WARDOGS Ammo Types

FMJ, Hollow Point and Armor Piercing compared across 9 calibers: measured damage multipliers, the in-game effect of each type, where every round unlocks and the special ammo for shotguns, launchers and the bow.

Main ammo types
FMJ · HP · APStandard, Flesh Damage, Armor Piercing
HP vs unarmored
×2.0 damageMeasured on 7 calibers
AP vs unarmored
×0.8 damageBonus vs armor not measured yet
Calibers
119 with FMJ, HP and AP
First HP unlock
5.45x39mmWARDOG Lv 6
Special ammo
8Shells, rockets, arrows, batteries

Caliber matrix: FMJ, HP and AP unlocks

In-game data
Caliber
FMJ
HP
AP
Weapons
Multiplier tested
5.56mm Standard (FMJ) ammo box in WARDOGS5.56x45mm5.56mm Standard (FMJ) ammo box in WARDOGSDefault5.56mm Flesh Damage (HP) ammo box in WARDOGSWARDOG Lv 135.56mm Armor Piercing (AP) ammo box in WARDOGSWARDOG Lv 84A-91Bushmaster M17SGalilKH-2002M4T-21M249 SAWScout Rifle TDYes
9mm Standard (FMJ) ammo box in WARDOGS9x19mm9mm Standard (FMJ) ammo box in WARDOGSDefault9mm Flesh Damage (HP) ammo box in WARDOGSWARDOG Lv 109mm Armor Piercing (AP) ammo box in WARDOGSWARDOG Lv 75GGX 17GGX 18AMP-9MP5PP-19 BizonPP-19 VityazYes
.308 Win Standard (FMJ) ammo box in WARDOGS.308 Win.308 Win Standard (FMJ) ammo box in WARDOGSDefault.308 Win Flesh Damage (HP) ammo box in WARDOGSWARDOG Lv 63.308 Win Armor Piercing (AP) ammo box in WARDOGSWARDOG Lv 140FALEvo-3 UltraBMR-308M14MK22Yes
7.62x54mm Standard (FMJ) ammo box in WARDOGS7.62x54R7.62x54mm Standard (FMJ) ammo box in WARDOGSDefault7.62x54mm Flesh Damage (HP) ammo box in WARDOGSWARDOG Lv 287.62x54mm Armor Piercing (AP) ammo box in WARDOGSWARDOG Lv 82PKMSVDMosin NagantSV98Yes
12G 7mm Buckshot ammo box in WARDOGS12 Gauge———M500MP43No
.45 ACP Standard (FMJ) ammo box in WARDOGS.45 ACP.45 ACP Standard (FMJ) ammo box in WARDOGSDefault.45 ACP Flesh Damage (HP) ammo box in WARDOGSWARDOG Lv 48.45 ACP Armor Piercing (AP) ammo box in WARDOGSWARDOG Lv 120M1911Super-45Yes
7.62mm Standard (FMJ) ammo box in WARDOGS7.62x39mm7.62mm Standard (FMJ) ammo box in WARDOGSDefault7.62mm Flesh Damage (HP) ammo box in WARDOGSWARDOG Lv 117.62mm Armor Piercing (AP) ammo box in WARDOGSWARDOG Lv 60TCX-SPRSKSNo
.45 Colt Standard (FMJ) ammo box in WARDOGS.45 Colt.45 Colt Standard (FMJ) ammo box in WARDOGSDefault.45 Colt Flesh Damage (HP) ammo box in WARDOGSWARDOG Lv 25.45 Colt Armor Piercing (AP) ammo box in WARDOGSWARDOG Lv 110JudgeNo
50AE Standard (FMJ) ammo box in WARDOGS.50 AE50AE Standard (FMJ) ammo box in WARDOGSDefault50AE Flesh Damage (HP) ammo box in WARDOGSWARDOG Lv 9550AE Armor Piercing (AP) ammo box in WARDOGSWARDOG Lv 130DeagleYes
.50cal Standard (FMJ) ammo box in WARDOGS.50 Cal.50cal Standard (FMJ) ammo box in WARDOGSDefault——AMR 50No
5.45mm Standard (FMJ) ammo box in WARDOGS5.45x39mm5.45mm Standard (FMJ) ammo box in WARDOGSDefault5.45mm Flesh Damage (HP) ammo box in WARDOGSWARDOG Lv 65.45mm Armor Piercing (AP) ammo box in WARDOGSWARDOG Lv 90AK74Yes

Each cell shows where that ammo type unlocks for the caliber. FMJ is available by default; HP and AP unlock on the WARDOG career track. Open a caliber for its weapons, magazines and damage by ammo type.

