大和
胜率
53.8%
场次
1,614
KDA
2.68
玩家伤害
36,946

大和 vs 雷姆vs 雷姆

技能等级所有技能等级
场次8,294
版本6624
最后更新2026年7月10日

大和 基于 1,614 场 Deadlock 比赛维持对 雷姆 的 53.8% 胜率优势。大和 平均获得 -470 更多的净资产,转化为更早的物品强势期。在经济优势周围玩耍以最大化这个对位。

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大和对线分析

使用下拉菜单选择对手,查看大和对阵他们的详细数据分析。您将获得对战胜率、战斗统计、净资产对比和伤害分析——基于真实的Deadlock排位数据。

与对手进行对比
大和 - 53.8% win rate in this matchup
大和
53.8% 胜率
VS
雷姆 vs 大和 matchup - 46.0% win rate
雷姆
46.0% 胜率

大和 vs 雷姆对线谁赢?

大和 wins the 大和 vs 雷姆 matchup
获胜者
大和
比赛: 1,614
53.8%
胜率
46.0%
8.5
场均击杀
3.8
7.9
场均死亡
5.9
12.8
场均助攻
16.5
41,066
场均净资产
41,536
36,946
玩家伤害
21,946
6,457
目标伤害
4,740
82.7
补刀
84.4

大和 vs 雷姆 对战摘要

The 大和 vs 雷姆 matchup in Deadlock is 显著的统计优势. Based on 1,614 recent matches analyzed, 大和 wins with a 53.8% win rate compared to 雷姆's 46.0%, giving 大和 a 7.8 percentage point advantage. The most significant statistical gap is in damage output, where 大和 consistently outperforms. 大和 dominates this matchup statistically. 大和 can play aggressively and look for solo kills, while 雷姆 should focus on minimizing losses, farming safely, and relying on teammates to even the odds.

大和 vs 雷姆 战斗分析

大和 wins combat stats against 雷姆 in Deadlock

大和 edges out 雷姆 in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 1,614 matches analyzed, this 大和 vs 雷姆 matchup remains contestable for both sides. 雷姆 shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in 雷姆's favor.

KDA比率
2.68大和
3.42雷姆
The KDA disparity between 雷姆 and 大和 is substantial: 3.42 versus 2.68, a commanding 0.73 point difference that reveals 雷姆's dominance in direct combat exchanges. This matchup data from 1,614 games shows 雷姆 consistently outfragging and outliving 大和 in these encounters. For 大和 players, the strategic implication is clear: avoid 1v1 gunfights against 雷姆 whenever possible. Instead, leverage team utility, information gathering, and multi-person pushes to neutralize 雷姆's mechanical advantage.
平均击杀
8.5大和
3.8雷姆
大和 substantially outfrags 雷姆 in this matchup, averaging 8.5 kills compared to 3.8 — a difference of nearly 4.7 eliminations per match. When 大和 faces 雷姆, the data clearly shows 大和 finding more fragging opportunities and converting them into kills. 雷姆 players should recognize this statistical reality and adjust their approach: play more supportively, focus on enabling teammates, and avoid ego-challenging 大和 in situations where your team doesn't need you to take that duel.
平均死亡
7.9大和
5.9雷姆
雷姆 demonstrates markedly better survivability against 大和, recording fewer deaths per game. Dying less frequently gives 雷姆 significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. 大和 players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
玩家伤害
36,946大和
21,946雷姆
The damage differential between 大和 and 雷姆 is exceptional: 36,946 compared to just 21,946. 大和 deals 15,001 more damage per game on average, indicating absolute dominance in direct combat exchanges. This level of disparity suggests 大和's kit, typical playstyle, or positioning patterns give them massive advantages in dealing damage while 雷姆 struggles to even trade effectively. 雷姆 players should treat 大和 as a must-avoid duel and focus entirely on non-combat contributions or ability-based damage.
目标伤害
6,457大和
4,740雷姆
大和 contributes 1,716 more objective damage than 雷姆 on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes. Teams with 大和 may want to prioritize objective-focused strategies. 雷姆 should focus on creating picks while 大和 pushes objectives.

