Shyvana - League of Legends Champion
Win Rate
53.0%
Pick Rate
3.8%
Ban Rate
10.8%

Shyvanavs Wukong

SFighterTank
Patch26.19
Games1,072
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 25, 2026 UTC
MethodologyData Methodology

Shyvana vs Wukong is a decisive matchup in LoL patch 26.19. Shyvana wins with a 64.5% win rate (+29.0%) over Wukong based on 31 games. Shyvana holds the advantage in both the early and late game. Below you'll find the best Shyvana build, runes, laning stats, and strategies for the Shyvana vs Wukong matchup.

Shyvana Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Shyvana performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Shyvana
Shyvana
63.3%
VS
Wukong
36.7%
Wukong

Who wins Shyvana vs Wukong?

Slight Shyvana edgeLow confidence

Shyvana wins 63.3% of these games. With this many games the true rate is most likely between 45.5% and 78.1% (95% range).

Expected
52.4%
From both champions' overall Jungle win rates
Matchup effect
+11.0 pts
Observed minus expected
Sample
30 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 25

Key takeaways

  • Current data slightly favors Shyvana, but the sample is too limited for a strong conclusion: Shyvana wins 63.3% of 30 games (95% range 45.5–78.1%).
  • Both champions' overall Jungle win rates predict 52.4% for Shyvana; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 319, within the margin of error (30 games).
  • Shyvana players pick Death's Dance far more often against Wukong: 45.6% of their other Jungle games, 70.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Shyvana and Wukong played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Shyvana's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Shyvana vs Wukong Laning Stats

ShyvanaWukong

At 15 minutes

Gold difference
+319
Within the margin of error
95% range −41 to +679
XP difference
+616
Shyvana ahead
95% range +206 to +1,026
CS difference
+10.8
Shyvana ahead
95% range +3.1 to +18.4
2.83
Kills before 15 min
2.73
2.03
Deaths before 15 min
1.93
0.10
Solo kills before 15 min
0.27
3.3%
First blood
13.3%

Whole-game averages

1.2
CS / min
1.1
785
DMG / min
607
14,886
Gold / game
13,320
391
Heal / min
303
1,578
DMG Mitigated / min
1,053
0.5
CC / min
0.8

Shyvana vs Wukong Win Rate by Game Length

Shyvana's win rate against Wukong by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
3 games
Too few games
25–30 min
8 games
Too few games
30–35 min
8 games
Too few games
35+ min
10 games
Shyvana vs Wukong95% rangeShyvana usual (Jungle)

No game length stands out: Shyvana's results against Wukong in short and long games are within the margin of error of each other.

Shyvana vs Wukong Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenShyvana gold at 15: +319
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Shyvana Changes Against Wukong

Choices Shyvana players make noticeably more or less often in this matchup than in their other Jungle games.

  • Death's Dance
    Usually
    45.6%
    vs Wukong
    70.0%
    +24.4 pts61.9% WR here
  • Zhonya's Hourglass
    Usually
    under 0.5%
    vs Wukong
    3.3%
    +3.3 pts
  • Hextech Gunblade
    Usually
    under 0.5%
    vs Wukong
    3.3%
    +3.3 pts
  • Ionian Boots of Lucidity
    Usually
    under 0.5%
    vs Wukong
    3.3%
    +3.3 pts
  • Long SwordScorchclaw PupHealth PotionStealth Ward
    Long Sword + Scorchclaw Pup + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Wukong
    3.3%
    +3.3 pts
  • Gustwalker HatchlingHealth PotionStealth WardOracle Lens
    Gustwalker Hatchling + Health Potion + Stealth Ward + Oracle LensStarting items
    Usually
    under 0.5%
    vs Wukong
    3.3%
    +3.3 pts
  • Mosstomper SeedlingOracle Lens
    Mosstomper Seedling + Oracle LensStarting items
    Usually
    under 0.5%
    vs Wukong
    3.3%
    +3.3 pts
  • Dark Harvest
    Dark HarvestKeystone
    Usually
    under 0.5%
    vs Wukong
    3.3%
    +3.3 pts

Best Shyvana Build vs Wukong

Usual Shyvana build (Jungle)

80.0% win rate · 35 games

Against Wukong

Not enough matchup-specific build data: only 8 of 27 Shyvana games against Wukong carried a complete build, which is too few to recommend an item path from. Use Shyvana's standard build instead.

  • Wukong usually completes Scorchclaw Pup first, at 0.1 min (median of 21 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Shyvana Runes vs Wukong

Usual Shyvana runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityLast Stand
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

60.4% win rate · 101 games

Against Wukong

Too few games for a matchup-specific rune page yet — use the usual page.


Shyvana matchup data for League of Legends patch 26.19. The table below shows Shyvana's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Shyvana build, runes, laning stats, and early vs late game analysis for that specific matchup.

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Shyvana vs Wukong FAQ - Patch 26.19

Who wins Shyvana vs Wukong?

Current data slightly favors Shyvana, but the sample is too limited for a strong conclusion: Shyvana wins 63.3% of 30 games (95% range 45.5–78.1%).

What is Shyvana's win rate against Wukong?

Shyvana wins 63.3% of 30 Jungle games against Wukong on patch 26.19 (95% range 45.5–78.1%). Based on both champions' overall Jungle win rates, 52.4% would be expected.

Does Shyvana counter Wukong?

Not clearly. Shyvana wins 63.3% of 30 games against Wukong, and the 95% range (45.5–78.1%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Shyvana or Wukong?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 319, within the margin of error (30 games).

Does Shyvana outscale Wukong?

There are too few games of each length to tell yet.

When is Wukong strongest against Shyvana?

On current data there is no stage of the game where Wukong is ahead of Shyvana beyond the margin of error.

What should Shyvana build against Wukong?

There are not enough games for a matchup-specific core, so use Shyvana's usual Jungle core: Kraken Slayer, Jak'Sho, The Protean, Death's Dance. The biggest change against Wukong: Death's Dance (45.6% usually, 70.0% here).

What runes should Shyvana use against Wukong?

Use Shyvana's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Wukong: Dark Harvest (under 0.5% usually, 3.3% here).