
A classic marksman rifle from the 20th century that has great recoil control.
- Unlock
- Recon Lv 5
- Price
- $2,400Per life, match cash
- Class rank
- #3 of 3 Marksman Rifles
- Caliber
- 7.62x39mm
- Attachments
- 60 optics · 1 underbarrel · 5 muzzle
- Fire modes
- Semi automatic
Is the SKS good?
The SKS ranks #3 of 3 Marksman Rifles on measured damage per hit (B tier). Within its class, the SKS stands out for weight, price. It trails its class on damage per hit, headshot damage, DPS.
- Light weight
- Low price
- Low damage per hit
- Weak headshots
- Low DPS
- Damage per hit
- 60.08 #3 of 3 in class
- Headshot damage
- 105.01 #3 of 3 in class
- Fire rate
- 360 RPM #2 of 3 in class
- DPS
- 360 #3 of 3 in class
- Weight
- 3.85 kg #1 of 3 in class · lower is better
- Price
- $2,400 #1 of 3 in class · lower is better
SKS damage stats
MeasuredPer-hit damage for each ammo type against an unarmored target. FMJ was measured; HP and AP apply the exact multipliers we measured across seven calibers.
| Ammo type | Multiplier | Chest dmg | Head dmg | DPS |
|---|---|---|---|---|
| FMJ | ×1 | 60.08 | 105.01 | 360 |
| Hollow Point | ×2 | 120.16 | 210.02 | 721 |
| Armor Piercing | ×0.8 | 48.06 | 84.01 | 288 |
A headshot deals 1.75× the chest damage. Behaviour against armor and damage falloff over distance are not measured yet.
SKS vs other Marksman Rifles
All measured Marksman Rifles, plotted by damage per hit and fire rate: higher hits harder, further right fires faster. Points on the same dashed curve deal the same damage per second. Click a dot to open that weapon.
Head-to-head
Compare- Damage per hit
- 60.08
- 78.67
- Headshot damage
- 105.01
- 137.51
- Fire rate
- 360
- 341
- DPS
- 360
- 447
- Magazine size
- —
- 10
- Damage per magazine
- —
- 787
- Weight
- 3.85 kg
- 5.3 kg
- Price
- $2,400
- $4,800
Best SKS attachments & build
In-game dataOur top-rated SKS build is SKS Bipod, Hexagon 762 Suppressor. Parts are ranked on the in-game tooltip effects, and the optic is picked for the range a Marksman Rifle usually fights at. Use the planner to build for recoil, accuracy, handling or stealth instead.
Build your SKS
Planner- Strong ADS speed increase
- Strong spread reduction
- Moderate recoil reduction
- Moderate sway reduction
- Reduced mobility
- Reduced sound profile
- Strong flash reduction
- Moderate vertical recoil reduction
- Moderate horizontal recoil reduction
- Moderate spread reduction
- Moderate ADS speed penalty
- Recoil control
- +6
- Accuracy
- +7
- Handling
- -1
- Stealth
- +5
- Total weight
- 4.87 kg +1.02 kg
- Unlocks needed
- Recon Lv 15
- Weapon price
- $2,400
Best for Recoil control
- SKS BipodUnderbarrel slot · Recon Lv 7
- Hexagon 762 SuppressorMuzzle slot · Recon Lv 15
Best for Accuracy
- SKS BipodUnderbarrel slot · Recon Lv 7
- Hexagon 762 SuppressorMuzzle slot · Recon Lv 15
Best for Handling
- SKS BipodUnderbarrel slot · Recon Lv 7
- Deadeye Flash HiderMuzzle slot · Recon Lv 9
Best for Stealth
- Hexagon 762 SuppressorMuzzle slot · Recon Lv 15
Every SKS attachment
Underbarrel slot (1)
| Name | Type | Effects | Unlock |
|---|---|---|---|
| Bipod | Strong ADS speed increase · Strong spread reduction | Recon Lv 7 |
Muzzle slot (5)
| Name | Type | Effects | Unlock |
|---|---|---|---|
| Muzzle | Minor flash reduction · Minor ADS speed improvements | Recon Lv 9 | |
| Muzzle | Strong horizontal recoil reduction · Minor spread reduction | Recon Lv 23 | |
| Muzzle | Moderate vertical recoil reduction · Moderate horizontal recoil reduction | Recon Lv 6 | |
| Muzzle | Moderate vertical recoil reduction · Minor spread reduction | Recon Lv 28 | |
| Suppressor | Reduced sound profile · Strong flash reduction | Recon Lv 15 |
SKS ammo (7.62x39mm)
Hollow point doubles damage against flesh (120.16 per chest hit); armor piercing trades damage against flesh (48.06) for more damage to body armor and vehicles.
