Rumble, League of Legends champion
Win Rate
46.6%
Pick Rate
0.8%
Ban Rate
0.2%

RumbleBase Stats & Win Rate History

Rumble F TierFighterMage
Patch26.19
Games697
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Rumble's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.

Health
640#70 of 173
Attack Damage
64#61 of 173
Armor
36#34 of 173
Magic Resist
28#92 of 173
Attack Range
125#129 of 173
Move Speed
345#9 of 173

Rumble Base Stats (Patch 26.19)

Ranked against 173 champions

Rumble starts with 640 health and 64 attack damage and reaches 2,425 health and 118 attack damage at level 18. Rumble is a melee champion with 125 attack range. Rumble's standout stat is Move Speed, ranked #9 of 173 champions. Next to the average Fighter, Rumble has 1 more health and 3 more armor at level 18.

StatLevel 1Per levelLevel 6Level 11Level 18Rank (Lv 18)Fighter avg
Health640+105.001,0551,5612,425#70 of 1732,424
Attack Damage64.0+3.2076.692.1118.4#61 of 173123.8
Armor36.0+4.7054.677.2115.9#34 of 173113.0
Magic Resist28.0+1.5534.141.654.4#92 of 17365.1
Attack Speed0.644+1.9%0.6910.7490.847#134 of 1730.943
Move Speed345—345345345#9 of 173342
Attack Range125—125125125#129 of 173161
Health Regen (5s)7.00+0.609.3712.2717.20#75 of 17318.75

Rumble Level Stat Calculator

18
Health
2,425+105.00 per level
Attack Damage
118.4+3.20 per level
Armor
115.9+4.70 per level
Magic Resist
54.4+1.55 per level
Attack Speed
0.847+1.9% per level
Health Regen (5s)
17.20+0.60 per level

Rumble Win Rate History by Patch

Last 12 patches

Rumble's Top win rate went from 50.0% in Patch 26.8 to 46.9% in Patch 26.19 (−3.1 points). The best patch in this window was 26.16 at 50.1%, the worst 26.15 at 43.5%. Patch 26.19 lifted it 0.6 points from 46.3%.

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1946.6%−0.80.8%0.2%F
26.1847.5%−0.20.7%0.3%F
26.1747.7%−2.40.6%0.3%F
26.1650.1%+6.80.6%0.3%B
26.1543.3%−3.90.6%0.3%F
26.1447.2%+1.40.7%—F
26.1345.8%−0.80.8%—F
26.1246.5%−3.00.8%—F
26.1149.6%+1.40.9%—C
26.1048.2%−0.31.0%—F
26.948.5%−1.01.2%—F
26.849.5%—0.9%—C

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1946.9%+0.60.6%0.2%F
26.1846.3%−0.60.6%0.3%F
26.1746.9%−3.20.5%0.3%F
26.1650.1%+6.60.6%0.3%B
26.1543.5%−3.40.6%0.3%F
26.1446.9%+2.20.7%—F
26.1344.8%−2.50.8%—A
26.1247.2%−2.00.8%—A
26.1149.3%+1.20.9%—A
26.1048.1%−1.01.0%—A
26.949.1%−0.91.2%—A
26.850.0%—0.9%—A

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
25.2150.9%−1.91.1%—S
25.2052.8%+4.91.1%—S
25.1947.9%−8.31.1%—A
25.1856.3%—1.2%—S

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1156.0%−1.50.8%—S
26.157.5%+8.41.0%—S
25.2449.1%−0.91.0%—A
25.1750.0%—1.3%—S

Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.

Rumble Win Rate and Ban Rate by Rank

Ban rate peaks in Diamond at 0.8% and is lowest in Bronze (0.1%).

Win rate by rank (Top)

Ban rate by rank

0.2%
0.1%
0.2%
0.3%
0.2%
0.2%
0.8%
0.5%
—
—

Ranks with too few games for a stable number are left blank instead of guessed.

Rumble Win Rate by Game Length

Top

Rumble (Top) wins most in games of 30-35m: 48.8%. Win rate climbs 6.2 points from the shortest games to the longest — Rumble scales into the late game.

42.1%
44.8%
47.6%
48.8%
48.3%

Rumble Playstyle Profile

Percentiles against every champion this patch (100 = highest). Rumble stands out for Damage to champions and Objective steals, and sits lowest for Healing.

Percentile vs all champions

  • Damage to champions78
  • Objective steals66
  • Damage mitigated61
  • CS54
  • Objective control50
  • Damage to buildings43
  • Vision score41
  • Turret kills40
  • Support strength38
  • Crowd control28
  • Healing20

Damage split

Magic damage: 91%Physical and true damage: 9%91%
  • Magic damage · 91%
  • Physical and true damage · 9%

91% of Rumble's damage to champions is magic damage — the number to check before you stack armor or magic resist against Rumble.

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Rumble Stats FAQ - Patch 26.19

What are Rumble's base stats?

In Patch 26.19, Rumble starts with 640 health, 64 attack damage, 36 armor, 28 magic resist, 0.644 attack speed, 125 attack range and 345 move speed.

How much health does Rumble have at level 18?

Rumble has 2,425 health at level 18, gaining 105 per level. That ranks #70 of 173 champions.

What is Rumble's attack range?

Rumble has 125 attack range, so Rumble is a melee champion. Base move speed is 345.

Is Rumble stronger or weaker in Patch 26.19?

Stronger in our ranked data: Rumble's Top win rate is 46.9% in Patch 26.19, up 0.6 points from 46.3% in Patch 26.18.

Is Rumble an early game or late game champion?

Late game: Rumble wins 42.1% of the shortest games and 48.3% of games past 35 minutes.