
Capture SpiritSkill
Enemy loses 3 HP. Add Souls into your Draw Pile.
Is Capture Spirit good in Slay the Spire 2?
Capture Spirit is an uncommon Necrobinder skill in Slay the Spire 2. In combat it resolves as: Enemy loses 3 HP. Add Souls into your Draw Pile. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.
Across 28 recorded runs, decks running it win 19.2% of the time, comfortably clear of the 12.0% average, by 7.2%. It’s a more selective pick, turning up in just 4.9% of decks that could run it. Necrobinder players keep it in 12.8% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.2 times in the decks that take it.
It performs best next to No Escape — together they post a +47.4% swing in win rate. It also has strong chemistry with the relic Festive Popper, which moves its win rate by +55.8%. At 1 energy, it’s upgraded in 8.8% of runs and usually joins the deck around floor 9.
Upgraded, it gains +1 Damage, +1 Cards, which is why so many decks invest a rest-site upgrade in it. That’s 5 wins, 21 deaths, and 2 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Vantom Boss, which closes out 10.7% of its appearances. Read on for Capture Spirit’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.
Capture Spirit Win Rate & Pick Rate
Capture Spirit’s 19.2% win rate clears the 12.0% all-deck average by 7.2%, the gap charted below.
Run Outcomes with Capture Spirit
Capture Spirit has 5 wins and 23 losses over 28 tracked runs (17.9% won); abandoned runs count as losses.
- Wins 17.9%
- Losses 82.1%
Capture Spirit Win Rate by Class
Capture Spirit is drafted only by the Necrobinder, where it holds a 19.2% win rate across 28 runs.
Best Relics for Capture Spirit
Capture Spirit pairs best with the relics Festive Popper (+55.8%), Regal Pillow (+47.4%), and Strike Dummy (+47.4%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Capture Spirit Card Details
Capture Spirit is an uncommon skill costing 1 energy; it’s upgraded in 8.8% of runs and usually picked up by floor 9.
Enemy loses 3 HP. Add Souls into your Draw Pile.
Upgrade: +1 Damage, +1 Cards
What Ends Runs with Capture Spirit
Capture Spirit’s most common run-enders are Vantom Boss (10.7%), Infested Prisms Elite (7.1%), and Phrog Parasite Elite (7.1%).
- Vantom Boss10.7% of runs
- Infested Prisms Elite7.1% of runs
- Phrog Parasite Elite7.1% of runs
- Decimillipede Elite7.1% of runs
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Capture Spirit – Frequently Asked Questions
Is Capture Spirit good in Slay the Spire 2?
Across 28 tracked runs, Capture Spirit has a 19.2% win rate — +7.2% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Capture Spirit do in Slay the Spire 2?
Capture Spirit costs 1 energy. Enemy loses 3 HP. Add Souls into your Draw Pile.
What class is Capture Spirit in Slay the Spire 2?
Capture Spirit is an Uncommon Necrobinder Skill.
Is Capture Spirit worth upgrading in Slay the Spire 2?
Players upgrade Capture Spirit in 8.8% of runs. Upgrading it grants +1 Damage, +1 Cards.
What is the best relic for Capture Spirit?
In tracked runs, Capture Spirit has performed best alongside Festive Popper, which lifts its win rate by +55.8% over 4 runs together.
See Also
Compare Capture Spirit with the rest of the best Slay the Spire 2 cards, relics, and classes below.