
SkimSkill
Draw cards.
Is Skim good in Slay the Spire 2?
Skim is an uncommon Defect skill in Slay the Spire 2. In combat it resolves as: Draw cards. It ranks among the strongest cards its class can draft right now, earning a spot at B tier in our Slay the Spire 2 card tier list.
Across 54 recorded runs, decks running it win 35.4% of the time, comfortably clear of the 19.0% average, by 16.5%. It’s a more selective pick, turning up in just 1.4% of decks that could run it. Defect players keep it in 9.1% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.
It performs best next to White Noise — together they post a +19.1% swing in win rate. It also has strong chemistry with the relic Bag of Marbles, which moves its win rate by +23.1%. At 1 energy, it’s upgraded in 38.7% of runs and usually joins the deck around floor 16.
Upgraded, it gains +1 Cards, which is why so many decks invest a rest-site upgrade in it. That’s 17 wins, 31 deaths, and 6 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Kaiser Crab Boss, which closes out 9.3% of its appearances. Read on for Skim’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Defect run.
Skim Win Rate & Pick Rate
Skim’s 35.4% win rate clears the 19.0% all-deck average by 16.5%, the gap charted below.
Run Outcomes with Skim
Skim has 17 wins and 37 losses over 54 tracked runs (31.5% won); abandoned runs count as losses.
- Wins 31.5%
- Losses 68.5%
Best Cards to Pair with Skim
Ranked by win-rate lift, Skim performs best alongside White Noise (+19.1%), Adaptive Strike (+18.4%), and Trash to Treasure (+18.0%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Skim Win Rate by Class
Skim is played across 2 classes, led by Defect (36.2%) and Necrobinder (0.0%) by win rate.
Best Relics for Skim
Skim pairs best with the relics Bag of Marbles (+23.1%), Prayer Wheel (+21.5%), and Meal Ticket (+18.0%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Skim Card Details
Skim is an uncommon skill costing 1 energy; it’s upgraded in 38.7% of runs and usually picked up by floor 16.
Draw cards.
Upgrade: +1 Cards
What Ends Runs with Skim
Skim’s most common run-enders are Kaiser Crab Boss (9.3%), Queen Boss (5.6%), and Lagavulin Matriarch Boss (3.7%).
- Kaiser Crab Boss9.3% of runs
- Queen Boss5.6% of runs
- Lagavulin Matriarch Boss3.7% of runs
- Decimillipede Elite3.7% of runs
- Soul Fysh Boss3.7% of runs
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Skim – Frequently Asked Questions
Is Skim good in Slay the Spire 2?
Across 54 tracked runs, Skim has a 35.4% win rate — +16.5% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Skim do in Slay the Spire 2?
Skim costs 1 energy. Draw cards.
What class is Skim in Slay the Spire 2?
Skim is an Uncommon Defect Skill.
Is Skim worth upgrading in Slay the Spire 2?
Players upgrade Skim in 38.7% of runs. Upgrading it grants +1 Cards.
What is the best relic for Skim?
In tracked runs, Skim has performed best alongside Bag of Marbles, which lifts its win rate by +23.1% over 8 runs together.
See Also
Compare Skim with the rest of the best Slay the Spire 2 cards, relics, and classes below.