大和
胜率
51.7%
场次
92
KDA
2.50
玩家伤害
37,400

大和 vs 希弗vs 希弗

技能等级所有技能等级
场次7,515
版本6487
最后更新2026年5月26日

大和 基于 92 场 Deadlock 比赛维持对 希弗 的 51.7% 胜率优势。大和 平均获得 1,603 更多的净资产,转化为更早的物品强势期。在经济优势周围玩耍以最大化这个对位。

大和 Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how 大和 performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.

Compare against an opponent
希弗 - 51.7% win rate希弗(51.7%)
大和 - 51.7% win rate in this matchup
大和
51.7% WR
VS
希弗 vs 大和 matchup - 48.3% win rate
希弗
48.3% WR

Who Wins the 大和 vs 希弗 Matchup?

大和 wins the 大和 vs 希弗 matchup
Winner
大和
Matches: 92
51.7%
Win Rate
48.3%
8.0
Avg Kills
6.8
7.3
Avg Deaths
7.0
10.3
Avg Assists
11.0
39,056
Avg Net Worth
37,453
37,400
Player DMG
32,126
5,967
Objective DMG
3,601
75.4
Last Hits
69.7

大和 vs 希弗 对战摘要

The 大和 vs 希弗 matchup in Deadlock is 适度有利的对战. Based on 92 recent matches analyzed, 大和 wins with a 51.7% win rate compared to 希弗's 48.3%, giving 大和 a 3.4 percentage point advantage. The most significant statistical gap is in objective contribution, where 大和 consistently outperforms. 大和 holds a meaningful advantage in this matchup. 希弗 players should play more cautiously, prioritize safe farming, and look for team fight opportunities where positioning and coordination matter more than 1v1 statistics.

大和 vs 希弗 战斗分析

大和 wins combat stats against 希弗 in Deadlock

大和 edges out 希弗 in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 92 matches analyzed, this 大和 vs 希弗 matchup remains contestable for both sides. 希弗 shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in 希弗's favor.

KDA比率
2.50大和
2.56希弗
The KDA comparison between 大和 and 希弗 reveals an exceptionally tight contest, with 大和 averaging 2.50 and 希弗 posting 2.56. This razor-thin margin demonstrates that neither hero has a systematic fragging advantage in this matchup. When facing each other in ranked games, success depends almost entirely on individual player mechanics, ability timing, and split-second decision making rather than any inherent hero kit advantage.
平均击杀
8.0大和
6.8希弗
大和 secures approximately 1.1 more kills per match than 希弗 in this head-to-head (8.0 vs 6.8). Over the course of a typical match, this translates to 大和 contributing several additional eliminations to their team's efforts. The gap indicates 大和's playstyle or kit provides slightly better kill-securing opportunities, though 希弗 can compensate through superior objective focus, team fight positioning, or clutch performances.
平均死亡
7.3大和
7.0希弗
希弗 survives longer in this matchup, dying 7.0 times per game compared to 大和's 7.3 deaths. This 0.3 death difference per match means 希弗 is available more often, contributing to late-game scenarios and objective fights more frequently. 大和 players should examine their positioning and aggression timing — the data suggests 希弗's approach to these duels results in better survivability outcomes.
玩家伤害
37,400大和
32,126希弗
The damage differential between 大和 and 希弗 is exceptional: 37,400 compared to just 32,126. 大和 deals 5,273 more damage per game on average, indicating absolute dominance in direct combat exchanges. This level of disparity suggests 大和's kit, typical playstyle, or positioning patterns give them massive advantages in dealing damage while 希弗 struggles to even trade effectively. 希弗 players should treat 大和 as a must-avoid duel and focus entirely on non-combat contributions or ability-based damage.
目标伤害
5,967大和
3,601希弗
大和 contributes 2,366 more objective damage than 希弗 on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes. Teams with 大和 may want to prioritize objective-focused strategies. 希弗 should focus on creating picks while 大和 pushes objectives.

