
AnchorRelic
Start each combat with Block.
Is Anchor good in Slay the Spire 2?
In Slay the Spire 2, Anchor is a common relic you can pick up on your climb. Its effect: Start each combat with Block. Performance-wise it’s a steady, unspectacular pick rated C tier overall.
Over 407 tracked runs the win rate of decks holding it sits at 43.5%, 24.5% ahead of the 19.0% all-run baseline. It sees lighter play, carried in only 10.8% of runs. It does its best work in the hands of the Regent, who post a 49.3% win rate with it. Within Regent runs specifically, it’s carried 10.1% of the time.
Its standout card pairing is Spirit of Ash, which lifts the relic’s win rate by +56.5% when both are in play. It also works nicely with Sword Sage, good for a +56.5% win-rate change. It typically enters the deck near floor 22. As a common relic, how often it’s offered depends on its rarity tier.
Of the runs that carried it, 167 ended in victory while 217 fell to a defeat. Its most common run-ender is Queen Boss, finishing 5.9% of the runs it appears in. See the best cards, class split, and threats below for the full read on whether Anchor is worth grabbing.
Anchor Win Rate & Pick Rate
At a 43.5% win rate, Anchor runs 24.5% ahead of the 19.0% all-run baseline — the bars below put the two side by side.
Run Outcomes with Anchor
Across the 407 runs that carried Anchor, 167 ended in a win and 240 in a loss — a 41.0% win share, counting abandons as losses.
- Wins 41.0%
- Losses 59.0%
Best Cards with Anchor
The cards that gain the most from carrying Anchor are Spirit of Ash (+56.5%), Sword Sage (+56.5%), and Banshee's Cry (+56.5%), each shown with its win-rate swing.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Anchor Win Rate by Class
Of the 5 classes that carry Anchor, it performs best with Regent (49.3%), Necrobinder (45.8%), and Silent (44.2%).
Anchor Details
Carried in 10.8% of runs, Anchor is a common relic typically acquired near floor 22.
Start each combat with Block.
What Ends Runs with Anchor
Runs carrying Anchor end most often against Queen Boss (5.9%), Test Subject Boss (4.7%), and Knowledge Demon Boss (4.4%) — the share of its runs each accounts for is shown.
- Queen Boss5.9% of runs
- Test Subject Boss4.7% of runs
- Knowledge Demon Boss4.4% of runs
- Entomancer Elite3.9% of runs
- The Insatiable Boss3.9% of runs
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Anchor – Frequently Asked Questions
Is Anchor good in Slay the Spire 2?
Across 407 tracked runs carrying it, Anchor wins 43.5% of the time — +24.5% above the average run. Win rate reflects how often runs with the relic end in victory.
What does Anchor do in Slay the Spire 2?
Start each combat with Block.
How rare is Anchor in Slay the Spire 2?
Anchor is a Common relic, picked up in 10.8% of tracked runs.
What is the best card to use with Anchor?
In tracked runs, Anchor has performed best alongside Spirit of Ash, which lifts its win rate by +56.5% over 4 runs together.
Which class is Anchor best in?
Anchor has its highest win rate with The Regent (49.3%).
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.