
AggressionPower
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Is Aggression good in Slay the Spire 2?
Aggression is a rare Ironclad power in Slay the Spire 2. In combat it resolves as: At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it. It ranks among the strongest cards its class can draft right now, earning a spot at B tier in our Slay the Spire 2 card tier list.
Across 40 recorded runs, decks running it win 39.5% of the time, comfortably clear of the 18.9% average, by 20.5%. It’s a more selective pick, turning up in just 1.1% of decks that could run it. Ironclad players keep it in 5.4% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.
It performs best next to Iron Wave — together they post a +14.8% swing in win rate. It also has strong chemistry with the relic Happy Flower, which moves its win rate by +20.3%. At 1 energy, it’s upgraded in 52.4% of runs and usually joins the deck around floor 14.
That’s 15 wins, 23 deaths, and 2 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Entomancer Elite, which closes out 7.5% of its appearances. Read on for Aggression’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Ironclad run.
Aggression Win Rate & Pick Rate
Aggression’s 39.5% win rate clears the 18.9% all-deck average by 20.5%, the gap charted below.
Run Outcomes with Aggression
Aggression has 15 wins and 25 losses over 40 tracked runs (37.5% won); abandoned runs count as losses.
- Wins 37.5%
- Losses 62.5%
Best Cards to Pair with Aggression
Ranked by win-rate lift, Aggression performs best alongside Iron Wave (+14.8%), Sword Boomerang (+13.5%), and Pact's End (+13.5%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Best Relics for Aggression
Aggression pairs best with the relics Happy Flower (+20.3%), Meal Ticket (+20.2%), and Centennial Puzzle (+19.0%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Aggression Card Details
Aggression is a rare power costing 1 energy; it’s upgraded in 52.4% of runs and usually picked up by floor 14.
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
What Ends Runs with Aggression
Aggression’s most common run-enders are Entomancer Elite (7.5%), Queen Boss (7.5%), and The Insatiable Boss (5.0%).
- Entomancer Elite7.5% of runs
- Queen Boss7.5% of runs
- The Insatiable Boss5.0% of runs
- Knowledge Demon Boss5.0% of runs
- Mytes Normal5.0% of runs
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Aggression – Frequently Asked Questions
Is Aggression good in Slay the Spire 2?
Across 40 tracked runs, Aggression has a 39.5% win rate — +20.5% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Aggression do in Slay the Spire 2?
Aggression costs 1 energy. At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
What class is Aggression in Slay the Spire 2?
Aggression is a Rare Ironclad Power.
Is Aggression worth upgrading in Slay the Spire 2?
Aggression can be upgraded at a rest site to improve its effect.
What is the best relic for Aggression?
In tracked runs, Aggression has performed best alongside Happy Flower, which lifts its win rate by +20.3% over 10 runs together.
See Also
Compare Aggression with the rest of the best Slay the Spire 2 cards, relics, and classes below.