大和 vs 希弗 经济分析

净资产
39,056大和
37,453希弗
补刀
75.4大和
69.7希弗

大和 generates approximately 1,603 more souls than 希弗 on average. This moderate economic edge translates to earlier power spikes and item completions, giving 大和 a mid-game advantage. 大和 secures more last hits (75.4 vs 69.7), while 希弗 leads in denies (2.9 vs 2.8). These farming dynamics shape the lane equilibrium and gold distribution.

大和 vs 希弗 推荐装备

大和 build for 希弗 matchup

大和对战希弗装备

This winning build for 大和 against 希弗 focuses on maximizing your statistical advantages in this favorable matchup. With a 51.7% win rate against 希弗, these 7 items help 大和 press the advantage and close out games efficiently. 治疗仪式, 超凡冷却, 近战疗法, and 4 more items, totaling approximately 20,000 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

希弗 build for 大和 matchup

希弗对战大和装备

希弗's counter-build against 大和 attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, 希弗 players typically prioritize items that help them survive and scale. 碎灵子弹, 身躯虚化, 极地冰暴, and 4 more items, totaling approximately 25,600 souls Knowing 希弗's likely itemization helps you exploit windows where they're weaker and predict their item timing.

这些装备构建是基于92场竞技比赛的胜率数据,针对大和对战希弗进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

大和在Deadlock中对21名英雄有利,对16名英雄不利。大和最强对位是悖论,胜率64.9%。最难对位是魔液,胜率34.4%。使用下表查找具体对位详情和出装推荐。

大和 matchup win rates and combat stats in Deadlock (Version 6487)
Opponent
Win Rate
Matches
KDA
Kills
Deaths
Player DMG
Net Worth
48.39%1372.568.98.042,15342,482
50.89%1162.779.07.340,13540,905
45.28%1102.357.47.834,93839,061
48.04%1072.759.77.942,15241,721
46.15%1062.568.47.638,26640,469
50.00%1042.658.77.940,05341,238
50.00%992.908.97.239,76141,418
51.14%982.498.07.635,73539,340
56.47%953.129.16.738,42640,846
60.98%932.979.47.241,16842,944
47.67%932.719.07.539,47042,616
51.72%922.508.07.337,40039,056
54.43%872.668.88.140,89043,621
42.50%872.547.97.538,99639,845
47.56%873.088.56.738,09840,185
54.55%833.038.46.536,64140,629
47.30%802.498.17.833,90838,608
51.39%792.698.57.437,90639,792
52.86%732.588.47.738,46041,034
56.06%672.747.47.636,31440,468
60.94%672.939.27.437,64341,625
52.38%652.728.47.238,08341,747
55.74%652.908.67.136,86439,535
58.06%652.628.97.639,17241,207
42.37%622.457.77.735,76641,492
64.91%613.038.26.735,67041,516
47.37%602.277.48.740,25643,277
62.50%592.808.97.138,50841,379
54.55%572.668.47.238,67041,121
42.86%532.728.27.341,69339,481
40.43%532.838.66.636,57338,095
53.33%502.737.76.831,71638,421
38.64%492.729.07.840,72240,443
47.50%432.6710.27.442,22742,647
54.05%432.829.57.943,58041,401
37.14%392.316.97.333,98938,011
34.38%353.169.86.842,13641,534

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报告问题

大和对位 - 常见问题

大和在Deadlock中最好的对阵是什么?

大和最好的对阵是对抗悖论,达到64.9%的胜率。大和通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

大和在Deadlock中最难的对阵是什么?

大和最难的对阵是对抗魔液,仅有34.4%的胜率。对抗此对手时,大和应专注于队伍协调和防守物品化。

大和有多少有利的对阵?

大和在Deadlock中有21个有利的对阵(50%+胜率)和16个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩大和?

在大和的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在大和的对阵中关注什么属性?

在大和对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。