
- Win Rate
- 53.0%
- Pick Rate
- 1.8%
Echoes of Helia ARAM & Arena
- Patch
- 26.19
- Matches
- 454,220
- Tier
- All Tiers
- Last Updated
- Oct 4, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all
- Cost
- 2,200g
- Builds from
- Kindlegem + Bandleglass Mirror + 500g
- Gold efficiency
- 103%
- Win rate (Patch 26.19)
- 53.0%
- Best champion
- Soraka · 69.2%
- Last changed
- Adjusted · 26.11
Echoes of Helia in Arena
Patch 26.19 · 500 gamesIn Arena, teams with Echoes of Helia finish 1st 22.0% of the time and top 2 43.0%, with an average placement of 3.03.
- 1st place rate
- 22.0%
- Top 2 rate
- 43.0%
- Avg. placement
- 3.03
- Pick rate
- 0.6%
- Rank in mode
- #34of 174
The Arena version of Echoes of Helia has different stats: +40 Ability Power, +300 Health, +30 Ability Haste, +150% Base Mana Regen.
10.4%
13.9%
17.4%
20.9%
24.4%
Arena has 8 teams, so an average team finishes 1st 12.5% and top 2 25% of the time.
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Echoes of Helia ARAM & Arena FAQ
Is Echoes of Helia good in Arena?
In Arena (Patch 26.19) teams with Echoes of Helia finish 1st 22.0% and top 2 43.0% of the time, with an average placement of 3.03.