大和
胜率
51.1%
场次
98
KDA
2.49
玩家伤害
35,735

大和 vs 孤猎vs 孤猎

技能等级所有技能等级
场次7,515
版本6487
最后更新2026年5月26日

大和 vs 孤猎 的对位在 98 场比赛中非常接近,胜率为 51.1% vs 49.5%。大和 在死亡比率上略占优势。个人技术和位置将比英雄选择更多地决定这个均衡对位的结果。

大和 Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how 大和 performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.

Compare against an opponent
孤猎 - 51.1% win rate孤猎(51.1%)
大和 - 51.1% win rate in this matchup
大和
51.1% WR
VS
孤猎 vs 大和 matchup - 49.5% win rate
孤猎
49.5% WR

Who Wins the 大和 vs 孤猎 Matchup?

大和 wins the 大和 vs 孤猎 matchup
Winner
大和
Matches: 98
51.1%
Win Rate
49.5%
8.0
Avg Kills
8.0
7.6
Avg Deaths
8.1
11.0
Avg Assists
12.2
39,340
Avg Net Worth
41,449
35,735
Player DMG
38,542
5,531
Objective DMG
5,963
78.5
Last Hits
80.7

大和 vs 孤猎 对战摘要

The 大和 vs 孤猎 matchup in Deadlock is 相对均衡的对战,略有优势. Based on 98 recent matches analyzed, 大和 wins with a 51.1% win rate compared to 孤猎's 49.5%, giving 大和 a 1.7 percentage point advantage. The most significant statistical gap is in damage output, where 孤猎 consistently outperforms. 大和 has a small statistical advantage, but 孤猎 can absolutely win through smart play. The margin is thin enough that jungle rotations, team coordination, and mechanical outplays will often determine the outcome more than champion select.

大和 vs 孤猎 战斗分析

孤猎 wins combat stats against 大和 in Deadlock

孤猎 claims 4 out of 5 combat metrics in the 大和 vs 孤猎 matchup, establishing clear mechanical superiority with advantages in KDA efficiency, kill production, damage output. Our analysis of 98 ranked games reveals 孤猎 consistently outperforms 大和 in direct combat scenarios. While 大和 manages to win one metric, the overall picture favors 孤猎 in fights. 大和 players should play around their one strength while minimizing exposure in areas where 孤猎 dominates.

KDA比率
2.49大和
2.51孤猎
The KDA comparison between 大和 and 孤猎 reveals an exceptionally tight contest, with 大和 averaging 2.49 and 孤猎 posting 2.51. This razor-thin margin demonstrates that neither hero has a systematic fragging advantage in this matchup. When facing each other in ranked games, success depends almost entirely on individual player mechanics, ability timing, and split-second decision making rather than any inherent hero kit advantage.
平均击杀
8.0大和
8.0孤猎
Kill production between 大和 and 孤猎 is virtually identical, with 大和 averaging 8.0 kills per game and 孤猎 securing 8.0. This parity suggests both heroes are equally capable of finding frags in this matchup, and outcomes depend more heavily on objective play, ability usage, and team coordination than raw elimination numbers. Players should focus on impactful kills — lane denials, objective fights, and trading — rather than simply padding their kill count.
平均死亡
7.6大和
8.1孤猎
大和 survives longer in this matchup, dying 7.6 times per game compared to 孤猎's 8.1 deaths. This 0.4 death difference per match means 大和 is available more often, contributing to late-game scenarios and objective fights more frequently. 孤猎 players should examine their positioning and aggression timing — the data suggests 大和's approach to these duels results in better survivability outcomes.
玩家伤害
35,735大和
38,542孤猎
孤猎 significantly outdamages 大和 in head-to-head encounters, posting 38,542 average damage versus 35,735. This 2,807 damage advantage means 孤猎 consistently wins the damage exchange in fights, either securing kills outright or leaving opponents weak for teammates to clean up. 大和 players should avoid prolonged fights with 孤猎 — instead, look for quick picks with burst damage or rely on ability damage and team crossfires to compensate.
目标伤害
5,531大和
5,963孤猎
Objective damage contribution is similar between 大和 (5,531) and 孤猎 (5,963). Neither hero has a distinct advantage when it comes to taking towers, walkers, or the patron. Team coordination will be more important than hero selection for objective control.