MetaBot Desktop

Every caliber, ammo type and magazine

See what FMJ, hollow-point and armor-piercing rounds do to each gun, which magazines fit, and where each ammo type unlocks.

  • HP & AP multipliers
  • Damage per ammo type
  • Magazines per caliber
WARDOGS ammo and magazines in MetaBot Desktop

FMJ vs HP vs AP: what each ammo does

Measured

Multipliers measured in the Firing Range against the unarmored mannequin; the bullet points are the game’s own tooltip lines.

5.56mm Standard (FMJ) ammo box in WARDOGS
FMJFull Metal Jacket · “Standard” in game
×1.0damage vs unarmored
  • Standard ammunition
  • Deals even damage to all target types

Available by default for all 10 calibers

Damage against body armor and vehicles is not captured yet: the Firing Range has no armored targets, so the size of AP’s bonus (and HP’s penalty) against armor is unknown. The multipliers above apply to unarmored targets only.

Measured damage per hit by ammo type

Calculated

Chest damage per hit at about 20 m on an unarmored target: FMJ is measured, HP and AP are FMJ × 2.0 and × 0.8, the multipliers that held exactly on every caliber tested.

CaliberMeasured weaponsFMJHP ×2.0AP ×0.8
5.56x45mmScout Rifle TD, M249 SAW, M4, T-21, Galil, A-91, KH-2002, Bushmaster M17S27.27–73.9354.54–147.8621.82–59.14
9x19mmGGX 18, AMP-9, MP5, PP-19 Vityaz, PP-19 Bizon, GGX 1725.4250.8420.34
.308 WinMK22, BMR-308, M14, Evo-3 Ultra, FAL32.87–118.8165.74–237.6226.3–95.05
7.62x54RSV98, Mosin Nagant, SVD, PKM32.02–116.1764.04–232.3425.62–92.94
.45 ACPM1911, Super-4534.67–45.0669.34–90.1227.74–36.05
7.62x39mmTCX-SPR29.1458.2823.31
.45 ColtJudge51.99103.9841.59
.50 AEDeagle72.78145.5658.22
5.45x39mmAK7425.3350.6620.26

Ranges show the lowest and highest weapon of the caliber. Headshots scale by the same multipliers; each caliber page lists per-weapon values.

Special ammo: shells, rockets, arrows and batteries

In-game data

Ammo without FMJ, HP and AP versions. Effects are the in-game tooltip lines.

NameTypeUsed byEffectsWeightUnlock
Broadhead Arrow ammo box in WARDOGSBroadhead ArrowAmmunitionCompound BowMetal broadhead arrow · Effective against unarmored targets0.01 kgRecon Lv 16
Battery ammo box in WARDOGSBatteryResource—Used to Recharge Drills & Defibrillators · Medium Capacity · 20V-5AH0.63 kgDefault
High Capacity Battery ammo box in WARDOGSHigh Capacity BatteryResource—Used to Recharge Drills & Defibrillators · Large Capacity · 20V-15AH2 kgWARDOG Lv 46
40mm (MGL-40) ammo box in WARDOGS40mm (MGL-40)RocketMGL-40Un-guided grenade rounds · 16M minimum arming distance0.28 kgDefault
84mm (MAAWS) ammo box in WARDOGS84mm (MAAWS)RocketMAAWSAnti-tank Shell · 25M minimum arming distance3.5 kgDefault
93mm (RPG-7) ammo box in WARDOGS93mm (RPG-7)RocketRPG-7Un-guided self-propelled rocket · 16M minimum arming distance2.6 kgDefault
12G 7mm Buckshot ammo box in WARDOGS12G 7mm BuckshotShellM500, MP43Standard ammunition · Deals even damage to all target types—Default
12G Rifled Slug ammo box in WARDOGS12G Rifled SlugShellM500, MP43Single large slug projectile · Increased damage and range—WARDOG Lv 36

Which ammo should you use in WARDOGS?

