Stampede
Win Rate
21.3%
Pick Rate
3.4%
Δ vs Avg
+7.5

Stampede Power

Uncommon
Type
Power
Rarity
Uncommon
Cost
2
Class
Ironclad
Methodology
Data Methodology

At the end of your turn, random Attacks in your Hand are played against random enemies.

Is Stampede good in Slay the Spire 2?

In Slay the Spire 2, Stampede is an uncommon power from the Ironclad card pool. Its effect: At the end of your turn, random Attacks in your Hand are played against random enemies. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.

Over 713 tracked runs its win rate sits at 21.3%, 7.5% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 3.4% of eligible runs. Offer data argues the other way: taken 24.5% of the time it is shown, runs that picked it win 21.7% against 24.1% for runs that passed — a -2.4% pick lift across 517 decided runs. Within Ironclad runs it’s drafted 15.1% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.2 copies on average.

Its standout pairing so far is Demonic Shield, which lifts its win rate by +24.3% when the two share a deck. On the relic side, Sword of Jade is its standout companion, worth a +37.8% win-rate swing alongside it. It costs 2 energy, gets upgraded 58.5% of the time, and tends to be picked up near floor 15.

Upgrading the card adds -1 EnergyCost to its stat line. Of the runs that drafted it, 149 ended in victory against 551 deaths and 13 abandons. Its most common run-ender is Kaiser Crab Boss, finishing 6.3% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Stampede fits a Ironclad deck.

Stampede Win Rate & Pick Rate

At a 21.3% win rate, Stampede runs 7.5% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.

Win rate21.3%
Average deck13.8%
+7.5% vs averagePick rate: 3.4%713 runs

Run Outcomes with Stampede

Across the 713 tracked runs that drafted Stampede, 149 ended in a win and 564 in a loss — a 20.9% win share, counting abandons as losses.

  • Wins 20.9%
  • Losses 79.1%

Pick or Skip: Stampede

Players take Stampede in 24.5% of the 2347 offers it appears in; those runs win 21.7% against 24.1% for runs that passed, a pick lift of -2.4% over 517 decided runs.

Pick rate when offered24.5%2347 offers

Taken 574 times out of 2347 offers.

Win rate when picked21.7%517 runs
Win rate when skipped24.1%1122 runs
-2.4% vs skippingPick lift: -2.4%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Stampede

Of the 4 pickup windows recorded for Stampede, Act 3 is the best: 44.4% across 81 runs.

Starting deckNot enough data—9 runs
Act 115.6%403 runs
Act 223.9%220 runs
Act 344.4%81 runs

Win rate of runs by the act Stampede entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Stampede

Stampede’s strongest card pairings so far are Demonic Shield (+24.3%), Crimson Mantle (+23.7%), and Mad Science (+21.5%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Stampede Win Rate by Class

Exclusive to the Ironclad, Stampede posts a 21.2% win rate over 698 tracked runs.

The IroncladThe Ironcladappears in 15.1% of its runs (698 tracked)

Best Relics for Stampede

The relics that swing Stampede’s win rate the most are Sword of Jade (+37.8%), Mummified Hand (+37.4%), and Royal Stamp (+32.2%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Stampede Card Details

A 2-energy uncommon power, Stampede is upgraded 58.5% of the time and tends to enter the deck around floor 15.

At the end of your turn, random Attacks in your Hand are played against random enemies.

Cost2
TypePower
RarityUncommon
ClassIronclad
Avg copies / deck1.2
Upgraded58.5%
Typical pickup floor15

Upgrade: -1 EnergyCost

What Ends Runs with Stampede

Runs holding Stampede end most often against Kaiser Crab Boss (6.3%), Test Subject Boss (5.9%), and The Insatiable Boss (5.3%) — the share of its runs each accounts for is shown.

  • Kaiser Crab Boss6.3% of runs
  • Test Subject Boss5.9% of runs
  • The Insatiable Boss5.3% of runs
  • Queen Boss5.2% of runs
  • Decimillipede Elite4.6% of runs
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Stampede – Frequently Asked Questions

Is Stampede good in Slay the Spire 2?

Across 713 tracked runs, Stampede has a 21.3% win rate — +7.5% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Stampede do in Slay the Spire 2?

Stampede costs 2 energy. At the end of your turn, random Attacks in your Hand are played against random enemies.

What class is Stampede in Slay the Spire 2?

Stampede is an Uncommon Ironclad Power.

Is Stampede worth upgrading in Slay the Spire 2?

Players upgrade Stampede in 58.5% of runs. Upgrading it grants -1 EnergyCost.

What is the best relic for Stampede?

In tracked runs, Stampede has performed best alongside Sword of Jade, which lifts its win rate by +37.8% over 19 runs together.

Should I take Stampede when it is offered?

Players take Stampede in 24.5% of its 2347 recorded offers. Runs that picked it win 21.7% (517 decided runs) against 24.1% for runs that skipped it (1122 decided runs) — a -2.4% difference, and a -2.4% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.