Senna, League of Legends champion
Win Rate
49.9%
Pick Rate
3.5%
Ban Rate
2.2%

SennaBase Stats & Win Rate History

Senna C TierSupportMarksman
Patch26.19
Games3,196
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Senna's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.

Health
530#170 of 173
Attack Damage
50#173 of 173
Armor
25#161 of 173
Magic Resist
33#141 of 173
Attack Range
600#3 of 173
Move Speed
330#117 of 173

Senna Base Stats (Patch 26.19)

Ranked against 173 champions

Senna starts with 530 health and 50 attack damage and reaches 2,043 health and 50 attack damage at level 18. Senna is a ranged champion with 600 attack range. Senna's standout stat is Attack Range, ranked #3 of 173 champions. The weakest is Attack Damage at #173 of 173. Next to the average Support, Senna has 163 less health and 9 less armor at level 18.

StatLevel 1Per levelLevel 6Level 11Level 18Rank (Lv 18)Support avg
Health530+89.008821,3112,043#170 of 1732,206
Attack Damage50.0—50.050.050.0#173 of 17399.5
Armor25.0+4.0040.860.193.0#161 of 173102.2
Magic Resist33.0+1.1037.342.751.7#141 of 17354.1
Attack Speed0.625+2.6%0.6890.7680.901#99 of 1730.896
Move Speed330—330330330#117 of 173331
Attack Range600—600600600#3 of 173467
Mana350+45.005287451,115#57 of 1731,198
Health Regen (5s)3.50+0.555.678.3312.85#156 of 17314.80
Mana Regen (5s)11.50+0.7014.2717.6423.40#15 of 17319.98

Senna Level Stat Calculator

18
Health
2,043+89.00 per level
Attack Damage
50.0
Armor
93.0+4.00 per level
Magic Resist
51.7+1.10 per level
Attack Speed
0.901+2.6% per level
Mana
1,115+45.00 per level
Health Regen (5s)
12.85+0.55 per level
Mana Regen (5s)
23.40+0.70 per level

Senna Win Rate History by Patch

Last 12 patches

Senna's Support win rate went from 49.8% in Patch 26.8 to 49.8% in Patch 26.19 (−0.1 points). The best patch in this window was 26.10 at 52.6%, the worst 26.14 at 48.8%. Patch 26.19 dropped it 0.9 points from 50.7%.

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1949.9%−0.63.5%2.2%C
26.1850.5%−0.83.5%2.1%B
26.1751.2%−0.23.0%2.7%A
26.1651.5%−0.33.5%4.2%A
26.1551.8%+2.44.0%6.3%A
26.1449.3%−3.75.6%—D
26.1353.0%−0.47.6%—S
26.1253.4%+1.711.0%—S
26.1151.7%−0.46.7%—S
26.1052.0%+1.56.4%—S
26.950.6%−2.85.6%—B
26.853.4%—5.6%—A

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1949.8%−0.93.1%2.2%C
26.1850.7%−0.63.1%2.1%B
26.1751.3%−0.52.6%2.7%B
26.1651.9%+0.83.5%4.2%A
26.1551.1%+2.24.0%6.3%B
26.1448.8%−3.15.6%—F
26.1352.0%±0.07.6%—S
26.1252.0%+1.311.0%—S
26.1150.6%−1.96.7%—S
26.1052.5%+1.26.4%—S
26.951.4%+1.55.6%—S
26.849.8%—5.6%—S

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1750.6%+0.23.8%2.7%B
26.1650.4%−3.13.5%4.2%B
26.1553.6%+3.24.0%6.3%S
26.1450.3%−4.15.6%—C
26.1354.4%+0.17.6%—S
26.1254.3%+0.511.0%—S
26.1153.8%+2.66.7%—S
26.1051.2%+2.36.4%—S
26.948.9%−8.45.6%—S
26.857.3%+8.05.6%—S
26.749.3%−3.54.5%—S
26.652.8%—5.2%—S

Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.

Senna Win Rate and Ban Rate by Rank

Senna wins most in Emerald (55.4%) and least in Diamond (44.1%). Iron to Silver games win 7.1 points more often than Diamond and above — Senna is strongest where opponents punish mistakes less. Ban rate peaks in Emerald at 3.6% and is lowest in Bronze (2.0%).

Win rate by rank (Support)

—
52.2%
50.0%
47.1%
52.8%
55.4%
44.1%
—
—
—

Ban rate by rank

2.5%
2.0%
2.4%
2.8%
2.8%
3.6%
3.1%
2.3%
—
—

Ranks with too few games for a stable number are left blank instead of guessed.

Senna Win Rate by Game Length

Support

Senna (Support) wins most in games of 20-25m: 50.9%. Win rate holds within a point and a half from short games to long ones — Senna has no strong timing preference.

48.2%
50.9%
48.2%
49.6%
49.6%

Senna Playstyle Profile

Percentiles against every champion this patch (100 = highest). Senna stands out for Vision score and Healing, and sits lowest for Damage mitigated.

Percentile vs all champions

  • Vision score86
  • Healing79
  • Crowd control75
  • Support strength61
  • Damage to buildings39
  • Turret kills36
  • CS32
  • Objective control30
  • Damage to champions20
  • Objective steals16
  • Damage mitigated6

Damage split

Magic damage: 10%Physical and true damage: 90%10%
  • Magic damage · 10%
  • Physical and true damage · 90%

10% of Senna's damage to champions is magic damage — the number to check before you stack armor or magic resist against Senna.

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Senna Stats FAQ - Patch 26.19

What are Senna's base stats?

In Patch 26.19, Senna starts with 530 health, 50 attack damage, 25 armor, 33 magic resist, 0.625 attack speed, 600 attack range and 330 move speed.

How much health does Senna have at level 18?

Senna has 2,043 health at level 18, gaining 89 per level. That ranks #170 of 173 champions.

What is Senna's attack range?

Senna has 600 attack range (#3 of 173), so Senna is a ranged champion. Base move speed is 330.

Is Senna stronger or weaker in Patch 26.19?

Weaker in our ranked data: Senna's Support win rate is 49.8% in Patch 26.19, down 0.9 points from 50.7% in Patch 26.18.

What rank is Senna best at?

Senna has the highest win rate in Emerald (55.4%) and the lowest in Diamond (44.1%).

Is Senna an early game or late game champion?

Neither: Senna wins 48.2% of the shortest games and 49.6% of games past 35 minutes, so game length matters little.