大和 vs 孤猎 经济分析

净资产
39,340大和
41,449孤猎
补刀
78.5大和
80.7孤猎

孤猎 vastly out-earns 大和 by 2,109 souls on average. This substantial economic gap means 孤猎 will consistently hit item breakpoints earlier, creating a snowballing advantage throughout the game. Both heroes farm at comparable rates, so lane control will depend on harassment patterns and jungle support rather than inherent farming advantages.

大和 vs 孤猎 推荐装备

大和 build for 孤猎 matchup

大和对战孤猎装备

This winning build for 大和 against 孤猎 focuses on maximizing your statistical advantages in this favorable matchup. With a 51.1% win rate against 孤猎, these 7 items help 大和 press the advantage and close out games efficiently. 近身决斗, 减速魔咒, 铁板重甲, and 4 more items, totaling approximately 18,400 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

孤猎 build for 大和 matchup

孤猎对战大和装备

孤猎's counter-build against 大和 attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, 孤猎 players typically prioritize items that help them survive and scale. 大伤元气, 先发强袭, 势不可挡, and 4 more items, totaling approximately 34,400 souls Knowing 孤猎's likely itemization helps you exploit windows where they're weaker and predict their item timing.

这些装备构建是基于98场竞技比赛的胜率数据,针对大和对战孤猎进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

大和在Deadlock中对21名英雄有利,对16名英雄不利。大和最强对位是悖论,胜率64.9%。最难对位是魔液,胜率34.4%。使用下表查找具体对位详情和出装推荐。

大和 matchup win rates and combat stats in Deadlock (Version 6487)
Opponent
Win Rate
Matches
KDA
Kills
Deaths
Player DMG
Net Worth
48.39%1372.568.98.042,15342,482
50.89%1162.779.07.340,13540,905
45.28%1102.357.47.834,93839,061
48.04%1072.759.77.942,15241,721
46.15%1062.568.47.638,26640,469
50.00%1042.658.77.940,05341,238
50.00%992.908.97.239,76141,418
51.14%982.498.07.635,73539,340
56.47%953.129.16.738,42640,846
60.98%932.979.47.241,16842,944
47.67%932.719.07.539,47042,616
51.72%922.508.07.337,40039,056
54.43%872.668.88.140,89043,621
42.50%872.547.97.538,99639,845
47.56%873.088.56.738,09840,185
54.55%833.038.46.536,64140,629
47.30%802.498.17.833,90838,608
51.39%792.698.57.437,90639,792
52.86%732.588.47.738,46041,034
56.06%672.747.47.636,31440,468
60.94%672.939.27.437,64341,625
52.38%652.728.47.238,08341,747
55.74%652.908.67.136,86439,535
58.06%652.628.97.639,17241,207
42.37%622.457.77.735,76641,492
64.91%613.038.26.735,67041,516
47.37%602.277.48.740,25643,277
62.50%592.808.97.138,50841,379
54.55%572.668.47.238,67041,121
42.86%532.728.27.341,69339,481
40.43%532.838.66.636,57338,095
53.33%502.737.76.831,71638,421
38.64%492.729.07.840,72240,443
47.50%432.6710.27.442,22742,647
54.05%432.829.57.943,58041,401
37.14%392.316.97.333,98938,011
34.38%353.169.86.842,13641,534

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报告问题

大和对位 - 常见问题

大和在Deadlock中最好的对阵是什么?

大和最好的对阵是对抗悖论,达到64.9%的胜率。大和通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

大和在Deadlock中最难的对阵是什么?

大和最难的对阵是对抗魔液,仅有34.4%的胜率。对抗此对手时,大和应专注于队伍协调和防守物品化。

大和有多少有利的对阵?

大和在Deadlock中有21个有利的对阵(50%+胜率)和16个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩大和?

在大和的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在大和的对阵中关注什么属性?

在大和对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。