大和
胜率
53.0%
场次
2,171
KDA
2.62

大和 vs 魔液 vs 魔液

技能等级
所有技能等级
场次
11,801
版本
6757
最后更新
2026年10月7日 UTC

大和 基于 2,171 场 Deadlock 比赛维持对 魔液 的 53.0% 胜率优势。大和 平均获得 0 更多的净资产,转化为更早的物品强势期。在经济优势周围玩耍以最大化这个对位。

大和对线分析

使用下拉菜单选择对手,查看大和对阵他们的详细数据分析。您将获得对战胜率、战斗统计、净资产对比和伤害分析——基于真实的Deadlock排位数据。

与对手进行对比
大和 - 此对线中53.0%胜率
大和
53.0% 胜率
VS
魔液 vs 大和对线 - 47.1%胜率
魔液
47.1% 胜率

大和 vs 魔液对线谁赢?

大和赢得大和 vs 魔液对线
获胜者
大和
比赛: 2,171
53.0%
胜率
47.1%
8.3
场均击杀
4.7
8.2
场均死亡
6.4
13.1
场均助攻
14.9
42,333
场均净资产
42,332
36,868
玩家伤害
34,445
6,121
目标伤害
4,233
79.1
补刀
92.2

大和 vs 魔液 对战摘要

The 大和 vs 魔液 matchup in Deadlock is 适度有利的对战. Based on 2,171 recent matches analyzed, 大和 wins with a 53.0% win rate compared to 魔液's 47.1%, giving 大和 a 6.0 percentage point advantage. The most significant statistical gap is in objective contribution, where 大和 consistently outperforms. 大和 holds a meaningful advantage in this matchup. 魔液 players should play more cautiously, prioritize safe farming, and look for team fight opportunities where positioning and coordination matter more than 1v1 statistics.

大和 vs 魔液 战斗分析

大和 wins combat stats against 魔液 in Deadlock

大和 edges out 魔液 in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 2,171 matches analyzed, this 大和 vs 魔液 matchup remains contestable for both sides. 魔液 shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in 魔液's favor.

KDA比率
2.62大和
3.09魔液
魔液 demonstrates noticeably stronger kill-death-assist performance against 大和, maintaining a 3.09 KDA versus 2.62. This 0.46 point gap reflects 魔液's superior ability to secure eliminations while avoiding death in these head-to-head encounters. 大和 players facing 魔液 should prioritize team coordination over solo aggression — look for 2v1 situations, coordinate ability usage with teammates, and focus on trading rather than taking isolated duels where 魔液's statistical advantage becomes most pronounced.
平均击杀
8.3大和
4.7魔液
大和 substantially outfrags 魔液 in this matchup, averaging 8.3 kills compared to 4.7 — a difference of nearly 3.6 eliminations per match. When 大和 faces 魔液, the data clearly shows 大和 finding more fragging opportunities and converting them into kills. 魔液 players should recognize this statistical reality and adjust their approach: play more supportively, focus on enabling teammates, and avoid ego-challenging 大和 in situations where your team doesn't need you to take that duel.
平均死亡
8.2大和
6.4魔液
魔液 demonstrates markedly better survivability against 大和, recording fewer deaths per game. Dying less frequently gives 魔液 significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. 大和 players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
玩家伤害
36,868大和
34,445魔液
大和 applies 2,423 more damage per game than 魔液 in this matchup (36,868 vs 34,445). While not overwhelming, this gap compounds meaningfully over a full match: 大和 contributes noticeably more chip damage, assists, and near-kills that set up teammates. 魔液 can close this gap through better trading patterns, ensuring their damage leads to actual eliminations rather than just tagging opponents who then escape or get healed.
目标伤害
6,121大和
4,233魔液
大和 contributes 1,888 more objective damage than 魔液 on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes. Teams with 大和 may want to prioritize objective-focused strategies. 魔液 should focus on creating picks while 大和 pushes objectives.

大和 vs 魔液 经济分析

净资产
42,333大和
42,332魔液
补刀
79.1大和
92.2魔液

大和 and 魔液 have nearly identical economic performance in this matchup, generating comparable souls throughout the game. Item timing advantages will come from efficient farming and securing kills rather than inherent hero advantages. 魔液 secures more last hits (92.2 vs 79.1), while 魔液 leads in denies (3.2 vs 2.2). These farming dynamics shape the lane equilibrium and gold distribution.

