Set:17
Sample Size:194,416 ranked games
Tier:SILVER
Last Updated:
5.93
Avg Placement
0.00%
First Place Rate
6.67%
Top 4 Rate
0.21%
Pick Rate

This comp averages a 5.93 placement with a 6.7% top 4 rate and a 0.0% first place rate across 194,416 ranked games. A 0.2% pick rate makes this a less contested composition.

Oracle / Challenger / Divine Duelist / Brawler / Marauder builds: Aatrox with Bloodthirster, Quicksilver, Kraken's Fury (100.00% WR, +93.33% difference); Kindred with Evelynn's Instinct, Guinsoo's Rageblade, Kraken's Fury (100.00% WR, +93.33% difference); Maokai with Sunfire Cape, Spirit Visage, Evenshroud (0.00% WR, -6.67% difference)
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Fiora, Kindred, Master Yi due to their popularity and high cost. You should have no trouble hitting these units.
Aatrox is a 1-cost unit with an optimal reroll level of 4. Bel'Veth and Akali are 2-cost units with an optimal reroll level of 6. Maokai is a 3-cost unit with an optimal reroll level of 7. Kindred, Master Yi and Tahm Kench are 4-cost units with an optimal reroll level of 10. Fiora is a 5-cost unit with an optimal reroll level of 10.
    • Aatrox
      Aatrox
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Bel'Veth
      Bel'Veth
    • Akali
      Akali
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Maokai
      Maokai
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Kindred
      Kindred
    • Master Yi
      Master Yi
    • Tahm Kench
      Tahm Kench
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Fiora
      Fiora
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

Vertical N.O.V.A.
Low Contest
Flexible Start
Hold For BiS Items
Moderate Flexibility
Win Condition
Vertical N.O.V.A. - maximize N.O.V.A. trait for synergy bonuses.
Economy
Medium Cost comp (75g investment). Play strongest board, pivot based on items and units hit.
Items
Best-in-slot items add +93.3% win rate - hold components.
Carousel Priority
Negatron Cloak and Recurve Bow.
Augment Synergies
Look for AD damage augments, N.O.V.A. trait augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Aatrox, Akali, Bel'Veth, Maokai, Kindred, Master Yi, Tahm Kench, Fiora at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Aatrox has the highest 2-star win rate at 11.1%.
Top 5 items by win rate for each champion. Aatrox's best item is Steadfast Heart with a 54.8% win rate. Akali's best item is Thief's Gloves with a 61.7% win rate. Bel'Veth's best item is Kraken's Fury with a 61.8% win rate. Maokai's best item is Thief's Gloves with a 66.2% win rate. Kindred's best item is Striker's Flail with a 65.4% win rate. Master Yi's best item is Giant Slayer with a 60.2% win rate. Tahm Kench's best item is Warmog's Armor with a 63.7% win rate. Fiora's best item is Thief's Gloves with a 79.7% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Challenger / N.O.V.A. (5 shared units, 2.39 avg place), Challenger / Divine Duelist (8 shared units, 2.96 avg place), and Challenger / N.O.V.A. (5 shared units, 4.54 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~66 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Oracle / Challenger / Divine Duelist / Brawler / Marauder reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 29.

Detailed Analysis

Oracle / Challenger / Divine Duelist / Brawler / Marauder is classified as a Fortress composition in TFT Patch 16.8. With a 6.7% win rate and 5.93 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Oracle / Challenger / Divine Duelist / Brawler / Marauder. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Level to 4
Win streak if strong
Build early board

Build the strongest board possible with your available units. Aatrox and Bel'Veth are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3Transition
Level to 6 at 3-2
Roll to stabilize if low HP
Start collecting core units

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Aatrox, Bel'Veth, Akali.

Stage 4Power Spike
Level to 7 at 4-1
Roll for 2-star core units
Push to 8 at 4-5/5-1

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Maokai, Kindred, Master Yi. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Kindred and Master Yi. This is when the comp reaches full power.

Stage 5+Late Game
Push to level 9 if healthy
Find final upgrades
Position against remaining players

Look to push to level 9 if you have gold and HP remaining. At level 9, search for Fiora to complete your board.Scout the remaining players and adjust positioning to counter their carries.

Economy Summary
75gTotal Cost
HighInvestment

Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.