Against unarmored players Hollow Point is the clear pick: every hit deals 2.0× the FMJ damage. The M249 SAW (5.56x45mm) hits for 27.27 per chest shot with FMJ and 54.54 with HP, so the same magazine does twice the damage.

Armor Piercing trades flesh damage for armor: against an unarmored target it deals only 0.8× FMJ (21.82 per chest hit for the M249 SAW). Its tooltip promises increased damage to body armor and vehicles, but the size of that bonus is not captured yet, so treat AP as a situational round for armored squads and vehicles, not as an upgrade.

FMJ is the baseline: every caliber has it from the start and it “deals even damage to all target types”. It is your round while HP is still locked: the first HP round is 5.45mm Flesh Damage (HP) at WARDOG Lv 6, the last 50AE Flesh Damage (HP) at WARDOG Lv 95.

Because HP and AP unlock per caliber on the WARDOG track, the caliber of your main gun decides how soon you get HP. HP unlock order: 5.45x39mm (WARDOG Lv 6), 9x19mm (WARDOG Lv 10), 7.62x39mm (WARDOG Lv 11), 5.56x45mm (WARDOG Lv 13), .45 Colt (WARDOG Lv 25), 7.62x54R (WARDOG Lv 28), .45 ACP (WARDOG Lv 48), .308 Win (WARDOG Lv 63), .50 AE (WARDOG Lv 95).

Shotguns use 12 Gauge shells instead of FMJ, HP and AP: 12G 7mm Buckshot is the default, with even damage to all target types, and 12G Rifled Slug (unlocks at WARDOG Lv 36) fires a single heavy slug for increased damage and range.

WARDOGS has 36 ammo items across 11 calibers; 9 calibers come in three versions: FMJ, Hollow Point (HP) and Armor Piercing (AP). Measured in the Firing Range, HP deals 2.0× and AP 0.8× the FMJ damage against unarmored targets: on the M249 SAW, 27.27 becomes 54.54 with HP and 21.82 with AP. FMJ is free for every caliber, HP unlocks between WARDOG Lv 6 and 95, AP between Lv 60 and 140. The multipliers were confirmed on 7 calibers (5.56x45mm, 5.45x39mm, 9x19mm, .45 ACP, 7.62x54R, .308 Win, .50 AE); damage against armor and vehicles is not measured yet.

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WARDOGS ammo FAQ

What is the best ammo type in WARDOGS?

Against unarmored targets, Hollow Point: it deals 2.0× the FMJ damage (measured on 7 calibers). AP deals only 0.8× against unarmored targets; the game describes it as the round for body armor and vehicles, where its bonus has not been measured yet.

What does HP ammo do in WARDOGS?

HP (Hollow Point, “Flesh Damage” in game) deals 2.0× the FMJ damage to unarmored body parts: the M249 SAW hits for 54.54 instead of 27.27 per chest shot. The tooltip also warns of decreased damage against armored targets.

Is AP ammo worth it in WARDOGS?

Only against armor. AP deals 0.8× the FMJ damage to unarmored targets, so it is weaker than FMJ against unarmored players. Its in-game effect is increased damage to body armor and vehicles; the size of that bonus is not measured yet.

How do you unlock HP and AP ammo in WARDOGS?

HP and AP rounds unlock per caliber on the WARDOG career track: HP between Lv 6 and 95 (first: 5.45mm Flesh Damage (HP)), AP between Lv 60 and 140. FMJ is available by default for every caliber.

How many calibers are in WARDOGS?

11 calibers: 5.56x45mm, 9x19mm, .308 Win, 7.62x54R, 12 Gauge, .45 ACP, 7.62x39mm, .45 Colt, .50 AE, .50 Cal, 5.45x39mm. 9 of them come in FMJ, HP and AP versions; the others have their own ammo (shotgun shells, or FMJ only).

What ammo do shotguns use in WARDOGS?

12 Gauge shells: 12G 7mm Buckshot, available by default, and 12G Rifled Slug, which unlocks at WARDOG Lv 36 and fires a single slug with increased damage and range.