Minecraft Status Effects

Minecraft Java 26.3 has 40 status effects: 20 beneficial, 16 harmful and 4 neutral. See what each one does at every level and the potions and foods that give it.

Effects
40
Beneficial
20
Harmful
16
Neutral
4

All Minecraft status effects

Game data
Showing 40 of 40
Type
All Minecraft status effects
Effect
Type
What it does
Level I
Sources
AbsorptionBeneficialGives 2 golden hearts per level that absorb damage before your health.Max Absorption +40 / 2
Bad LuckHarmfulReduces luck by 1 per level.Luck -10 / 0
Bad OmenNeutralTurns into Raid Omen or Trial Omen when you enter a village or trial chambers.—0 / 0
BlindnessHarmfulLimits your view to a few blocks and stops you sprinting or landing critical hits.—0 / 0
Breath of the NautilusBeneficialLets you breathe underwater like Water Breathing; riding a nautilus gives it to you.—0 / 0
Conduit PowerBeneficialUnderwater breathing, night vision and faster mining underwater near an active conduit.—0 / 0
DarknessHarmfulMakes your vision pulse in and out of darkness, from wardens and sculk shriekers.—0 / 0
Dolphin's GraceBeneficialMakes you swim much faster when near dolphins.—0 / 0
Fire ResistanceBeneficialMakes you immune to fire and lava damage.—1 / 1
GlowingNeutralOutlines the entity so it can be seen through walls.—0 / 0
HasteBeneficialIncreases mining speed by 20% and attack speed by 10% per level.Attack Speed +10%0 / 0
Health BoostBeneficialAdds 2 extra hearts of max health per level.Max Health +40 / 0
Hero of the VillageBeneficialVillagers give you discounts and gifts after you defend their village from a raid.—0 / 0
HungerHarmfulDrains your hunger bar faster (0.005 exhaustion per tick per level).—0 / 3
InfestedHarmfulHas a chance to spawn silverfish when the affected entity takes damage.—1 / 0
Instant DamageHarmfulDeals 6 damage (3 hearts) at level I, doubling each level. It heals undead mobs instead.—1 / 0
Instant HealthBeneficialHeals 4 health (2 hearts) at level I, doubling each level. It harms undead mobs instead.—1 / 0
InvisibilityBeneficialMakes you invisible; mobs detect you from much shorter range unless you wear armor.Waypoint Transmit Range -100%1 / 0
Jump BoostBeneficialMakes you jump higher and adds 1 block of safe fall distance per level.Safe Fall Distance +11 / 0
LevitationHarmfulFloats you upward; you take fall damage when it ends in the air.—0 / 0
LuckBeneficialIncreases luck by 1 per level, improving loot rolls.Luck +11 / 0
Mining FatigueHarmfulDrastically slows mining (to 30%, 9%, 2.7%… per level) and attack speed. Elder guardians apply it near ocean monuments.Attack Speed -10%0 / 0
NauseaHarmfulWobbles and warps your view.—0 / 1
Night VisionBeneficialLets you see in the dark and underwater as if it were bright.—1 / 0
OozingHarmfulSpawns slimes when the affected entity dies.—1 / 0
PoisonHarmfulDeals 1 damage every 1.25 seconds at level I but can't kill you (stops at half a heart).—1 / 3
Raid OmenNeutralStarts a raid when the countdown ends.—0 / 0
RegenerationBeneficialRestores 1 health every 2.5 seconds at level I, twice as often per level.—1 / 2
ResistanceBeneficialReduces incoming damage by 20% per level; level V makes you immune.—1 / 1
SaturationBeneficialInstantly restores hunger and saturation every tick it's active.—0 / 0
Slow FallingBeneficialMakes you fall slowly and take no fall damage.—1 / 0
SlownessHarmfulReduces walking speed by 15% per level.Speed -15%2 / 0
SpeedBeneficialIncreases walking speed by 20% per level and widens your field of view.Speed +20%1 / 0
StrengthBeneficialAdds 3 melee damage per level.Attack Damage +31 / 0
Trial OmenNeutralTurns trial spawners and vaults ominous for harder fights and better loot.—0 / 0
Water BreathingBeneficialLets you breathe underwater without losing air.—1 / 0
WeaknessHarmfulReduces melee damage by 4 per level.Attack Damage -41 / 0
WeavingHarmfulSpawns cobwebs around the entity when it dies and lets it move through cobwebs faster.—1 / 0
Wind ChargedHarmfulReleases a burst of wind when the affected entity dies.—1 / 0
WitherHarmfulDeals 1 damage every 2 seconds at level I and can kill; it blackens your health bar.—0 / 0

Sources: potions / foods that give the effect.

Data: Minecraft Java Edition 26.3 game files. How we source this

There are 40 status effects in Java 26.3. Most come from potions, food, beacons, mobs or the environment; milk clears them all.

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Status effects FAQ (Java 26.3)

How many status effects are there in Minecraft?

40: 20 beneficial, 16 harmful and 4 neutral.

How do you get rid of status effects?

Drinking milk (Milk Bucket) removes every effect, good and bad.

Which effects are harmful?

Bad Luck, Blindness, Darkness, Hunger, Infested, Instant Damage, Levitation, Mining Fatigue and more.

How do you give yourself an effect with a command?

Use /effect give @s minecraft:speed 30 1 for Speed II for 30 seconds (the amplifier starts at 0).