大和
胜率
50.0%
场次
1,461
KDA
2.66

大和 vs 无双魔术师 vs 无双魔术师

技能等级
所有技能等级
场次
13,440
版本
6774
最后更新
2026年10月12日 UTC

大和 vs 无双魔术师 的对位在 1,461 场比赛中非常接近,胜率为 50.0% vs 50.0%。大和 在死亡比率上略占优势。个人技术和位置将比英雄选择更多地决定这个均衡对位的结果。

大和对线分析

使用下拉菜单选择对手,查看大和对阵他们的详细数据分析。您将获得对战胜率、战斗统计、净资产对比和伤害分析——基于真实的Deadlock排位数据。

与对手进行对比
大和 - 此对线中50.0%胜率
大和
50.0% 胜率
VS
无双魔术师 vs 大和对线 - 50.0%胜率
无双魔术师
50.0% 胜率

大和 vs 无双魔术师对线谁赢?

大和赢得大和 vs 无双魔术师对线
获胜者
大和
比赛: 1,461
50.0%
胜率
50.0%
7.8
场均击杀
5.1
7.3
场均死亡
6.2
11.7
场均助攻
12.0
39,094
场均净资产
38,972
31,272
玩家伤害
29,031
5,334
目标伤害
4,851
69.8
补刀
79.1

大和 vs 无双魔术师 对战摘要

The 大和 vs 无双魔术师 matchup in Deadlock is 一场极其接近的对战,个人技能是决定性因素. Based on 1,461 recent matches analyzed, 大和 wins with a 50.0% win rate compared to 无双魔术师's 50.0%, giving 大和 a 0.1 percentage point advantage. The most significant statistical gap is in objective contribution, where 大和 consistently outperforms. Both 大和 and 无双魔术师 have roughly equal chances of winning. Focus on outplaying your opponent through superior positioning, ability usage, and map awareness rather than relying on any inherent hero advantage.

大和 vs 无双魔术师 战斗分析

大和 wins combat stats against 无双魔术师 in Deadlock

大和 edges out 无双魔术师 in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 1,461 matches analyzed, this 大和 vs 无双魔术师 matchup remains contestable for both sides. 无双魔术师 shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in 无双魔术师's favor.

KDA比率
2.66大和
2.74无双魔术师
The KDA comparison between 大和 and 无双魔术师 reveals an exceptionally tight contest, with 大和 averaging 2.66 and 无双魔术师 posting 2.74. This razor-thin margin demonstrates that neither hero has a systematic fragging advantage in this matchup. When facing each other in ranked games, success depends almost entirely on individual player mechanics, ability timing, and split-second decision making rather than any inherent hero kit advantage.
平均击杀
7.8大和
5.1无双魔术师
大和 substantially outfrags 无双魔术师 in this matchup, averaging 7.8 kills compared to 5.1 — a difference of nearly 2.8 eliminations per match. When 大和 faces 无双魔术师, the data clearly shows 大和 finding more fragging opportunities and converting them into kills. 无双魔术师 players should recognize this statistical reality and adjust their approach: play more supportively, focus on enabling teammates, and avoid ego-challenging 大和 in situations where your team doesn't need you to take that duel.
平均死亡
7.3大和
6.2无双魔术师
无双魔术师 demonstrates markedly better survivability against 大和, recording fewer deaths per game. Dying less frequently gives 无双魔术师 significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. 大和 players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
玩家伤害
31,272大和
29,031无双魔术师
大和 applies 2,241 more damage per game than 无双魔术师 in this matchup (31,272 vs 29,031). While not overwhelming, this gap compounds meaningfully over a full match: 大和 contributes noticeably more chip damage, assists, and near-kills that set up teammates. 无双魔术师 can close this gap through better trading patterns, ensuring their damage leads to actual eliminations rather than just tagging opponents who then escape or get healed.
目标伤害
5,334大和
4,851无双魔术师
Objective damage contribution is similar between 大和 (5,334) and 无双魔术师 (4,851). Neither hero has a distinct advantage when it comes to taking towers, walkers, or the patron. Team coordination will be more important than hero selection for objective control.

