#|mp|#Mo i Kryl
Winrate
56.1%
Mecze
63
KDA
2.91
Obrażenia graczom
30,155

#|mp|#Mo i Kryl vs #|mp|#Remvs #|mp|#Rem

Poziom umiejętnościWszystkie poziomy umiejętności
Mecze6,377
Wersja6487
Ostatnia aktualizacja25 maj 2026

#|mp|#Mo i Kryl dominuje #|mp|#Rem z imponującym 56.1% procent wygranych w Deadlock. W 63 grach #|mp|#Mo i Kryl średnio uzyskuje 5.0 zabójstw i 8,681 więcej obrażeń gracza na mecz. To sprzyjające starcie pozwala na grę agresywną i wczesne możliwości walki.

#|mp|#Mo i Kryl Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how #|mp|#Mo i Kryl performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.

Compare against an opponent
#|mp|#Rem - 56.1% win rate#|mp|#Rem(56.1%)
#|mp|#Mo i Kryl - 56.1% win rate in this matchup
#|mp|#Mo i Kryl
56.1% WR
VS
#|mp|#Rem vs #|mp|#Mo i Kryl matchup - 45.5% win rate
#|mp|#Rem
45.5% WR

Who Wins the #|mp|#Mo i Kryl vs #|mp|#Rem Matchup?

#|mp|#Mo i Kryl wins the #|mp|#Mo i Kryl vs #|mp|#Rem matchup
Winner
#|mp|#Mo i Kryl
Matches: 63
56.1%
Win Rate
45.5%
5.0
Avg Kills
3.4
6.7
Avg Deaths
5.6
14.5
Avg Assists
15.3
40,222
Avg Net Worth
39,734
30,155
Player DMG
21,474
4,474
Objective DMG
5,199
82.5
Last Hits
82.5

#|mp|#Mo i Kryl vs #|mp|#Rem Podsumowanie starcia

The #|mp|#Mo i Kryl vs #|mp|#Rem matchup in Deadlock is zdecydowanie jednostronne starcie. Based on 63 recent matches analyzed, #|mp|#Mo i Kryl wins with a 56.1% win rate compared to #|mp|#Rem's 45.5%, giving #|mp|#Mo i Kryl a 10.7 percentage point advantage. The most significant statistical gap is in damage output, where #|mp|#Mo i Kryl consistently outperforms. #|mp|#Mo i Kryl has overwhelming statistical superiority in this matchup. #|mp|#Rem should avoid direct confrontation, focus entirely on farm and objectives, and wait for team fight scenarios where individual matchup advantages are diluted.

#|mp|#Mo i Kryl vs #|mp|#Rem Analiza walki

#|mp|#Rem wins combat stats against #|mp|#Mo i Kryl in Deadlock

#|mp|#Rem edges out #|mp|#Mo i Kryl in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in KDA efficiency, survivability, objective damage. With only a 3-2 margin based on 63 matches analyzed, this #|mp|#Mo i Kryl vs #|mp|#Rem matchup remains contestable for both sides. #|mp|#Mo i Kryl shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in #|mp|#Mo i Kryl's favor.

