
HavocSkill
Play the top card of your Draw Pile and Exhaust it.
Is Havoc good in Slay the Spire 2?
In Slay the Spire 2, Havoc is a common skill from the Ironclad card pool. Its effect: Play the top card of your Draw Pile and Exhaust it. The data flags it as a weaker pick, settling at F tier — usually one to pass on unless your deck specifically wants it.
Over 69 tracked runs its win rate sits at 19.6%, almost exactly the overall average. It sees niche play, included in only 1.8% of eligible runs. Within Ironclad runs it’s drafted 9.8% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.3 copies on average.
Its standout pairing so far is Stampede, which lifts its win rate by +17.0% when the two share a deck. On the relic side, Mercury Hourglass is its standout companion, worth a +26.8% win-rate swing alongside it. It costs 1 energy, gets upgraded 33.7% of the time, and tends to be picked up near floor 13.
Upgrading the card adds -1 EnergyCost to its stat line. Of the runs that drafted it, 11 ended in victory against 45 deaths and 13 abandons. Its most common run-ender is Knowledge Demon Boss, finishing 8.7% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Havoc fits a Ironclad deck.
Havoc Win Rate & Pick Rate
Havoc’s 19.6% win rate sits right on the 18.9% all-deck baseline — a 0.7% difference, as the bars show.
Run Outcomes with Havoc
Across the 69 tracked runs that drafted Havoc, 11 ended in a win and 58 in a loss — a 15.9% win share, counting abandons as losses.
- Wins 15.9%
- Losses 84.1%
Best Cards to Pair with Havoc
Havoc’s strongest card pairings so far are Stampede (+17.0%), Twin Strike (+15.8%), and Pommel Strike (+15.7%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Havoc Win Rate by Class
Exclusive to the Ironclad, Havoc posts a 19.6% win rate over 69 tracked runs.
Best Relics for Havoc
The relics that swing Havoc’s win rate the most are Mercury Hourglass (+26.8%), Strawberry (+24.6%), and Sparkling Rouge (+20.1%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Havoc Card Details
A 1-energy common skill, Havoc is upgraded 33.7% of the time and tends to enter the deck around floor 13.
Play the top card of your Draw Pile and Exhaust it.
Upgrade: -1 EnergyCost
What Ends Runs with Havoc
Runs holding Havoc end most often against Knowledge Demon Boss (8.7%), Decimillipede Elite (5.8%), and Kaiser Crab Boss (4.3%) — the share of its runs each accounts for is shown.
- Knowledge Demon Boss8.7% of runs
- Decimillipede Elite5.8% of runs
- Kaiser Crab Boss4.3% of runs
- The Insatiable Boss4.3% of runs
- Queen Boss4.3% of runs
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Havoc – Frequently Asked Questions
Is Havoc good in Slay the Spire 2?
Across 69 tracked runs, Havoc has a 19.6% win rate — +0.7% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Havoc do in Slay the Spire 2?
Havoc costs 1 energy. Play the top card of your Draw Pile and Exhaust it.
What class is Havoc in Slay the Spire 2?
Havoc is a Common Ironclad Skill.
Is Havoc worth upgrading in Slay the Spire 2?
Players upgrade Havoc in 33.7% of runs. Upgrading it grants -1 EnergyCost.
What is the best relic for Havoc?
In tracked runs, Havoc has performed best alongside Mercury Hourglass, which lifts its win rate by +26.8% over 8 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.