Echoes of Helia – League of Legends item
Win Rate
53.0%
Pick Rate
1.8%

Echoes of Helia ARAM & Arena

2,200Legendary
Echoes of Helia A TierKindlegemBandleglass Mirror35 Ability Power200 Health20 Ability Haste125% Base Mana Regen
Patch
26.19
Matches
454,220
Tier
All Tiers
Last Updated
Oct 4, 2026 UTC
Methodology
Data Methodology
Soul Siphon
Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.
Cost
2,200g
Builds from
Kindlegem + Bandleglass Mirror + 500g
Gold efficiency
103%
Win rate (Patch 26.19)
53.0%
Best champion
Soraka · 69.2%
Last changed
Adjusted · 26.11

Echoes of Helia in Arena

Patch 26.19 · 500 games

In Arena, teams with Echoes of Helia finish 1st 22.0% of the time and top 2 43.0%, with an average placement of 3.03.

1st place rate
22.0%
Top 2 rate
43.0%
Avg. placement
3.03
Pick rate
0.6%
Rank in mode
#34of 174

The Arena version of Echoes of Helia has different stats: +40 Ability Power, +300 Health, +30 Ability Haste, +150% Base Mana Regen.

Arena has 8 teams, so an average team finishes 1st 12.5% and top 2 25% of the time.

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Echoes of Helia ARAM & Arena FAQ

Is Echoes of Helia good in Arena?

In Arena (Patch 26.19) teams with Echoes of Helia finish 1st 22.0% and top 2 43.0% of the time, with an average placement of 3.03.