
- Win Rate
- 56.7%
- Pick Rate
- 1.0%
Redemption Patch History
- Patch
- 26.19
- Matches
- 454,220
- Tier
- All Tiers
- Last Updated
- Oct 4, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Restore
- Cost
- 2,300g
- Builds from
- Fiendish Codex + Forbidden Idol + 850g
- Gold efficiency
- 83%
- Win rate (Patch 26.19)
- 56.7%
- Best champion
- Lulu · 69.4%
- Last changed
- Adjusted · 26.1
Redemption Patch History
Since Patch 25.17Changes to Redemption since Patch 25.17: 2 in total — 0 buffs, 0 nerfs. Its last change was an adjustment in Patch 26.1.
- Changes
- 2
- Buffs
- 0
- Nerfs
- 0
- Last changed
- 26.1Adjusted
- Win rate
- 56.7%Patch 26.19
Redemption Win Rate & Pick Rate by Patch
Redemption went from a 55.4% win rate in Patch 25.17 to 56.7% in Patch 26.19.
Win rate
49.3%
51.3%
53.3%
55.3%
57.3%
Pick rate
0.5%
1.6%
2.6%
3.7%
4.8%
Redemption Changelog
Patch 26.1
AdjustedWin rate 53.5% → 53.3% (−0.2)- Health: 200 → 0
- Ability Power: 0 → 30
- Recipe: Kindlegem + Forbidden Idol → Fiendish Codex + Forbidden Idol
Patch 25.19
AdjustedWin rate 55.6% → 54.1% (−1.5)- Intervention: 200 → 150 (Restore 150 - 350 Health to allied units and deal …)
- Intervention: 400 → 350 (Restore 150 - 350 Health to allied units and deal 10% max …)
Built from the item's stored stats, cost, recipe and tooltip each patch. Changes to hidden values that don't appear in the tooltip can't be seen here.
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Redemption Patch History FAQ
Was Redemption nerfed?
Redemption was last adjusted in Patch 26.1. Since Patch 25.17 it has had 0 buffs and 0 nerfs.
How has Redemption's win rate changed?
Redemption went from a 55.4% win rate in Patch 25.17 to 56.7% in Patch 26.19.