大和 vs 魔液 推荐装备

大和 build for 魔液 matchup

大和对战魔液装备

This winning build for 大和 against 魔液 focuses on maximizing your statistical advantages in this favorable matchup. With a 53.0% win rate against 魔液, these 7 items help 大和 press the advantage and close out games efficiently. 粉碎重拳, 金刚宝衫, 粉碎护甲, and 4 more items, totaling approximately 29,600 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

魔液 build for 大和 matchup

魔液对战大和装备

魔液's counter-build against 大和 attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, 魔液 players typically prioritize items that help them survive and scale. 追猎, 天赐之礼, 轻盈飞步, and 4 more items, totaling approximately 30,799 souls Knowing 魔液's likely itemization helps you exploit windows where they're weaker and predict their item timing.

这些装备构建是基于2,171场竞技比赛的胜率数据,针对大和对战魔液进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

MetaBot Desktop

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阵容实验室用数十万场对局的真实胜率为你队中每一对英雄打分,对照敌方阵容检验你的选择,并一键载入经过验证的高胜率阵容。

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MetaBot Desktop 中的 Deadlock 阵容实验室

大和在Deadlock中对23名英雄有利,对14名英雄不利。大和最强对位是蜃景,胜率58.1%。最难对位是格瑞墓,胜率44.8%。使用下表查找具体对位详情和出装推荐。

大和 matchup win rates and combat stats in Deadlock (Version 6757)
对手
胜率
场次
KDA
击杀
死亡
玩家伤害
净资产
48.65%6,3242.658.88.337,03441,868
54.02%5,8342.728.78.237,05942,671
54.18%5,4272.678.78.437,87942,429
49.76%5,3662.598.88.537,10141,834
50.68%5,3212.608.68.337,02041,943
54.52%5,0582.628.58.336,88742,471
51.65%4,9672.658.98.337,88142,985
54.24%4,6302.598.78.437,20942,784
44.83%4,5832.548.48.335,74442,772
45.85%4,4642.528.48.335,85042,413
52.30%4,4322.628.48.236,98042,256
50.96%3,8002.608.68.336,98042,350
49.70%3,7912.628.58.337,00841,823
55.60%3,7452.788.98.137,33842,872
51.28%3,7392.718.88.136,81542,103
46.27%3,6942.628.68.236,88642,736
48.28%3,6712.538.58.537,37641,762
51.21%3,6542.558.78.436,07442,303
45.26%3,5252.548.68.437,77942,270
53.20%3,4092.638.68.437,11442,559
48.62%3,3982.548.68.637,00541,340
48.56%3,3342.608.68.237,66642,250
48.54%3,3262.568.58.437,55042,763
49.11%3,1592.638.68.236,72041,766
50.81%3,0542.638.78.236,80342,722
48.65%2,9642.578.68.537,30842,303
52.00%2,8692.678.88.437,46843,164
54.36%2,7052.618.88.437,62342,760
53.05%2,1712.628.38.236,86842,333
55.08%2,1652.788.67.936,97442,746
55.36%2,0852.658.58.137,46543,255
46.16%2,0662.528.18.237,70241,410
52.81%1,8842.558.58.336,59842,815
52.36%1,8832.688.58.135,76241,536
52.19%1,8042.598.58.336,14242,111
50.92%1,7792.618.37.936,11842,526
58.12%1,7542.708.78.137,70043,344
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大和对位 - 常见问题

大和在Deadlock中最好的对阵是什么?

大和最好的对阵是对抗蜃景,达到58.1%的胜率。大和通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

大和在Deadlock中最难的对阵是什么?

大和最难的对阵是对抗格瑞墓,仅有44.8%的胜率。对抗此对手时,大和应专注于队伍协调和防守物品化。

大和有多少有利的对阵?

大和在Deadlock中有23个有利的对阵(50%+胜率)和14个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩大和?

在大和的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在大和的对阵中关注什么属性?

在大和对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。