Minecraft Fishing Loot

Every catch a fishing rod can reel in, with the exact chance per catch from the fishing loot tables in Java 26.3: the fish, junk and treasure split, every item in each, and what Luck of the Sea and Lure change.

Fish
85%
Junk
10%
Treasure
5%11.3% with Luck of the Sea III
Most common catch
Raw Cod51%
Enchanted book
1 in 120

With a plain rod every catch is 85% fish, 10% junk and 5% treasure, and treasure only comes from open water (no blocks around the bobber). Luck of the Sea III raises treasure to 11.3% and cuts junk to 4.12%. Raw Cod is the most common catch at 51%. Treasure is Bow, Enchanted Book, Fishing Rod, Name Tag, Nautilus Shell, Saddle.

Every fishing catch

Calculated
Showing 22 of 22
Every fishing catch
ItemCategoryChance per catchLuck of the Sea 1Luck of the Sea 2Luck of the Sea 3On average
Raw CodFish51%50.9%50.8%50.7%1 in 2
Raw SalmonFish21.3%21.2%21.2%21.1%1 in 5
PufferfishFish11.1%11%11%11%1 in 9
Tropical FishFish1.7%1.7%1.69%1.69%1 in 59
Lily PadJunk1.55%1.25%0.95%0.64%1 in 65
Fishing Roddamaged · enchantedJunk / Treasure1.02%1.33%1.64%1.97%1 in 99
Bamboolocation-dependentJunk0.91%0.74%0.56%0.38%1 in 110
BoneJunk0.91%0.74%0.56%0.38%1 in 110
BowlJunk0.91%0.74%0.56%0.38%1 in 110
LeatherJunk0.91%0.74%0.56%0.38%1 in 110
Leather BootsdamagedJunk0.91%0.74%0.56%0.38%1 in 110
Water BottleJunk0.91%0.74%0.56%0.38%1 in 110
Rotten FleshJunk0.91%0.74%0.56%0.38%1 in 110
Tripwire HookJunk0.91%0.74%0.56%0.38%1 in 110
Bowdamaged · enchantedTreasure0.83%1.18%1.53%1.89%1 in 120
Enchanted BookenchantedTreasure0.83%1.18%1.53%1.89%1 in 120
Name TagTreasure0.83%1.18%1.53%1.89%1 in 120
Nautilus ShellTreasure0.83%1.18%1.53%1.89%1 in 120
SaddleTreasure0.83%1.18%1.53%1.89%1 in 120
StickJunk0.46%0.37%0.28%0.19%1 in 220
StringJunk0.46%0.37%0.28%0.19%1 in 220
Ink SacJunk0.091%0.073%0.056%0.037%1 in 1,099

Chance per catch in open water, with a plain rod and with each Luck of the Sea level. In closed water treasure can't be picked at all, so the same catches split between fish and junk only.

Data: Minecraft Java Edition 26.3 game files. How we source this

Fish, junk and treasure

Game data

A catch first picks a category, then one item in it.

Fish · 85%84.5% with Luck of the Sea III

Fish
ItemWithin category
Raw Cod60%
Raw Salmon25%
Pufferfish13%
Tropical Fish2%

Junk · 10%4.12% with Luck of the Sea III

Junk
ItemWithin category
Lily Pad15.5%
Bamboolocation-dependent9.09%
Bone9.09%
Bowl9.09%
Leather9.09%
Leather Bootsdamaged9.09%
Water Bottle9.09%
Rotten Flesh9.09%
Tripwire Hook9.09%
Stick4.55%
String4.55%
Fishing Roddamaged1.82%
Ink Sac0.91%

Treasure · 5%11.3% with Luck of the Sea III

Treasure
ItemWithin category
Bowdamaged · enchanted16.7%
Enchanted Bookenchanted16.7%
Fishing Roddamaged · enchanted16.7%
Name Tag16.7%
Nautilus Shell16.7%
Saddle16.7%

Open water means the bobber has only water and air around it, so build in a wide pond or fish in the ocean for treasure.

Fishing enchantments

Their per-level values, read from the enchantment data.

  • Luck of the Sea III — adds fishing luck per level (I +1, II +2, III +3), which shifts catches from junk towards treasure.
  • Lure III — cuts the wait for a bite per level (I −5 s, II −10 s, III −15 s).

A plain fishing rod catches 85% fish, 10% junk and 5% treasure in Java 26.3. Raw Cod is the most common catch (51%) and an enchanted book shows up 1 in 120 catches.

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Minecraft fishing FAQ (Java 26.3)

What are the fishing chances in Minecraft?

With an unenchanted rod, 85% of catches are fish, 10% junk and 5% treasure.

What treasure can you fish up?

Bow, Enchanted Book, Fishing Rod, Name Tag, Nautilus Shell, Saddle — only in open water.

How rare are enchanted books from fishing?

About 1 in 120 catches with a plain rod; Luck of the Sea makes them more common.

What does Luck of the Sea do?

It adds fishing luck per level (I: +1, II: +2, III: +3): with Luck of the Sea III treasure goes from 5% to 11.3% of catches and junk from 10% to 4.12%.