Stosunek KDA
2.91#|mp|#Mo i Kryl
3.35#|mp|#Rem
#|mp|#Rem demonstrates noticeably stronger kill-death-assist performance against #|mp|#Mo i Kryl, maintaining a 3.35 KDA versus 2.91. This 0.43 point gap reflects #|mp|#Rem's superior ability to secure eliminations while avoiding death in these head-to-head encounters. #|mp|#Mo i Kryl players facing #|mp|#Rem should prioritize team coordination over solo aggression — look for 2v1 situations, coordinate ability usage with teammates, and focus on trading rather than taking isolated duels where #|mp|#Rem's statistical advantage becomes most pronounced.
Śr. zabójstwa
5.0#|mp|#Mo i Kryl
3.4#|mp|#Rem
#|mp|#Mo i Kryl substantially outfrags #|mp|#Rem in this matchup, averaging 5.0 kills compared to 3.4 — a difference of nearly 1.6 eliminations per match. When #|mp|#Mo i Kryl faces #|mp|#Rem, the data clearly shows #|mp|#Mo i Kryl finding more fragging opportunities and converting them into kills. #|mp|#Rem players should recognize this statistical reality and adjust their approach: play more supportively, focus on enabling teammates, and avoid ego-challenging #|mp|#Mo i Kryl in situations where your team doesn't need you to take that duel.
Śr. śmierci
6.7#|mp|#Mo i Kryl
5.6#|mp|#Rem
#|mp|#Rem demonstrates markedly better survivability against #|mp|#Mo i Kryl, recording fewer deaths per game. Dying less frequently gives #|mp|#Rem significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. #|mp|#Mo i Kryl players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
Obrażenia graczom
30,155#|mp|#Mo i Kryl
21,474#|mp|#Rem
The damage differential between #|mp|#Mo i Kryl and #|mp|#Rem is exceptional: 30,155 compared to just 21,474. #|mp|#Mo i Kryl deals 8,681 more damage per game on average, indicating absolute dominance in direct combat exchanges. This level of disparity suggests #|mp|#Mo i Kryl's kit, typical playstyle, or positioning patterns give them massive advantages in dealing damage while #|mp|#Rem struggles to even trade effectively. #|mp|#Rem players should treat #|mp|#Mo i Kryl as a must-avoid duel and focus entirely on non-combat contributions or ability-based damage.
Obrażenia celom
4,474#|mp|#Mo i Kryl
5,199#|mp|#Rem
Objective damage contribution is similar between #|mp|#Mo i Kryl (4,474) and #|mp|#Rem (5,199). Neither hero has a distinct advantage when it comes to taking towers, walkers, or the patron. Team coordination will be more important than hero selection for objective control.

#|mp|#Mo i Kryl vs #|mp|#Rem Analiza ekonomiczna

Wartość netto
40,222#|mp|#Mo i Kryl
39,734#|mp|#Rem
Ostatnie trafienia
82.5#|mp|#Mo i Kryl
82.5#|mp|#Rem

#|mp|#Mo i Kryl and #|mp|#Rem have nearly identical economic performance in this matchup, generating comparable souls throughout the game. Item timing advantages will come from efficient farming and securing kills rather than inherent hero advantages. Both heroes farm at comparable rates, so lane control will depend on harassment patterns and jungle support rather than inherent farming advantages.

Polecane przedmioty dla #|mp|#Mo i Kryl vs #|mp|#Rem

#|mp|#Mo i Kryl build for #|mp|#Rem matchup

#|mp|#Mo i Kryl Build vs #|mp|#Rem

This winning build for #|mp|#Mo i Kryl against #|mp|#Rem focuses on maximizing your statistical advantages in this favorable matchup. With a 56.1% win rate against #|mp|#Rem, these 7 items help #|mp|#Mo i Kryl press the advantage and close out games efficiently. Kompresja Czasu Oczekiwania, Widmowe Uderzenie, Spalenie Duszy, and 4 more items, totaling approximately 24,800 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

#|mp|#Rem build for #|mp|#Mo i Kryl matchup

#|mp|#Rem Build vs #|mp|#Mo i Kryl

#|mp|#Rem's counter-build against #|mp|#Mo i Kryl attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, #|mp|#Rem players typically prioritize items that help them survive and scale. Zaklęcie Balistyczne, Mistrzowska Wytrzymałość, Zguba Uzdrawiacza, and 4 more items, totaling approximately 28,800 souls Knowing #|mp|#Rem's likely itemization helps you exploit windows where they're weaker and predict their item timing.

Te buildy przedmiotów są zoptymalizowane pod kątem starcia #|mp|#Mo i Kryl vs #|mp|#Rem na podstawie danych o współczynniku wygranych z 63 meczów rankingowych. Wybory przedmiotów w Deadlock znacząco wpływają na wyniki starć — odpowiedni build może pomóc przezwyciężyć statystyczne niedogodności lub rozszerzyć istniejące przewagi. Pamiętaj o dostosowaniu buildu do stanu gry, składów drużyn, ekwipunku przeciwników i tego, czy jesteś z przodu czy z tyłu w duszach.

