
RumbleBase Stats & Win Rate History
Rumble's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.
- Health
- 640#70 of 173
- Attack Damage
- 64#61 of 173
- Armor
- 36#34 of 173
- Magic Resist
- 28#92 of 173
- Attack Range
- 125#129 of 173
- Move Speed
- 345#9 of 173
Rumble Base Stats (Patch 26.19)
Ranked against 173 championsRumble starts with 640 health and 64 attack damage and reaches 2,425 health and 118 attack damage at level 18. Rumble is a melee champion with 125 attack range. Rumble's standout stat is Move Speed, ranked #9 of 173 champions. Next to the average Fighter, Rumble has 1 more health and 3 more armor at level 18.
| Stat | Level 1 | Per level | Level 6 | Level 11 | Level 18 | Rank (Lv 18) | Fighter avg |
|---|---|---|---|---|---|---|---|
| Health | 640 | +105.00 | 1,055 | 1,561 | 2,425 | #70 of 173 | 2,424 |
| Attack Damage | 64.0 | +3.20 | 76.6 | 92.1 | 118.4 | #61 of 173 | 123.8 |
| Armor | 36.0 | +4.70 | 54.6 | 77.2 | 115.9 | #34 of 173 | 113.0 |
| Magic Resist | 28.0 | +1.55 | 34.1 | 41.6 | 54.4 | #92 of 173 | 65.1 |
| Attack Speed | 0.644 | +1.9% | 0.691 | 0.749 | 0.847 | #134 of 173 | 0.943 |
| Move Speed | 345 | — | 345 | 345 | 345 | #9 of 173 | 342 |
| Attack Range | 125 | — | 125 | 125 | 125 | #129 of 173 | 161 |
| Health Regen (5s) | 7.00 | +0.60 | 9.37 | 12.27 | 17.20 | #75 of 173 | 18.75 |
Rumble Level Stat Calculator
- Health
- 2,425+105.00 per level
- Attack Damage
- 118.4+3.20 per level
- Armor
- 115.9+4.70 per level
- Magic Resist
- 54.4+1.55 per level
- Attack Speed
- 0.847+1.9% per level
- Health Regen (5s)
- 17.20+0.60 per level
Rumble Win Rate History by Patch
Last 12 patchesRumble's Top win rate went from 50.0% in Patch 26.8 to 46.9% in Patch 26.19 (−3.1 points). The best patch in this window was 26.16 at 50.1%, the worst 26.15 at 43.5%. Patch 26.19 lifted it 0.6 points from 46.3%.
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.19 | 46.6% | −0.8 | 0.8% | 0.2% | F |
| 26.18 | 47.5% | −0.2 | 0.7% | 0.3% | F |
| 26.17 | 47.7% | −2.4 | 0.6% | 0.3% | F |
| 26.16 | 50.1% | +6.8 | 0.6% | 0.3% | B |
| 26.15 | 43.3% | −3.9 | 0.6% | 0.3% | F |
| 26.14 | 47.2% | +1.4 | 0.7% | — | F |
| 26.13 | 45.8% | −0.8 | 0.8% | — | F |
| 26.12 | 46.5% | −3.0 | 0.8% | — | F |
| 26.11 | 49.6% | +1.4 | 0.9% | — | C |
| 26.10 | 48.2% | −0.3 | 1.0% | — | F |
| 26.9 | 48.5% | −1.0 | 1.2% | — | F |
| 26.8 | 49.5% | — | 0.9% | — | C |
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.19 | 46.9% | +0.6 | 0.6% | 0.2% | F |
| 26.18 | 46.3% | −0.6 | 0.6% | 0.3% | F |
| 26.17 | 46.9% | −3.2 | 0.5% | 0.3% | F |
| 26.16 | 50.1% | +6.6 | 0.6% | 0.3% | B |
| 26.15 | 43.5% | −3.4 | 0.6% | 0.3% | F |
| 26.14 | 46.9% | +2.2 | 0.7% | — | F |
| 26.13 | 44.8% | −2.5 | 0.8% | — | A |
| 26.12 | 47.2% | −2.0 | 0.8% | — | A |
| 26.11 | 49.3% | +1.2 | 0.9% | — | A |
| 26.10 | 48.1% | −1.0 | 1.0% | — | A |
| 26.9 | 49.1% | −0.9 | 1.2% | — | A |
| 26.8 | 50.0% | — | 0.9% | — | A |
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 25.21 | 50.9% | −1.9 | 1.1% | — | S |
| 25.20 | 52.8% | +4.9 | 1.1% | — | S |
| 25.19 | 47.9% | −8.3 | 1.1% | — | A |
| 25.18 | 56.3% | — | 1.2% | — | S |
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.11 | 56.0% | −1.5 | 0.8% | — | S |
| 26.1 | 57.5% | +8.4 | 1.0% | — | S |
| 25.24 | 49.1% | −0.9 | 1.0% | — | A |
| 25.17 | 50.0% | — | 1.3% | — | S |
Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.
Rumble Win Rate and Ban Rate by Rank
Ban rate peaks in Diamond at 0.8% and is lowest in Bronze (0.1%).
Win rate by rank (Top)
Ban rate by rank
Ranks with too few games for a stable number are left blank instead of guessed.
Rumble Win Rate by Game Length
TopRumble (Top) wins most in games of 30-35m: 48.8%. Win rate climbs 6.2 points from the shortest games to the longest — Rumble scales into the late game.
Rumble Playstyle Profile
Percentiles against every champion this patch (100 = highest). Rumble stands out for Damage to champions and Objective steals, and sits lowest for Healing.
Percentile vs all champions
Damage split
- Magic damage · 91%
- Physical and true damage · 9%
91% of Rumble's damage to champions is magic damage — the number to check before you stack armor or magic resist against Rumble.
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Rumble Stats FAQ - Patch 26.19
What are Rumble's base stats?
In Patch 26.19, Rumble starts with 640 health, 64 attack damage, 36 armor, 28 magic resist, 0.644 attack speed, 125 attack range and 345 move speed.
How much health does Rumble have at level 18?
Rumble has 2,425 health at level 18, gaining 105 per level. That ranks #70 of 173 champions.
What is Rumble's attack range?
Rumble has 125 attack range, so Rumble is a melee champion. Base move speed is 345.
Is Rumble stronger or weaker in Patch 26.19?
Stronger in our ranked data: Rumble's Top win rate is 46.9% in Patch 26.19, up 0.6 points from 46.3% in Patch 26.18.
Is Rumble an early game or late game champion?
Late game: Rumble wins 42.1% of the shortest games and 48.3% of games past 35 minutes.