
SennaBase Stats & Win Rate History
Senna's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.
- Health
- 530#170 of 173
- Attack Damage
- 50#173 of 173
- Armor
- 25#161 of 173
- Magic Resist
- 33#141 of 173
- Attack Range
- 600#3 of 173
- Move Speed
- 330#117 of 173
Senna Base Stats (Patch 26.19)
Ranked against 173 championsSenna starts with 530 health and 50 attack damage and reaches 2,043 health and 50 attack damage at level 18. Senna is a ranged champion with 600 attack range. Senna's standout stat is Attack Range, ranked #3 of 173 champions. The weakest is Attack Damage at #173 of 173. Next to the average Support, Senna has 163 less health and 9 less armor at level 18.
| Stat | Level 1 | Per level | Level 6 | Level 11 | Level 18 | Rank (Lv 18) | Support avg |
|---|---|---|---|---|---|---|---|
| Health | 530 | +89.00 | 882 | 1,311 | 2,043 | #170 of 173 | 2,206 |
| Attack Damage | 50.0 | — | 50.0 | 50.0 | 50.0 | #173 of 173 | 99.5 |
| Armor | 25.0 | +4.00 | 40.8 | 60.1 | 93.0 | #161 of 173 | 102.2 |
| Magic Resist | 33.0 | +1.10 | 37.3 | 42.7 | 51.7 | #141 of 173 | 54.1 |
| Attack Speed | 0.625 | +2.6% | 0.689 | 0.768 | 0.901 | #99 of 173 | 0.896 |
| Move Speed | 330 | — | 330 | 330 | 330 | #117 of 173 | 331 |
| Attack Range | 600 | — | 600 | 600 | 600 | #3 of 173 | 467 |
| Mana | 350 | +45.00 | 528 | 745 | 1,115 | #57 of 173 | 1,198 |
| Health Regen (5s) | 3.50 | +0.55 | 5.67 | 8.33 | 12.85 | #156 of 173 | 14.80 |
| Mana Regen (5s) | 11.50 | +0.70 | 14.27 | 17.64 | 23.40 | #15 of 173 | 19.98 |
Senna Level Stat Calculator
- Health
- 2,043+89.00 per level
- Attack Damage
- 50.0
- Armor
- 93.0+4.00 per level
- Magic Resist
- 51.7+1.10 per level
- Attack Speed
- 0.901+2.6% per level
- Mana
- 1,115+45.00 per level
- Health Regen (5s)
- 12.85+0.55 per level
- Mana Regen (5s)
- 23.40+0.70 per level
Senna Win Rate History by Patch
Last 12 patchesSenna's Support win rate went from 49.8% in Patch 26.8 to 49.8% in Patch 26.19 (−0.1 points). The best patch in this window was 26.10 at 52.6%, the worst 26.14 at 48.8%. Patch 26.19 dropped it 0.9 points from 50.7%.
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.19 | 49.9% | −0.6 | 3.5% | 2.2% | C |
| 26.18 | 50.5% | −0.8 | 3.5% | 2.1% | B |
| 26.17 | 51.2% | −0.2 | 3.0% | 2.7% | A |
| 26.16 | 51.5% | −0.3 | 3.5% | 4.2% | A |
| 26.15 | 51.8% | +2.4 | 4.0% | 6.3% | A |
| 26.14 | 49.3% | −3.7 | 5.6% | — | D |
| 26.13 | 53.0% | −0.4 | 7.6% | — | S |
| 26.12 | 53.4% | +1.7 | 11.0% | — | S |
| 26.11 | 51.7% | −0.4 | 6.7% | — | S |
| 26.10 | 52.0% | +1.5 | 6.4% | — | S |
| 26.9 | 50.6% | −2.8 | 5.6% | — | B |
| 26.8 | 53.4% | — | 5.6% | — | A |
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.19 | 49.8% | −0.9 | 3.1% | 2.2% | C |
| 26.18 | 50.7% | −0.6 | 3.1% | 2.1% | B |
| 26.17 | 51.3% | −0.5 | 2.6% | 2.7% | B |
| 26.16 | 51.9% | +0.8 | 3.5% | 4.2% | A |
| 26.15 | 51.1% | +2.2 | 4.0% | 6.3% | B |
| 26.14 | 48.8% | −3.1 | 5.6% | — | F |
| 26.13 | 52.0% | ±0.0 | 7.6% | — | S |
| 26.12 | 52.0% | +1.3 | 11.0% | — | S |
| 26.11 | 50.6% | −1.9 | 6.7% | — | S |
| 26.10 | 52.5% | +1.2 | 6.4% | — | S |
| 26.9 | 51.4% | +1.5 | 5.6% | — | S |
| 26.8 | 49.8% | — | 5.6% | — | S |
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.17 | 50.6% | +0.2 | 3.8% | 2.7% | B |
| 26.16 | 50.4% | −3.1 | 3.5% | 4.2% | B |
| 26.15 | 53.6% | +3.2 | 4.0% | 6.3% | S |
| 26.14 | 50.3% | −4.1 | 5.6% | — | C |
| 26.13 | 54.4% | +0.1 | 7.6% | — | S |
| 26.12 | 54.3% | +0.5 | 11.0% | — | S |
| 26.11 | 53.8% | +2.6 | 6.7% | — | S |
| 26.10 | 51.2% | +2.3 | 6.4% | — | S |
| 26.9 | 48.9% | −8.4 | 5.6% | — | S |
| 26.8 | 57.3% | +8.0 | 5.6% | — | S |
| 26.7 | 49.3% | −3.5 | 4.5% | — | S |
| 26.6 | 52.8% | — | 5.2% | — | S |
Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.
Senna Win Rate and Ban Rate by Rank
Senna wins most in Emerald (55.4%) and least in Diamond (44.1%). Iron to Silver games win 7.1 points more often than Diamond and above — Senna is strongest where opponents punish mistakes less. Ban rate peaks in Emerald at 3.6% and is lowest in Bronze (2.0%).
Win rate by rank (Support)
Ban rate by rank
Ranks with too few games for a stable number are left blank instead of guessed.
Senna Win Rate by Game Length
SupportSenna (Support) wins most in games of 20-25m: 50.9%. Win rate holds within a point and a half from short games to long ones — Senna has no strong timing preference.
Senna Playstyle Profile
Percentiles against every champion this patch (100 = highest). Senna stands out for Vision score and Healing, and sits lowest for Damage mitigated.
Percentile vs all champions
Damage split
- Magic damage · 10%
- Physical and true damage · 90%
10% of Senna's damage to champions is magic damage — the number to check before you stack armor or magic resist against Senna.
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Senna Stats FAQ - Patch 26.19
What are Senna's base stats?
In Patch 26.19, Senna starts with 530 health, 50 attack damage, 25 armor, 33 magic resist, 0.625 attack speed, 600 attack range and 330 move speed.
How much health does Senna have at level 18?
Senna has 2,043 health at level 18, gaining 89 per level. That ranks #170 of 173 champions.
What is Senna's attack range?
Senna has 600 attack range (#3 of 173), so Senna is a ranged champion. Base move speed is 330.
Is Senna stronger or weaker in Patch 26.19?
Weaker in our ranked data: Senna's Support win rate is 49.8% in Patch 26.19, down 0.9 points from 50.7% in Patch 26.18.
What rank is Senna best at?
Senna has the highest win rate in Emerald (55.4%) and the lowest in Diamond (44.1%).
Is Senna an early game or late game champion?
Neither: Senna wins 48.2% of the shortest games and 49.6% of games past 35 minutes, so game length matters little.