| Name | Effects | Chest dmg | Unlock |
|---|---|---|---|
| Standard ammunition · Deals even damage to all target types | 60.08 | Default | |
| Increased damage against flesh. · Decreased damage against armored targets | 120.16 | WARDOG Lv 11 | |
| Increased damage to body armor and vehicles · Decreased damage to unarmored body parts | 48.06 | WARDOG Lv 63 |
How to unlock the SKS
The SKS unlocks at level 5 on the Recon track. You level Recon by playing with Recon gear, so run the weapons that are already unlocked on that track to reach it faster.
SKS alternatives
Other Marksman Rifles you can run instead, with the same measured numbers.
The SKS is a Marksman Rifle in WARDOGS chambered in 7.62x39mm, weighing 3.85 kg with Semi automatic fire. A classic marksman rifle from the 20th century that has great recoil control. In our Firing Range tests it dealt 60.08 damage per chest hit and 105.01 per headshot with FMJ. It does not fire full auto, so it has no cyclic rate; fired as fast as the trigger allows it managed about 360 rounds per minute, or up to 360 chest DPS. That puts it #3 of 3 Marksman Rifles on measured output (B tier). It accepts 6 attachments: 0 optics, 1 underbarrel parts and 5 muzzle devices. Loaded with hollow point it deals 120.16 per chest hit to unarmored enemies; armor piercing drops that to 48.06 but is the round to use against armor and vehicles. You unlock it at level 5 on the Recon track. Other Marksman Rifles worth comparing: BMR-308, SVD. Our top-rated SKS build is SKS Bipod, Hexagon 762 Suppressor. Parts are ranked on the in-game tooltip effects, and the optic is picked for the range a Marksman Rifle usually fights at. Use the planner to build for recoil, accuracy, handling or stealth instead.
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SKS FAQ
Is the SKS good in WARDOGS?
The SKS ranks #3 of 3 Marksman Rifles on measured output (B tier), with 60.08 damage per chest hit. Ranking uses DPS for automatic weapons and damage per hit for the rest.
How much damage does the SKS do?
With FMJ against an unarmored target the SKS deals 60.08 damage to the chest and 105.01 to the head. Hollow point raises the chest hit to 120.16; armor piercing lowers it to 48.06 against flesh.
What is the SKS's fire rate?
The SKS does not fire full auto, so it has no cyclic fire rate. Fired as fast as the trigger allows it manages about 360 rounds per minute (measured by emptying a magazine), which gives at most 360 chest DPS with FMJ.
How much does the SKS cost?
The SKS costs $2,400 in match cash at the Equipment Vendor, and you pay again each life you take it. New players get it for $1,200 while the New Recruit discount (-50%) lasts, up to WARDOG level 9. You also need Recon Lv 5 to buy it.
How do you unlock the SKS in WARDOGS?
Reach level 5 on the Recon track. The Recon track levels up as you play with Recon weapons and equipment.
What attachments can the SKS use?
The SKS accepts 6 attachments: 0 optics, 1 underbarrel parts (foregrips and bipods) and 5 muzzle devices including suppressors. The full list with effects and unlock levels is on this page.
What is the best SKS build?
The top-rated SKS build in our planner is SKS Bipod, Hexagon 762 Suppressor. Parts are ranked on their in-game tooltip effects (Minor, Moderate and Strong), with the optic chosen for the usual range of a marksman rifle; the planner on this page builds for recoil, accuracy, handling or stealth.
What ammo should I use in the SKS?
Use hollow point against infantry without armor: it doubles damage to 120.16 per chest hit. Switch to armor piercing (48.06 against flesh) when enemies wear body armor or you need to hurt vehicles. FMJ (60.08) is the even, all-round option.

