Dying Star
Win Rate
20.0%
Pick Rate
3.9%
Δ vs Avg
+7.4

Dying StarAttack

Rare
TypeAttack
RarityRare
Cost1
ClassRegent
MethodologyData Methodology

Deal 9 damage to ALL enemies. ALL enemies lose Strength this turn.

MetaBot Desktop
Live In-Game Overlays
Join Our Discord
Bug reports, feature requests & developer chat
Join Discord

Is Dying Star good in Slay the Spire 2?

Dying Star is a rare Regent attack in Slay the Spire 2. In combat it resolves as: Deal 9 damage to ALL enemies. ALL enemies lose Strength this turn. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.

Across 20 recorded runs, decks running it win 20.0% of the time, comfortably clear of the 12.6% average, by 7.4%. It’s a more selective pick, turning up in just 3.9% of decks that could run it. Regent players keep it in 12.1% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.2 times in the decks that take it.

It performs best next to Crush Under — together they post a +46.7% swing in win rate. It also has strong chemistry with the relic Bag of Marbles, which moves its win rate by +80.0%. At 1 energy, it’s upgraded in 29.2% of runs and usually joins the deck around floor 16.

Upgraded, it gains +2 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 4 wins, 16 deaths, and 0 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Infested Prisms Elite, which closes out 10.0% of its appearances. Read on for Dying Star’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Regent run.

Dying Star Win Rate & Pick Rate

Dying Star’s 20.0% win rate clears the 12.6% all-deck average by 7.4%, the gap charted below.

Win rate20.0%
Average deck12.6%
+7.4% vs averagePick rate: 3.9%20 runs

Run Outcomes with Dying Star

Dying Star has 4 wins and 16 losses over 20 tracked runs (20.0% won); abandoned runs count as losses.

  • Wins 20.0%
  • Losses 80.0%

Best Cards to Pair with Dying Star

Ranked by win-rate lift, Dying Star performs best alongside Crush Under (+46.7%), Child of the Stars (+46.7%), and Spectrum Shift (+30.0%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Dying Star Win Rate by Class

Dying Star is drafted only by the Regent, where it holds a 20.0% win rate across 20 runs.

The RegentThe Regentappears in 12.1% of its runs (20 tracked)

Best Relics for Dying Star

Dying Star pairs best with the relics Bag of Marbles (+80.0%), Vajra (+55.0%), and Neow's Bones (+46.7%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Dying Star Card Details

Dying Star is a rare attack costing 1 energy; it’s upgraded in 29.2% of runs and usually picked up by floor 16.

Deal 9 damage to ALL enemies. ALL enemies lose Strength this turn.

Cost1
TypeAttack
RarityRare
ClassRegent
Avg copies / deck1.2
Upgraded29.2%
Typical pickup floor16

Upgrade: +2 Damage

What Ends Runs with Dying Star

Dying Star’s most common run-enders are Infested Prisms Elite (10.0%), Vantom Boss (10.0%), and Entomancer Elite (10.0%).

  • Infested Prisms Elite10.0% of runs
  • Vantom Boss10.0% of runs
  • Entomancer Elite10.0% of runs

Get the MetaBot Desktop App

Level up your gameplay with real-time overlays, automatic game detection, and instant stats — all on your desktop.

In-game overlaysAuto game detectionMulti-game supportPersonal dashboard
Download NowFree download
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Dying Star – Frequently Asked Questions

Is Dying Star good in Slay the Spire 2?

Across 20 tracked runs, Dying Star has a 20.0% win rate — +7.4% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Dying Star do in Slay the Spire 2?

Dying Star costs 1 energy. Deal 9 damage to ALL enemies. ALL enemies lose Strength this turn.

What class is Dying Star in Slay the Spire 2?

Dying Star is a Rare Regent Attack.

Is Dying Star worth upgrading in Slay the Spire 2?

Players upgrade Dying Star in 29.2% of runs. Upgrading it grants +2 Damage.

What is the best relic for Dying Star?

In tracked runs, Dying Star has performed best alongside Bag of Marbles, which lifts its win rate by +80.0% over 3 runs together.

See Also

Compare Dying Star with the rest of the best Slay the Spire 2 cards, relics, and classes below.