
- Win Rate
- 50.2%
- Pick Rate
- 5.2%
Grasp of the Undying Rune Effect & Numbers
- Patch
- 26.20
- Games with rune
- 51,806
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 20, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
- Rune tree
- Resolve · Keystone
- Cooldown
- 4s
- Win Rate
- 50.2%−0.5 vs row avg
- Pick Rate
- 5.2%
- Best champion
- Cho'Gath · 55.5%
- Most played by
- Shen
How Grasp of the Undying works
Resolve · KeystoneGrasp of the Undying: every 4s in combat, your next attack on a champion deals 3.5% max health magic damage, heals 1.3% max health and adds 5 health permanently.
- For ranged champions the damage, healing and permanent health are only 40% effective.
- The empowered attack charges after 4 seconds in combat, so short repeated trades in lane stack permanent health over time.
- Ideal for melee tanks and bruisers who trade often in lane and build health, since both the damage and healing scale with max health.
Other Resolve keystones:
Aftershock
Guardian
Grasp of the Undying numbers
Patch 26.20Every value in the Grasp of the Undying tooltip at a glance.
- Magic damage
- 0+3.5% max health · 40% effective on ranged
- Healing
- 0+1.3% max health · 40% effective on ranged
- Max health
- 540% effective on ranged
- Cooldown
- 4s
Grasp of the Undying calculator
Set your level and stats to see exactly what Grasp of the Undying gives you.
Your champion
| Magic damage | 52.5 |
| Healing | 19.5 |
| Max health | 5 |
| Cooldown | 4s |
Is Grasp of the Undying good in Patch 26.20?
Patch 26.20Grasp of the Undying is situational this patch: a 50.2% win rate over 51,806 games, so take it on the champions that use it best. That is 0.5 points below the average of its row (50.7%).
- Tier
- B
- Win Rate
- 50.2%vs row −0.5
- Pick Rate
- 5.2%
- Games with rune
- 51,806Large sample
Best lanes for Grasp of the Undying
All ranksGrasp of the Undying is played mostly in Top (79% of games). It wins most in Jungle at 52.4%.
| Lane | Win Rate | Pick Rate | Share | Games |
|---|---|---|---|---|
| Top | 50.3% | 20.4% | 79% | 40,727 |
| Support | 48.0% | 2.9% | 11% | 5,737 |
| Jungle | 52.4% | 1.2% | 5% | 2,473 |
| Mid | 51.7% | 1.2% | 5% | 2,387 |
| ADC | 47.9% | 0.2% | 1% | 451 |
Best champions for Grasp of the Undying
All ranksCho'Gath leads with a 55.5% win rate with Grasp of the Undying; 48 champions take it this patch.
Cho'GathTop55.5% 2,597 gamesS
Cho'GathJungle54.8% 724 gamesS
MalphiteTop53.3% 2,164 gamesS
YasuoMid54.1% 601 gamesS
MaokaiTop55.1% 312 gamesS
YorickTop52.6% 2,033 gamesS
See all 89 champion and lane picks for Grasp of the Undying →
Grasp of the Undying win rate by game length
Grasp of the Undying scales: 50.3% in games over 35 minutes vs 50.2% in games of 25 or less.
Runes paired with Grasp of the Undying
On the best rune pages that include Grasp of the Undying, Overgrowth shows up most (100% of pages).
Who takes Grasp of the Undying
Tank champions account for 64% of Grasp of the Undying games.
- Tank · 64%
- Fighter · 33%
- Marksman · 3%
- Support · 0%
- Mage · 0%
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Grasp of the Undying FAQ – Patch 26.20
What does Grasp of the Undying do in League of Legends?
Grasp of the Undying: every 4s in combat, your next attack on a champion deals 3.5% max health magic damage, heals 1.3% max health and adds 5 health permanently. It is in the Resolve tree (Keystone).
What are Grasp of the Undying's numbers and cooldown?
Grasp of the Undying: 0 magic damage. Cooldown: 4s.
Is Grasp of the Undying good in Patch 26.20?
It is situational: a 50.16% win rate over 51,806 games in Patch 26.20, so it pays off mainly on the champions that use it best. It is B tier on the rune tier list. That is 0.5 points below its row's average of 50.7%.
Which champions should take Grasp of the Undying?
By win rate with the rune: Cho'Gath (Top), Cho'Gath (Jungle), Malphite (Top). Cho'Gath leads at 55.5% over 2,597 games. Most played with it: Shen (Top), Ornn (Top), Tahm Kench (Top). Tank champions make up 64% of its games.
Grasp of the Undying vs Conqueror: which is better?
On the same champions, Grasp of the Undying wins 0.7 points more often than Conqueror (across 31 champion-lane pairs). Across all games: Grasp of the Undying 50.2%, Conqueror 49.6%.
Is Grasp of the Undying better early or late?
Late: Grasp of the Undying wins 50.3% of games past 35 minutes vs 50.2% of games that end by 25.