Aggression
Win Rate
39.5%
Pick Rate
1.1%
Δ vs Avg
+20.5

AggressionPower

Rare
TypePower
RarityRare
Cost1
ClassIronclad
MethodologyData Methodology

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

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Is Aggression good in Slay the Spire 2?

Aggression is a rare Ironclad power in Slay the Spire 2. In combat it resolves as: At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it. It ranks among the strongest cards its class can draft right now, earning a spot at B tier in our Slay the Spire 2 card tier list.

Across 40 recorded runs, decks running it win 39.5% of the time, comfortably clear of the 18.9% average, by 20.5%. It’s a more selective pick, turning up in just 1.1% of decks that could run it. Ironclad players keep it in 5.4% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.

It performs best next to Iron Wave — together they post a +14.8% swing in win rate. It also has strong chemistry with the relic Happy Flower, which moves its win rate by +20.3%. At 1 energy, it’s upgraded in 52.4% of runs and usually joins the deck around floor 14.

That’s 15 wins, 23 deaths, and 2 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Entomancer Elite, which closes out 7.5% of its appearances. Read on for Aggression’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Ironclad run.

Aggression Win Rate & Pick Rate

Aggression’s 39.5% win rate clears the 18.9% all-deck average by 20.5%, the gap charted below.

Win rate39.5%
Average deck18.9%
+20.5% vs averagePick rate: 1.1%40 runs

Run Outcomes with Aggression

Aggression has 15 wins and 25 losses over 40 tracked runs (37.5% won); abandoned runs count as losses.

  • Wins 37.5%
  • Losses 62.5%

Best Cards to Pair with Aggression

Ranked by win-rate lift, Aggression performs best alongside Iron Wave (+14.8%), Sword Boomerang (+13.5%), and Pact's End (+13.5%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Aggression Win Rate by Class

Aggression is played across 2 classes, led by Ironclad (41.7%) and Silent (0.0%) by win rate.

Best Relics for Aggression

Aggression pairs best with the relics Happy Flower (+20.3%), Meal Ticket (+20.2%), and Centennial Puzzle (+19.0%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Aggression Card Details

Aggression is a rare power costing 1 energy; it’s upgraded in 52.4% of runs and usually picked up by floor 14.

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Cost1
TypePower
RarityRare
ClassIronclad
Avg copies / deck1.1
Upgraded52.4%
Typical pickup floor14

What Ends Runs with Aggression

Aggression’s most common run-enders are Entomancer Elite (7.5%), Queen Boss (7.5%), and The Insatiable Boss (5.0%).

  • Entomancer Elite7.5% of runs
  • Queen Boss7.5% of runs
  • The Insatiable Boss5.0% of runs
  • Knowledge Demon Boss5.0% of runs
  • Mytes Normal5.0% of runs
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Aggression – Frequently Asked Questions

Is Aggression good in Slay the Spire 2?

Across 40 tracked runs, Aggression has a 39.5% win rate — +20.5% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Aggression do in Slay the Spire 2?

Aggression costs 1 energy. At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

What class is Aggression in Slay the Spire 2?

Aggression is a Rare Ironclad Power.

Is Aggression worth upgrading in Slay the Spire 2?

Aggression can be upgraded at a rest site to improve its effect.

What is the best relic for Aggression?

In tracked runs, Aggression has performed best alongside Happy Flower, which lifts its win rate by +20.3% over 10 runs together.

See Also

Compare Aggression with the rest of the best Slay the Spire 2 cards, relics, and classes below.