
Helix DrillAttack
Deal 3 damage for each -cost previously spent this turn.
Is Helix Drill good in Slay the Spire 2?
Helix Drill is a rare Defect attack in Slay the Spire 2. In combat it resolves as: Deal 3 damage for each -cost previously spent this turn. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.
Across 23 recorded runs, decks running it win 26.1% of the time, comfortably clear of the 18.9% average, by 7.1%. It’s a more selective pick, turning up in just 0.6% of decks that could run it. Defect players keep it in 3.9% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.
It performs best next to Compact — together they post a +18.0% swing in win rate. It also has strong chemistry with the relic Strike Dummy, which moves its win rate by +18.0%. At 0 energy, it’s upgraded in 28.0% of runs and usually joins the deck around floor 16.
Upgraded, it gains +2 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 6 wins, 17 deaths, and 0 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Decimillipede Elite, which closes out 17.4% of its appearances. Read on for Helix Drill’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Defect run.
Helix Drill Win Rate & Pick Rate
Helix Drill’s 26.1% win rate clears the 18.9% all-deck average by 7.1%, the gap charted below.
Run Outcomes with Helix Drill
Helix Drill has 6 wins and 17 losses over 23 tracked runs (26.1% won); abandoned runs count as losses.
- Wins 26.1%
- Losses 73.9%
Helix Drill Win Rate by Class
Helix Drill is drafted only by the Defect, where it holds a 26.1% win rate across 23 runs.
Best Relics for Helix Drill
Helix Drill pairs best with the relics Strike Dummy (+18.0%), Red Mask (+17.1%), and Whetstone (+11.3%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Helix Drill Card Details
Helix Drill is a rare attack costing 0 energy; it’s upgraded in 28.0% of runs and usually picked up by floor 16.
Deal 3 damage for each -cost previously spent this turn.
Upgrade: +2 Damage
What Ends Runs with Helix Drill
Helix Drill’s most common run-enders are Decimillipede Elite (17.4%), Kaiser Crab Boss (8.7%), and Entomancer Elite (8.7%).
- Decimillipede Elite17.4% of runs
- Kaiser Crab Boss8.7% of runs
- Entomancer Elite8.7% of runs
Get the Winning Edge
Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Helix Drill – Frequently Asked Questions
Is Helix Drill good in Slay the Spire 2?
Across 23 tracked runs, Helix Drill has a 26.1% win rate — +7.1% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Helix Drill do in Slay the Spire 2?
Helix Drill costs 0 energy. Deal 3 damage for each -cost previously spent this turn.
What class is Helix Drill in Slay the Spire 2?
Helix Drill is a Rare Defect Attack.
Is Helix Drill worth upgrading in Slay the Spire 2?
Players upgrade Helix Drill in 28.0% of runs. Upgrading it grants +2 Damage.
What is the best relic for Helix Drill?
In tracked runs, Helix Drill has performed best alongside Strike Dummy, which lifts its win rate by +18.0% over 5 runs together.
See Also
Compare Helix Drill with the rest of the best Slay the Spire 2 cards, relics, and classes below.