ranked games in patch 26.7.
How does Ornn do against Wukong in the early game?
In the early game, Ornn has the advantage against Wukong with a 55.6% win rate versus 44.4%. Ornn players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Ornn do against Wukong in the late game?
In the late game, Ornn takes over the Ornn vs Wukong matchup with a 71.4% win rate compared to 28.6%. Ornn scales better into team fights and objective contests after 25 minutes.
Who wins the Ornn vs Wukong matchup?
Ornn wins the matchup against Wukong with a 62.5% win rate in League of Legends patch 26.7. The 25.0 percentage point advantage means Ornn is significantly favored in this lane matchup based on 16 games analyzed.
What is the best Ornn build against Wukong?
The best Ornn build against Wukong includes Frozen Heart, Thornmail, Sunfire Aegis with Plated Steelcaps. This build achieves a 100.0% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Ornn runes against Wukong?
The best Ornn runes against Wukong use the Resolve primary tree with Inspiration secondary. This rune setup achieves a 100.0% win rate in the Ornn vs Wukong matchup. See the full rune breakdown in the matchup comparison above.
Does Ornn counter Wukong?
Yes, Ornn has a favorable matchup against Wukong with a 62.5% win rate. Ornn strongly counters Wukong in lane based on current patch 26.7 data.
How do I play Ornn against Wukong?
When playing Ornn against Wukong, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
