Havoc
Win Rate
19.6%
Pick Rate
1.8%
Δ vs Avg
+0.7

HavocSkill

Common
TypeSkill
RarityCommon
Cost1
ClassIronclad
MethodologyData Methodology

Play the top card of your Draw Pile and Exhaust it.

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Is Havoc good in Slay the Spire 2?

In Slay the Spire 2, Havoc is a common skill from the Ironclad card pool. Its effect: Play the top card of your Draw Pile and Exhaust it. The data flags it as a weaker pick, settling at F tier — usually one to pass on unless your deck specifically wants it.

Over 69 tracked runs its win rate sits at 19.6%, almost exactly the overall average. It sees niche play, included in only 1.8% of eligible runs. Within Ironclad runs it’s drafted 9.8% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.3 copies on average.

Its standout pairing so far is Stampede, which lifts its win rate by +17.0% when the two share a deck. On the relic side, Mercury Hourglass is its standout companion, worth a +26.8% win-rate swing alongside it. It costs 1 energy, gets upgraded 33.7% of the time, and tends to be picked up near floor 13.

Upgrading the card adds -1 EnergyCost to its stat line. Of the runs that drafted it, 11 ended in victory against 45 deaths and 13 abandons. Its most common run-ender is Knowledge Demon Boss, finishing 8.7% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Havoc fits a Ironclad deck.

Havoc Win Rate & Pick Rate

Havoc’s 19.6% win rate sits right on the 18.9% all-deck baseline — a 0.7% difference, as the bars show.

Win rate19.6%
Average deck18.9%
+0.7% vs averagePick rate: 1.8%69 runs

Run Outcomes with Havoc

Across the 69 tracked runs that drafted Havoc, 11 ended in a win and 58 in a loss — a 15.9% win share, counting abandons as losses.

  • Wins 15.9%
  • Losses 84.1%

Best Cards to Pair with Havoc

Havoc’s strongest card pairings so far are Stampede (+17.0%), Twin Strike (+15.8%), and Pommel Strike (+15.7%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Havoc Win Rate by Class

Exclusive to the Ironclad, Havoc posts a 19.6% win rate over 69 tracked runs.

The IroncladThe Ironcladappears in 9.8% of its runs (69 tracked)

Best Relics for Havoc

The relics that swing Havoc’s win rate the most are Mercury Hourglass (+26.8%), Strawberry (+24.6%), and Sparkling Rouge (+20.1%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Havoc Card Details

A 1-energy common skill, Havoc is upgraded 33.7% of the time and tends to enter the deck around floor 13.

Play the top card of your Draw Pile and Exhaust it.

Cost1
TypeSkill
RarityCommon
ClassIronclad
Avg copies / deck1.3
Upgraded33.7%
Typical pickup floor13

Upgrade: -1 EnergyCost

What Ends Runs with Havoc

Runs holding Havoc end most often against Knowledge Demon Boss (8.7%), Decimillipede Elite (5.8%), and Kaiser Crab Boss (4.3%) — the share of its runs each accounts for is shown.

  • Knowledge Demon Boss8.7% of runs
  • Decimillipede Elite5.8% of runs
  • Kaiser Crab Boss4.3% of runs
  • The Insatiable Boss4.3% of runs
  • Queen Boss4.3% of runs
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Havoc – Frequently Asked Questions

Is Havoc good in Slay the Spire 2?

Across 69 tracked runs, Havoc has a 19.6% win rate — +0.7% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Havoc do in Slay the Spire 2?

Havoc costs 1 energy. Play the top card of your Draw Pile and Exhaust it.

What class is Havoc in Slay the Spire 2?

Havoc is a Common Ironclad Skill.

Is Havoc worth upgrading in Slay the Spire 2?

Players upgrade Havoc in 33.7% of runs. Upgrading it grants -1 EnergyCost.

What is the best relic for Havoc?

In tracked runs, Havoc has performed best alongside Mercury Hourglass, which lifts its win rate by +26.8% over 8 runs together.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.