Select an opposing agent to view detailed head-to-head statistics. Compare Neon's performance in terms of win rate, KDA, damage output, headshot percentage, and attack/defense effectiveness — all based on real competitive Valorant match data.
Analysis of 26 matches reveals that Miks holds a clear advantage over Neon in this head-to-head matchup, winning 3 out of 4 critical performance metrics. While Neon shows strength in one category, Miks's overall statistical edge across fragging, damage, and side-specific win rates gives them the upper hand in most engagements.
The Neon vs Miks matchup in Valorant is a clear advantage for one side. Based on 26 competitive matches analyzed, Neon wins 53.8% of the time compared to Miks's 46.2%, a 7.7 percentage point difference. The most significant gap is in fragging ability, where Miks consistently outperforms. In this Duelist vs Controller matchup, Neon dominates this matchup statistically. Neon can confidently take 1v1 duels, while Miks should focus on playing with teammates, using utility to create advantages, and avoiding direct confrontations.
Miks edges out Neon in a competitive fragging comparison, winning 3 of 5 metrics with notable advantages in KDA efficiency, survivability, headshot accuracy. With only a 3-2 margin based on 26 matches analyzed, this Neon vs Miks matchup remains contestable for both sides. Neon shouldn't feel outgunned — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in Neon's favor.
Neon has favorable matchups against 15 agents and unfavorable matchups against 12 agents in Valorant. Neon's strongest matchup is against Deadlock with a 80.0% win rate. The most challenging matchup is Sage at 28.0% win rate. Use the table below to find specific matchup details and performance metrics.
Opponent | Win Rate | Matches | KDA | DMG/Rnd | HS % | Atk WR |
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Miks demonstrates a modest attack-side advantage over Neon in this matchup, converting 50.0% of attacking rounds versus 48.9%. While this 1.1 point edge gives Miks slightly better site-taking capability, the gap remains narrow enough that skilled Neon players can overcome it through superior execution and team play.
The data from 26 competitive games suggests Miks's kit provides marginally better tools for attack-side scenarios. This could manifest as slightly more effective entry utility, better post-plant stalling, or superior mid-round adaptability. However, Neon teams shouldn't dramatically alter their attacking approach — instead, focus on tightening execute timing, coordinating utility chains more precisely, and ensuring trades are happening when entries fail. Small improvements in team coordination can easily overcome a 1.1% gap.
When taking entry duels, Miks holds a slight statistical advantage but nothing that should change fundamental approach. Neon players should still take confident entries when they have good information or utility support. The key adjustment is ensuring you're not taking unnecessary 50-50 duels — look for angles where you have an advantage through utility, information, or teammate support. Miks can play slightly more aggressively on entries, knowing the statistics marginally favor them.
In post-plant situations, Miks's slight advantage likely stems from better utility for denying defuses or controlling retake angles. Neon should compensate by being more deliberate about post-plant positioning — take spots that offer escape routes or trade potential rather than hero plays. Stack post-plants with teammates when possible, and use utility efficiently to maximize delay time. The 1.1 point gap can be neutralized through smart post-plant fundamentals.
Miks shows slightly better defensive capabilities than Neon, winning 51.1% of defense rounds compared to 50.0%. This 1.1 percentage point edge suggests Miks's kit provides marginally better tools for CT-side play, though the gap remains small enough for skilled Neon players to overcome.
When deciding site assignments, Miks can slightly more confidently take solo anchor roles. Their 1.1% defensive advantage likely stems from better stalling utility, superior information gathering, or more effective site-holding positions. Neon should consider pairing with a teammate on their site rather than solo anchoring, or taking positions that allow early rotates rather than committing to extended holds. The advantage is small but worth considering in close games.
Miks demonstrates marginally better retake capability in this matchup. Whether through superior clearing utility, better post-plant positioning, or stronger clutch mechanics, Miks converts retakes at a slightly higher rate. Neon should focus on retaking with numbers — don't take hero 1v1 retakes against Miks when you can wait for teammates. Miks can be slightly more confident in isolated retake situations, knowing the statistics marginally favor them.
On eco and force buy rounds, the 1.1% gap becomes more pronounced as utility advantages compound. Neon should be more conservative with eco aggression against Miks and prioritize saving for full buys where team utility can compensate for individual disadvantages. Miks can play slightly more aggressively on force buys, knowing their defensive kit provides small but meaningful advantages even with limited economy.
Miks maintains a consistent but slim advantage across both sides of the map in this matchup, with 50.0% attack win rate and 51.1% defense win rate. While Miks is statistically favored regardless of map side, the margins are close enough that Neon remains highly competitive and can win games through strong individual performance.
Map choice and team composition have minimal impact on this specific matchup outcome. Both agents perform similarly across attack-sided, defense-sided, and balanced maps. Pick based on personal comfort, team needs, and broader composition considerations rather than Neon vs Miks specific factors. The slight Miks advantage doesn't change based on external factors.
For ranked climbing, don't overthink this matchup. The statistical differences are small enough that individual skill, team coordination, and game sense remain the primary factors determining outcomes. Focus on improving your fundamentals on either agent rather than trying to gain edges through matchup knowledge. Both Neon and Miks are viable ranked picks with minimal matchup disadvantage.