#|mp|#Mo i Kryl ma korzystne starcia przeciwko 23 bohaterom i niekorzystne starcia przeciwko 14 bohaterom w Deadlock. Najsilniejsze starcie #|mp|#Mo i Kryl jest przeciwko Paradoks z 65.2% współczynnikiem wygranych. Najtrudniejsze starcie to #|mp|#Kieszonka z 33.3% współczynnikiem wygranych. Użyj poniższej tabeli, aby znaleźć szczegóły starć i rekomendacje buildów.

#|mp|#Mo i Kryl matchup win rates and combat stats in Deadlock (Version 6487)
Opponent
Win Rate
Matches
KDA
Kills
Deaths
Player DMG
Net Worth
60.00%1062.945.06.731,05040,958
53.61%1022.784.96.929,65340,512
57.32%882.855.06.630,98742,896
56.63%873.035.26.731,03041,707
46.91%862.965.56.730,35740,270
54.43%853.175.46.230,19540,989
53.95%842.905.06.830,89341,769
40.79%832.695.27.130,13739,687
51.95%832.965.46.832,23143,209
50.63%832.824.86.428,75737,886
49.33%802.944.96.530,08140,864
52.63%792.805.36.630,14641,317
48.48%742.504.97.429,30540,456
47.14%742.835.26.629,32941,387
42.65%732.695.17.130,76340,964
61.97%733.475.36.029,71840,208
58.57%722.664.86.628,70437,638
52.38%663.325.86.432,89743,622
56.14%632.915.06.730,15540,222
55.00%613.305.35.729,16339,629
52.08%583.105.35.926,95237,619
48.08%583.074.86.429,69241,655
50.94%573.284.85.927,12439,002
46.30%552.605.07.130,95542,388
56.25%552.854.96.326,34238,966
65.22%523.365.96.330,87042,520
35.42%502.614.77.030,53441,108
56.52%493.525.96.132,44940,963
33.33%492.525.37.430,39840,054
62.79%453.005.96.934,80543,106
43.59%402.895.86.730,82739,431
54.05%392.885.07.232,75143,922
47.37%392.614.86.929,44040,719
50.00%382.253.87.627,38439,328
47.22%372.414.47.127,12338,703
48.65%373.714.35.228,28539,622
51.43%372.924.76.833,44840,246

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#|mp|#Mo i Kryl Matchupy - FAQ

Jaki jest najlepszy matchup #|mp|#Mo i Kryl w Deadlock?

Najlepszy matchup #|mp|#Mo i Kryl to przeciwko Paradoks, osiągając 65.2% wskaźnik wygranych. #|mp|#Mo i Kryl wyróżnia się w tym matchupie dzięki lepszym statystykom bojowym.

Jaki jest najtrudniejszy matchup #|mp|#Mo i Kryl?

Najtrudniejszy matchup #|mp|#Mo i Kryl to przeciwko #|mp|#Kieszonka, z tylko 33.3% wskaźnikiem wygranych. Przeciwko temu przeciwnikowi #|mp|#Mo i Kryl powinien skupić się na koordynacji drużynowej.

Ile korzystnych matchupów ma #|mp|#Mo i Kryl?

#|mp|#Mo i Kryl ma 23 korzystnych matchupów (50%+ wskaźnik wygranych) i 14 niekorzystnych matchupów w Deadlock.

Jak powinienem grać #|mp|#Mo i Kryl w trudnych matchupach?

Grając #|mp|#Mo i Kryl w trudnych matchupach, priorytetyzuj bezpieczne farmowanie, pozycjonowanie i koordynację drużynową. Dostosuj swój build, aby zrekompensować wadę.

Na jakich statystykach powinienem się skupić w matchupach #|mp|#Mo i Kryl?

Kluczowe statystyki w matchupach #|mp|#Mo i Kryl to wskaźnik wygranych, stosunek KDA, średnie obrażenia gracza i różnica net worth.