大和 vs 雷姆 经济分析

净资产
41,066大和
41,536雷姆
补刀
82.7大和
84.4雷姆

大和 and 雷姆 have nearly identical economic performance in this matchup, generating comparable souls throughout the game. Item timing advantages will come from efficient farming and securing kills rather than inherent hero advantages. Both heroes farm at comparable rates, so lane control will depend on harassment patterns and jungle support rather than inherent farming advantages.

大和 vs 雷姆 推荐装备

大和 build for 雷姆 matchup

大和对战雷姆装备

This winning build for 大和 against 雷姆 focuses on maximizing your statistical advantages in this favorable matchup. With a 53.8% win rate against 雷姆, these 7 items help 大和 press the advantage and close out games efficiently. 沉默子弹, 虹吸弹, 炼金之火, and 4 more items, totaling approximately 33,600 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

雷姆 build for 大和 matchup

雷姆对战大和装备

雷姆's counter-build against 大和 attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, 雷姆 players typically prioritize items that help them survive and scale. 秘术愈疗, 炽天使之翼, 势不可挡, and 4 more items, totaling approximately 29,999 souls Knowing 雷姆's likely itemization helps you exploit windows where they're weaker and predict their item timing.

这些装备构建是基于1,614场竞技比赛的胜率数据,针对大和对战雷姆进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

大和在Deadlock中对22名英雄有利,对15名英雄不利。大和最强对位是西尔芙,胜率57.2%。最难对位是麦金妮,胜率43.5%。使用下表查找具体对位详情和出装推荐。

大和 matchup win rates and combat stats in Deadlock (Version 6624)
对手
胜率
场次
KDA
击杀
死亡
玩家伤害
净资产
51.77%2,3142.608.48.235,88240,993
47.68%2,0542.478.48.536,09440,048
53.75%1,9652.628.68.337,64341,204
48.55%1,9182.528.38.236,06540,573
52.82%1,8092.548.58.337,11041,333
52.66%1,8022.598.28.136,17841,143
50.06%1,6662.568.58.336,98640,816
52.29%1,6502.648.98.337,12941,277
53.76%1,6142.688.57.936,94641,066
45.67%1,5872.548.68.337,02841,442
47.68%1,4562.568.58.236,80740,551
51.61%1,4442.588.28.035,34540,165
54.27%1,4342.558.48.336,13041,469
49.29%1,2802.538.38.236,18539,864
47.28%1,2692.448.18.234,97341,169
51.23%1,2562.488.48.435,55641,023
47.89%1,2112.488.38.136,90840,892
50.66%1,2082.558.58.236,34740,830
46.89%1,1992.528.28.235,94640,255
47.37%1,1822.508.38.134,69141,369
52.26%1,1672.628.68.235,79541,724
49.70%1,0682.568.38.237,02641,247
47.59%1,0312.548.28.236,76040,854
52.12%1,0132.518.28.236,20340,848
52.72%9852.698.58.036,26941,271
51.35%9522.598.07.835,08040,170
50.00%9392.558.58.436,25641,031
49.82%9312.578.68.437,39041,017
51.08%9262.468.08.336,31641,339
50.24%8822.708.78.237,68342,189
49.59%7762.538.18.135,11140,002
52.80%7742.578.58.135,69240,832
57.20%7622.688.68.237,04141,833
43.55%6812.347.88.335,08441,065
51.97%6172.628.68.135,72841,085
54.50%6022.658.27.936,05441,640
47.38%5922.508.08.137,30640,776

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大和对位 - 常见问题

大和在Deadlock中最好的对阵是什么?

大和最好的对阵是对抗西尔芙,达到57.2%的胜率。大和通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

大和在Deadlock中最难的对阵是什么?

大和最难的对阵是对抗麦金妮,仅有43.5%的胜率。对抗此对手时,大和应专注于队伍协调和防守物品化。

大和有多少有利的对阵?

大和在Deadlock中有22个有利的对阵(50%+胜率)和15个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩大和?

在大和的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在大和的对阵中关注什么属性?

在大和对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。