
LeapSkill
Gain 9 Block.
Is Leap good in Slay the Spire 2?
Leap is a common Defect skill in Slay the Spire 2. In combat it resolves as: Gain 9 Block. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.
Across 3 recorded runs, decks running it win 0.0% of the time, trailing the 12.6% average by 12.6%. It’s a more selective pick, turning up in just 0.6% of decks that could run it. Defect players keep it in 10.7% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.3 times in the decks that take it.
It performs best next to Defend — together they post a 0.0% swing in win rate. It also has strong chemistry with the relic Cracked Core, which moves its win rate by 0.0%. At 1 energy, it’s upgraded in 50.0% of runs and usually joins the deck around floor 26.
Upgraded, it gains +3 Block, which is why so many decks invest a rest-site upgrade in it. That’s 0 wins, 3 deaths, and 0 abandoned runs with it in the deck. Read on for Leap’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Defect run.
Leap Win Rate & Pick Rate
Leap’s 0.0% win rate trails the 12.6% all-deck average by 12.6%, the gap charted below.
Run Outcomes with Leap
Leap has 0 wins and 3 losses over 3 tracked runs (0.0% won); abandoned runs count as losses.
- Wins 0.0%
- Losses 100.0%
Best Cards to Pair with Leap
Ranked by win-rate lift, Leap performs best alongside Defend (0.0%), Momentum Strike (0.0%), and Shadow Shield (0.0%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Leap Win Rate by Class
Leap is drafted only by the Defect, where it holds a 0.0% win rate across 3 runs.
Best Relics for Leap
Leap pairs best with the relics Cracked Core (0.0%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Leap Card Details
Leap is a common skill costing 1 energy; it’s upgraded in 50.0% of runs and usually picked up by floor 26.
Gain 9 Block.
Upgrade: +3 Block
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Leap – Frequently Asked Questions
Is Leap good in Slay the Spire 2?
Across 3 tracked runs, Leap has a 0.0% win rate — +12.6% below the average deck. Win rate reflects how often runs that include the card end in victory.
What does Leap do in Slay the Spire 2?
Leap costs 1 energy. Gain 9 Block.
What class is Leap in Slay the Spire 2?
Leap is a Common Defect Skill.
Is Leap worth upgrading in Slay the Spire 2?
Players upgrade Leap in 50.0% of runs. Upgrading it grants +3 Block.
What is the best relic for Leap?
In tracked runs, Leap has performed best alongside Cracked Core, which lifts its win rate by 0.0% over 3 runs together.
See Also
Compare Leap with the rest of the best Slay the Spire 2 cards, relics, and classes below.