
Gamma BlastAttack
Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.
Is Gamma Blast good in Slay the Spire 2?
Gamma Blast is an uncommon Regent attack in Slay the Spire 2. In combat it resolves as: Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.
Across 29 recorded runs, decks running it win 24.1% of the time, comfortably clear of the 12.6% average, by 11.5%. It’s a more selective pick, turning up in just 5.6% of decks that could run it. Regent players keep it in 17.5% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.
It performs best next to Glow — together they post a +75.9% swing in win rate. It also has strong chemistry with the relic Bag of Marbles, which moves its win rate by +75.9%. At 0 energy, it’s upgraded in 12.5% of runs and usually joins the deck around floor 12.
Upgraded, it gains +5 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 7 wins, 22 deaths, and 0 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Terror Eel Elite, which closes out 10.3% of its appearances. Read on for Gamma Blast’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Regent run.
Gamma Blast Win Rate & Pick Rate
Gamma Blast’s 24.1% win rate clears the 12.6% all-deck average by 11.5%, the gap charted below.
Run Outcomes with Gamma Blast
Gamma Blast has 7 wins and 22 losses over 29 tracked runs (24.1% won); abandoned runs count as losses.
- Wins 24.1%
- Losses 75.9%
Best Cards to Pair with Gamma Blast
Ranked by win-rate lift, Gamma Blast performs best alongside Glow (+75.9%), Mad Science (+75.9%), and Bombardment (+75.9%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Gamma Blast Win Rate by Class
Gamma Blast is drafted only by the Regent, where it holds a 24.1% win rate across 29 runs.
Best Relics for Gamma Blast
Gamma Blast pairs best with the relics Bag of Marbles (+75.9%), Strawberry (+75.9%), and Horn Cleat (+50.9%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Gamma Blast Card Details
Gamma Blast is an uncommon attack costing 0 energy; it’s upgraded in 12.5% of runs and usually picked up by floor 12.
Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.
Upgrade: +5 Damage
What Ends Runs with Gamma Blast
Gamma Blast’s most common run-enders are Terror Eel Elite (10.3%), Infested Prisms Elite (6.9%), and Ceremonial Beast Boss (6.9%).
- Terror Eel Elite10.3% of runs
- Infested Prisms Elite6.9% of runs
- Ceremonial Beast Boss6.9% of runs
- Louse Progenitor Normal6.9% of runs
- Decimillipede Elite6.9% of runs
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Gamma Blast – Frequently Asked Questions
Is Gamma Blast good in Slay the Spire 2?
Across 29 tracked runs, Gamma Blast has a 24.1% win rate — +11.5% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Gamma Blast do in Slay the Spire 2?
Gamma Blast costs 0 energy. Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.
What class is Gamma Blast in Slay the Spire 2?
Gamma Blast is an Uncommon Regent Attack.
Is Gamma Blast worth upgrading in Slay the Spire 2?
Players upgrade Gamma Blast in 12.5% of runs. Upgrading it grants +5 Damage.
What is the best relic for Gamma Blast?
In tracked runs, Gamma Blast has performed best alongside Bag of Marbles, which lifts its win rate by +75.9% over 4 runs together.
See Also
Compare Gamma Blast with the rest of the best Slay the Spire 2 cards, relics, and classes below.