大和 vs 无双魔术师 经济分析

净资产
39,094大和
38,972无双魔术师
补刀
69.8大和
79.1无双魔术师

大和 and 无双魔术师 have nearly identical economic performance in this matchup, generating comparable souls throughout the game. Item timing advantages will come from efficient farming and securing kills rather than inherent hero advantages. 无双魔术师 secures more last hits (79.1 vs 69.8), while 无双魔术师 leads in denies (2.1 vs 1.9). These farming dynamics shape the lane equilibrium and gold distribution.

大和 vs 无双魔术师 推荐装备

大和 build for 无双魔术师 matchup

大和对战无双魔术师装备

This winning build for 大和 against 无双魔术师 focuses on maximizing your statistical advantages in this favorable matchup. With a 50.0% win rate against 无双魔术师, these 7 items help 大和 press the advantage and close out games efficiently. 灵力扩增, 巫师护甲, 子弹回复, and 4 more items, totaling approximately 26,400 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

无双魔术师 build for 大和 matchup

无双魔术师对战大和装备

无双魔术师's counter-build against 大和 attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, 无双魔术师 players typically prioritize items that help them survive and scale. 元灵燃烧, 金刚宝衫, 魔毯, and 4 more items, totaling approximately 41,600 souls Knowing 无双魔术师's likely itemization helps you exploit windows where they're weaker and predict their item timing.

这些装备构建是基于1,461场竞技比赛的胜率数据,针对大和对战无双魔术师进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

MetaBot Desktop

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阵容实验室用数十万场对局的真实胜率为你队中每一对英雄打分,对照敌方阵容检验你的选择,并一键载入经过验证的高胜率阵容。

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大和在Deadlock中对17名英雄有利,对23名英雄不利。大和最强对位是希弗,胜率54.1%。最难对位是格瑞墓,胜率40.2%。使用下表查找具体对位详情和出装推荐。

大和 matchup win rates and combat stats in Deadlock (Version 6774)
对手
胜率
场次
KDA
击杀
死亡
玩家伤害
净资产
43.55%12,8072.577.77.430,87438,363
48.75%8,0782.587.67.431,14438,545
44.29%5,1372.598.17.531,97138,217
50.36%4,9522.548.07.731,98239,014
50.07%4,1742.597.97.531,40138,617
40.19%4,1012.467.67.529,88238,291
49.82%3,9762.628.27.532,33239,049
48.93%3,9242.598.07.532,40438,547
51.26%3,8492.588.17.732,82938,547
46.78%3,8352.497.97.831,68237,617
40.40%3,5202.397.47.629,35437,802
50.87%3,4582.657.87.331,88238,060
48.87%3,2252.488.17.730,82538,160
45.91%3,2042.627.97.431,39838,266
41.73%3,1972.537.87.531,17938,521
48.33%3,0272.628.07.431,15638,125
48.95%2,7032.638.07.631,96538,178
52.47%2,6072.758.37.332,14639,353
48.04%2,4692.497.97.731,23937,610
50.04%2,4602.517.87.631,88238,524
45.94%2,4122.537.97.632,01238,182
46.32%2,3492.527.97.632,39338,282
51.92%2,2402.607.97.631,67138,504
44.30%2,1852.607.77.331,71137,836
54.13%2,0842.678.17.331,87238,579
44.84%2,0722.487.57.431,29637,617
52.10%2,0712.758.37.432,50639,644
51.82%1,9242.728.17.432,67339,650
47.17%1,8232.557.87.633,22639,241
50.17%1,8102.578.07.733,08338,530
50.65%1,7772.608.07.631,91837,525
51.22%1,7202.567.87.531,28538,552
50.03%1,4612.667.87.331,27239,094
48.65%1,4082.698.27.331,15837,897
45.65%1,3782.457.57.532,79137,683
54.12%1,2992.687.97.331,91539,484
52.09%1,2212.657.97.332,25438,694
49.96%1,1372.657.87.130,76138,509
51.37%8392.507.57.630,39238,580
45.84%6132.585.75.724,92934,976
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大和对位 - 常见问题

大和在Deadlock中最好的对阵是什么?

大和最好的对阵是对抗希弗,达到54.1%的胜率。大和通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

大和在Deadlock中最难的对阵是什么?

大和最难的对阵是对抗格瑞墓,仅有40.2%的胜率。对抗此对手时,大和应专注于队伍协调和防守物品化。

大和有多少有利的对阵?

大和在Deadlock中有17个有利的对阵(50%+胜率)和23个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩大和?

在大和的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在大和的对阵中关注什么属性?

在大和对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。