
Time's UpAttack
Deal damage equal to the enemy's Doom.
Is Time's Up good in Slay the Spire 2?
Time's Up is a rare Necrobinder attack in Slay the Spire 2. In combat it resolves as: Deal damage equal to the enemy's Doom. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.
Across 55 recorded runs, decks running it win 28.0% of the time, comfortably clear of the 18.9% average, by 9.1%. It’s a more selective pick, turning up in just 1.4% of decks that could run it. Necrobinder players keep it in 6.5% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.0 times in the decks that take it.
It performs best next to Borrowed Time — together they post a +26.4% swing in win rate. It also has strong chemistry with the relic Happy Flower, which moves its win rate by +26.4%. At 2 energy, it’s upgraded in 21.1% of runs and usually joins the deck around floor 16.
That’s 14 wins, 36 deaths, and 5 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Phrog Parasite Elite, which closes out 7.3% of its appearances. Read on for Time's Up’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.
Time's Up Win Rate & Pick Rate
Time's Up’s 28.0% win rate clears the 18.9% all-deck average by 9.1%, the gap charted below.
Run Outcomes with Time's Up
Time's Up has 14 wins and 41 losses over 55 tracked runs (25.5% won); abandoned runs count as losses.
- Wins 25.5%
- Losses 74.5%
Best Cards to Pair with Time's Up
Ranked by win-rate lift, Time's Up performs best alongside Borrowed Time (+26.4%), Bury (+17.3%), and Legion of Bone (+16.6%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Time's Up Win Rate by Class
Time's Up is played across 2 classes, led by Necrobinder (28.0%) and Regent (0.0%) by win rate.
Best Relics for Time's Up
Time's Up pairs best with the relics Happy Flower (+26.4%), Vajra (+19.0%), and Regal Pillow (+18.7%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Time's Up Card Details
Time's Up is a rare attack costing 2 energy; it’s upgraded in 21.1% of runs and usually picked up by floor 16.
Deal damage equal to the enemy's Doom.
What Ends Runs with Time's Up
Time's Up’s most common run-enders are Phrog Parasite Elite (7.3%), Decimillipede Elite (5.5%), and Kaiser Crab Boss (5.5%).
- Phrog Parasite Elite7.3% of runs
- Decimillipede Elite5.5% of runs
- Kaiser Crab Boss5.5% of runs
- Queen Boss3.6% of runs
- Doormaker Boss3.6% of runs
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Time's Up – Frequently Asked Questions
Is Time's Up good in Slay the Spire 2?
Across 55 tracked runs, Time's Up has a 28.0% win rate — +9.1% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Time's Up do in Slay the Spire 2?
Time's Up costs 2 energy. Deal damage equal to the enemy's Doom.
What class is Time's Up in Slay the Spire 2?
Time's Up is a Rare Necrobinder Attack.
Is Time's Up worth upgrading in Slay the Spire 2?
Time's Up can be upgraded at a rest site to improve its effect.
What is the best relic for Time's Up?
In tracked runs, Time's Up has performed best alongside Happy Flower, which lifts its win rate by +26.4% over 9 runs together.
See Also
Compare Time's Up with the rest of the best Slay the Spire 2 cards, relics, and classes below.