Conqueror
Win Rate
10.0%
Pick Rate
3.9%
Δ vs Avg
-2.6

ConquerorSkill

Uncommon
TypeSkill
RarityUncommon
Cost1
ClassRegent
MethodologyData Methodology

Forge. Sovereign Blade deals double damage to the enemy this turn.

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Is Conqueror good in Slay the Spire 2?

Conqueror is an uncommon Regent skill in Slay the Spire 2. In combat it resolves as: Forge. Sovereign Blade deals double damage to the enemy this turn. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 20 recorded runs, decks running it win 10.0% of the time, trailing the 12.6% average by 2.6%. It’s a more selective pick, turning up in just 3.9% of decks that could run it. Regent players keep it in 12.1% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.3 times in the decks that take it.

It performs best next to Royal Gamble — together they post a +23.3% swing in win rate. It also has strong chemistry with the relic Strawberry, which moves its win rate by +40.0%. At 1 energy, it’s upgraded in 24.0% of runs and usually joins the deck around floor 10.

Upgraded, it gains +2 Forge, which is why so many decks invest a rest-site upgrade in it. That’s 2 wins, 18 deaths, and 0 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Waterfall Giant Boss, which closes out 15.0% of its appearances. Read on for Conqueror’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Regent run.

Conqueror Win Rate & Pick Rate

Conqueror’s 10.0% win rate trails the 12.6% all-deck average by 2.6%, the gap charted below.

Win rate10.0%
Average deck12.6%
-2.6% vs averagePick rate: 3.9%20 runs

Run Outcomes with Conqueror

Conqueror has 2 wins and 18 losses over 20 tracked runs (10.0% won); abandoned runs count as losses.

  • Wins 10.0%
  • Losses 90.0%

Best Cards to Pair with Conqueror

Ranked by win-rate lift, Conqueror performs best alongside Royal Gamble (+23.3%), Glow (+23.3%), and Gamma Blast (+23.3%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Conqueror Win Rate by Class

Conqueror is drafted only by the Regent, where it holds a 10.0% win rate across 20 runs.

The RegentThe Regentappears in 12.1% of its runs (20 tracked)

Best Relics for Conqueror

Conqueror pairs best with the relics Strawberry (+40.0%), Fencing Manual (+23.3%), and Divine Right (0.0%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Conqueror Card Details

Conqueror is an uncommon skill costing 1 energy; it’s upgraded in 24.0% of runs and usually picked up by floor 10.

Forge. Sovereign Blade deals double damage to the enemy this turn.

Cost1
TypeSkill
RarityUncommon
ClassRegent
Avg copies / deck1.3
Upgraded24.0%
Typical pickup floor10

Upgrade: +2 Forge

What Ends Runs with Conqueror

Conqueror’s most common run-enders are Waterfall Giant Boss (15.0%), Vantom Boss (10.0%), and Terror Eel Elite (10.0%).

  • Waterfall Giant Boss15.0% of runs
  • Vantom Boss10.0% of runs
  • Terror Eel Elite10.0% of runs

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Conqueror – Frequently Asked Questions

Is Conqueror good in Slay the Spire 2?

Across 20 tracked runs, Conqueror has a 10.0% win rate — +2.6% below the average deck. Win rate reflects how often runs that include the card end in victory.

What does Conqueror do in Slay the Spire 2?

Conqueror costs 1 energy. Forge. Sovereign Blade deals double damage to the enemy this turn.

What class is Conqueror in Slay the Spire 2?

Conqueror is an Uncommon Regent Skill.

Is Conqueror worth upgrading in Slay the Spire 2?

Players upgrade Conqueror in 24.0% of runs. Upgrading it grants +2 Forge.

What is the best relic for Conqueror?

In tracked runs, Conqueror has performed best alongside Strawberry, which lifts its win rate by +40.0% over 4 runs together.

See Also

Compare Conqueror with the rest of the best Slay the Spire 2 cards, relics, and classes below.