
ConquerorSkill
Forge. Sovereign Blade deals double damage to the enemy this turn.
Is Conqueror good in Slay the Spire 2?
Conqueror is an uncommon Regent skill in Slay the Spire 2. In combat it resolves as: Forge. Sovereign Blade deals double damage to the enemy this turn. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.
Across 75 recorded runs, decks running it win 22.9% of the time, comfortably clear of the 18.9% average, by 3.9%. It’s a more selective pick, turning up in just 2.0% of decks that could run it. Regent players keep it in 11.0% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.2 times in the decks that take it.
It performs best next to Sword Sage — together they post a +23.9% swing in win rate. It also has strong chemistry with the relic Anchor, which moves its win rate by +19.4%. At 1 energy, it’s upgraded in 25.0% of runs and usually joins the deck around floor 13.
Upgraded, it gains +2 Forge, which is why so many decks invest a rest-site upgrade in it. That’s 16 wins, 54 deaths, and 5 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Waterfall Giant Boss, which closes out 6.7% of its appearances. Read on for Conqueror’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Regent run.
Conqueror Win Rate & Pick Rate
Conqueror’s 22.9% win rate clears the 18.9% all-deck average by 3.9%, the gap charted below.
Run Outcomes with Conqueror
Conqueror has 16 wins and 59 losses over 75 tracked runs (21.3% won); abandoned runs count as losses.
- Wins 21.3%
- Losses 78.7%
Best Cards to Pair with Conqueror
Ranked by win-rate lift, Conqueror performs best alongside Sword Sage (+23.9%), Cosmic Indifference (+18.3%), and Bundle of Joy (+14.9%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Conqueror Win Rate by Class
Conqueror is drafted only by the Regent, where it holds a 22.9% win rate across 75 runs.
Best Relics for Conqueror
Conqueror pairs best with the relics Anchor (+19.4%), Miniature Cannon (+19.1%), and Beating Remnant (+19.1%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Conqueror Card Details
Conqueror is an uncommon skill costing 1 energy; it’s upgraded in 25.0% of runs and usually picked up by floor 13.
Forge. Sovereign Blade deals double damage to the enemy this turn.
Upgrade: +2 Forge
What Ends Runs with Conqueror
Conqueror’s most common run-enders are Waterfall Giant Boss (6.7%), Phrog Parasite Elite (6.7%), and Test Subject Boss (5.3%).
- Waterfall Giant Boss6.7% of runs
- Phrog Parasite Elite6.7% of runs
- Test Subject Boss5.3% of runs
- Infested Prisms Elite4.0% of runs
- Knowledge Demon Boss4.0% of runs
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Conqueror – Frequently Asked Questions
Is Conqueror good in Slay the Spire 2?
Across 75 tracked runs, Conqueror has a 22.9% win rate — +3.9% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Conqueror do in Slay the Spire 2?
Conqueror costs 1 energy. Forge. Sovereign Blade deals double damage to the enemy this turn.
What class is Conqueror in Slay the Spire 2?
Conqueror is an Uncommon Regent Skill.
Is Conqueror worth upgrading in Slay the Spire 2?
Players upgrade Conqueror in 25.0% of runs. Upgrading it grants +2 Forge.
What is the best relic for Conqueror?
In tracked runs, Conqueror has performed best alongside Anchor, which lifts its win rate by +19.4% over 12 runs together.
See Also
Compare Conqueror with the rest of the best Slay the Spire 2 cards, relics, and classes below.