Bottom line: this is one of the more balanced agent matchups in Valorant. Miks has a slight statistical edge, but Neon is absolutely viable and can win through skill. If you're comfortable on Neon, don't switch to Miks just for this matchup — the difference is too small to justify changing your agent pool.
The Duelist (Neon) vs Controller (Miks) dynamic creates asymmetric encounters where each agent brings fundamentally different tools to engagements. Neon's Duelist abilities serve different purposes than Miks's Controller kit, meaning direct fights often feature non-equivalent utility exchanges.
Understanding how Duelist abilities interact with Controller counterplay is essential for maximizing your agent's potential. Neon's Duelist toolkit may excel at certain aspects while Miks's Controller kit counters others. The Miks advantage suggests their role's capabilities translate better to winning these cross-role encounters on average.
| 48.40% | 500 | 1.25 | 142.4 | 21.5% | 49.6% | 50.6% | |
| 48.54% | 377 | 1.26 | 142.7 | 21.6% | 49.2% | ||
| 52.65% | 340 | 1.25 | 140.8 | 21.2% | 49.5% | ||
| 52.65% | 264 | 1.26 | 143.1 | 23.5% | 49.6% | ||
| 59.83% | 234 | 1.26 | 140.6 | 21.1% | 51.0% | ||
| 51.42% | 212 | 1.27 | 143.1 | 21.0% | 50.6% | ||
| 54.22% | 166 | 1.20 | 136.4 | 20.7% | 50.5% | ||
| 44.20% | 138 | 1.25 | 142.2 | 21.0% | 49.4% | ||
| 48.18% | 110 | 1.27 | 143.1 | 21.7% | 48.9% | ||
| 58.70% | 92 | 1.30 | 147.5 | 22.7% | 52.5% | ||
| 49.40% | 83 | 1.23 | 143.6 | 21.7% | 45.3% | ||
| 53.66% | 82 | 1.22 | 141.2 | 22.6% | 51.9% | ||
| 46.25% | 80 | 1.25 | 143.0 | 22.6% | 46.0% | ||
| 53.03% | 66 | 1.26 | 140.5 | 20.7% | 46.3% | ||
| 54.39% | 57 | 1.29 | 143.4 | 22.6% | 47.9% | ||
| 50.00% | 52 | 1.20 | 132.6 | 21.4% | 48.3% | ||
| 52.17% | 46 | 1.25 | 140.5 | 18.5% | 49.7% | ||
| 46.88% | 32 | 1.19 | 142.0 | 23.1% | 51.9% | ||
| 59.26% | 27 | 1.20 | 131.1 | 21.9% | 51.5% | ||
| 53.85% | 26 | 1.18 | 144.6 | 21.2% | 48.9% | ||
| 44.00% | 25 | 1.22 | 139.0 | 23.5% | 43.8% | ||
| 28.00% | 25 | 1.19 | 138.9 | 22.3% | 46.2% | ||
| 47.62% | 21 | 1.27 | 141.5 | 21.3% | 46.3% | ||
| 80.00% | 15 | 1.30 | 150.7 | 21.4% | 52.9% | ||
| 64.29% | 14 | 1.15 | 130.9 | 22.9% | 57.1% | ||
| 45.45% | 11 | 1.20 | 137.2 | 24.7% | 44.7% | ||
| 28.57% | 7 | 1.09 | 122.9 | 17.2% | 50.8% |
Neon's best matchup is against Deadlock, achieving a 80.0% win rate. Neon excels in this matchup through superior fragging ability and favorable utility interactions.
Neon's hardest matchup is against Sage, with only a 28.0% win rate. Against this opponent, Neon should focus on team coordination and utility usage to compensate.
Neon has 15 favorable matchups (50%+ win rate) and 12 unfavorable matchups in Valorant. Understanding these matchup dynamics helps you make better agent picks and adapt your playstyle.
When playing Neon in difficult matchups, prioritize team coordination, utility usage, and crossfires. Avoid isolated 1v1 duels against unfavorable opponents and look for opportunities to use Neon's abilities to create advantages. Adjust your positioning based on whether you're on attack or defense.
Key stats to analyze in Neon's matchups include win rate, KDA ratio, average damage per round, and attack/defense win rates. High damage matchups favor aggressive play, while low KDA matchups suggest playing more supportively and relying on team trades.
Neon vs Miks head-to-head analysis. Neon holds a 53.8% win rate in this competitive matchup. With 26 games analyzed, discover the key stats—KDA, damage per round, and side-specific performance—that separate winners from losers.
| 52.0% |
| 52.7% |
| 52.7% |
| 53.1% |
| 50.1% |
| 51.7% |
| 50.5% |
| 51.3% |
| 51.9% |
| 51.9% |
| 50.9% |
| 52.0% |
| 55.9% |
| 53.4% |
| 52.2% |
| 52.0% |
| 48.5% |
| 55.2% |
| 50.0% |
| 55.4% |
| 41.1% |
| 48.1% |
| 59.9% |
| 53.8% |
| 56.7% |
| 41.7% |