
Rek'SaiBase Stats & Win Rate History
Rek'Sai's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.
- Health
- 600#141 of 173
- Attack Damage
- 62#86 of 173
- Armor
- 35#57 of 173
- Magic Resist
- 32#5 of 173
- Attack Range
- 175#87 of 173
- Move Speed
- 340#37 of 173
Rek'Sai Base Stats (Patch 26.19)
Ranked against 173 championsRek'Sai starts with 600 health and 62 attack damage and reaches 2,283 health and 113 attack damage at level 18. Rek'Sai is a melee champion with 175 attack range. Rek'Sai's standout stat is Magic Resist, ranked #5 of 173 champions. Next to the average Fighter, Rek'Sai has 141 less health and 2 less armor at level 18.
| Stat | Level 1 | Per level | Level 6 | Level 11 | Level 18 | Rank (Lv 18) | Fighter avg |
|---|---|---|---|---|---|---|---|
| Health | 600 | +99.00 | 991 | 1,469 | 2,283 | #141 of 173 | 2,424 |
| Attack Damage | 62.0 | +3.00 | 73.9 | 88.3 | 113.0 | #86 of 173 | 123.8 |
| Armor | 35.0 | +4.50 | 52.8 | 74.5 | 111.5 | #57 of 173 | 113.0 |
| Magic Resist | 32.0 | +2.05 | 40.1 | 50.0 | 66.9 | #5 of 173 | 65.1 |
| Attack Speed | 0.667 | +2.0% | 0.720 | 0.784 | 0.894 | #107 of 173 | 0.943 |
| Move Speed | 340 | — | 340 | 340 | 340 | #37 of 173 | 342 |
| Attack Range | 175 | — | 175 | 175 | 175 | #87 of 173 | 161 |
| Health Regen (5s) | 2.50 | +0.50 | 4.48 | 6.89 | 11.00 | #171 of 173 | 18.75 |
Rek'Sai Level Stat Calculator
- Health
- 2,283+99.00 per level
- Attack Damage
- 113.0+3.00 per level
- Armor
- 111.5+4.50 per level
- Magic Resist
- 66.9+2.05 per level
- Attack Speed
- 0.894+2.0% per level
- Health Regen (5s)
- 11.00+0.50 per level
Rek'Sai Win Rate History by Patch
Last 12 patchesRek'Sai's Jungle win rate went from 43.3% in Patch 26.8 to 53.4% in Patch 26.19 (+10.1 points). The best patch in this window was 26.9 at 53.6%, the worst 26.8 at 43.3%. Patch 26.19 lifted it 3.6 points from 49.8%.
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.19 | 52.2% | +1.7 | 0.5% | 0.3% | S |
| 26.18 | 50.5% | +2.6 | 0.6% | 0.3% | B |
| 26.17 | 47.9% | +0.3 | 0.5% | 0.4% | F |
| 26.16 | 47.6% | −0.1 | 0.4% | 0.3% | F |
| 26.15 | 47.6% | −3.7 | 0.4% | 0.3% | F |
| 26.14 | 51.3% | +1.4 | 0.5% | — | A |
| 26.13 | 49.9% | −0.8 | 0.6% | — | C |
| 26.12 | 50.7% | −0.1 | 1.0% | — | B |
| 26.11 | 50.8% | −1.4 | 0.9% | — | A |
| 26.10 | 52.2% | −1.6 | 1.0% | — | S |
| 26.9 | 53.8% | +9.9 | 1.0% | — | S |
| 26.8 | 43.9% | — | 0.8% | — | F |
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.19 | 53.4% | +3.6 | 0.5% | 0.3% | S |
| 26.18 | 49.8% | +0.8 | 0.5% | 0.3% | C |
| 26.17 | 49.0% | +2.2 | 0.4% | 0.4% | D |
| 26.16 | 46.8% | +0.6 | 0.4% | 0.3% | F |
| 26.15 | 46.1% | −4.4 | 0.4% | 0.3% | F |
| 26.14 | 50.5% | +1.5 | 0.5% | — | B |
| 26.13 | 49.1% | −1.8 | 0.6% | — | A |
| 26.12 | 50.9% | −0.1 | 1.0% | — | S |
| 26.11 | 50.9% | −0.7 | 0.9% | — | S |
| 26.10 | 51.7% | −2.0 | 1.0% | — | S |
| 26.9 | 53.6% | +10.4 | 1.0% | — | S |
| 26.8 | 43.3% | — | 0.8% | — | A |
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.14 | 55.8% | +0.6 | 0.5% | — | S |
| 25.24 | 55.2% | +6.2 | 0.9% | — | S |
| 25.23 | 49.0% | −5.2 | 0.8% | — | A |
| 25.22 | 54.2% | +6.9 | 1.6% | — | S |
| 25.21 | 47.3% | −3.6 | 1.4% | — | A |
| 25.20 | 50.9% | −2.5 | 1.2% | — | S |
| 25.18 | 53.4% | — | 1.1% | — | S |
Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.
Rek'Sai Win Rate and Ban Rate by Rank
Ban rate peaks in Master at 1.3% and is lowest in Iron (0.0%).
Win rate by rank (Jungle)
Ban rate by rank
Ranks with too few games for a stable number are left blank instead of guessed.
Rek'Sai Win Rate by Game Length
JungleRek'Sai (Jungle) wins most in games of 20-25m: 54.0%. Win rate holds within a point and a half from short games to long ones — Rek'Sai has no strong timing preference.
Rek'Sai Playstyle Profile
Percentiles against every champion this patch (100 = highest). Rek'Sai stands out for Healing and Objective steals, and sits lowest for CS.
Percentile vs all champions
Damage split
- Magic damage · 13%
- Physical and true damage · 87%
13% of Rek'Sai's damage to champions is magic damage — the number to check before you stack armor or magic resist against Rek'Sai.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Rek'Sai Stats FAQ - Patch 26.19
What are Rek'Sai's base stats?
In Patch 26.19, Rek'Sai starts with 600 health, 62 attack damage, 35 armor, 32 magic resist, 0.667 attack speed, 175 attack range and 340 move speed.
How much health does Rek'Sai have at level 18?
Rek'Sai has 2,283 health at level 18, gaining 99 per level. That ranks #141 of 173 champions.
What is Rek'Sai's attack range?
Rek'Sai has 175 attack range, so Rek'Sai is a melee champion. Base move speed is 340.
Is Rek'Sai stronger or weaker in Patch 26.19?
Stronger in our ranked data: Rek'Sai's Jungle win rate is 53.4% in Patch 26.19, up 3.6 points from 49.8% in Patch 26.18.
Is Rek'Sai an early game or late game champion?
Neither: Rek'Sai wins 47.0% of the shortest games and 46.0% of games past 35 minutes, so game length matters little.