Full Written Guide

Stage 2: Early Game

Build the strongest board possible with your available units. Aatrox and Bel'Veth are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3: Transition

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Aatrox, Bel'Veth, Akali.

Stage 4: Power Spike

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Maokai, Kindred, Master Yi. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Kindred and Master Yi. This is when the comp reaches full power.

Stage 5+: Late Game

Look to push to level 9 if you have gold and HP remaining. At level 9, search for Fiora to complete your board.Scout the remaining players and adjust positioning to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Fiora
Fiora Contributor
13.7%
#2
Tahm Kench
Tahm Kench Contributor
12.8%
#3
Kindred
Kindred Contributor
12.5%
#4
Master Yi
Master Yi Contributor
12.5%
#5
Aatrox
Aatrox Contributor
12.3%
#6
Akali
Akali Contributor
12.2%
#7
Maokai
Maokai Contributor
12.1%
#8
Bel'Veth
Bel'Veth Contributor
12.0%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Fiora contributes 13.7% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Tahm Kench (12.8%), Kindred (12.5%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Oracle / Challenger / Divine Duelist / Brawler / Marauder

Oracle / Challenger / Divine Duelist / Brawler / Marauder is a SILVER tier composition in TFT Set 17 with a 6.7% win rate and 5.93 average placement. The primary carries are Kindred.

Strengths

  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 6.7% win rate requires optimal execution
  • Higher 5.93 average placement indicates inconsistency
  • Relies on 2-star carries without strong 3-star options

Strategic Tips

1

Economy Strategy

Level efficiently to find your Kindred at higher levels.

2

Itemization

Prioritize items for Kindred. Check the Top Items section for optimal builds.

3

Positioning

Place Tahm Kench and Maokai in the frontline to protect Kindred in the backline. Use the positioning board above as a guide.

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F Oracle / Challenger / Divine Duelist / Brawler / Marauder TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Oracle, Challenger, Divine Duelist, Brawler, Marauder.

What are the carries of this TFT Comp?

The primary carries for this composition are Kindred.

What is the best positioning for this composition?

Place your carries like Kindred in the backline and your tanks like Tahm Kench and Maokai in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 6.67% and an average placement of 5.93, making it a strong contender in the current meta.

What item builds does Oracle / Challenger / Divine Duelist / Brawler / Marauder use?

Oracle / Challenger / Divine Duelist / Brawler / Marauder performs best with these item builds: Aatrox with Bloodthirster, Quicksilver, Kraken's Fury (100.00% win rate, +93.33% difference from comp average); Kindred with Evelynn's Instinct, Guinsoo's Rageblade, Kraken's Fury (100.00% win rate, +93.33% difference from comp average); Maokai with Sunfire Cape, Spirit Visage, Evenshroud (0.00% win rate, -6.67% difference from comp average).

Is Oracle / Challenger / Divine Duelist / Brawler / Marauder contested in TFT Set 17?

Oracle / Challenger / Divine Duelist / Brawler / Marauder is relatively uncontested with only a 0.2% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Kindred without much competition.

What is the win condition for Oracle / Challenger / Divine Duelist / Brawler / Marauder?

The win condition for Oracle / Challenger / Divine Duelist / Brawler / Marauder is "Vertical Marauder". This composition focuses on maximizing the Marauder trait with 4 units, providing strong synergy bonuses. Position your carries Kindred safely and itemize them properly for maximum damage output.

Should I reroll or level with Oracle / Challenger / Divine Duelist / Brawler / Marauder?

No, Oracle / Challenger / Divine Duelist / Brawler / Marauder is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.

How much gold does Oracle / Challenger / Divine Duelist / Brawler / Marauder cost to build?

Oracle / Challenger / Divine Duelist / Brawler / Marauder is a medium cost composition requiring approximately 75 gold investment to complete. Balance your economy between leveling and rolling. Maintain interest thresholds while staying healthy on HP.

What are the best pivot options for Oracle / Challenger / Divine Duelist / Brawler / Marauder?

Oracle / Challenger / Divine Duelist / Brawler / Marauder is moderately flexible with 3 pivot options available. The best pivot options share key units like Fiora and Kindred. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Oracle / Challenger / Divine Duelist / Brawler / Marauder?

You should consider pivoting away from Oracle / Challenger / Divine Duelist / Brawler / Marauder if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Challenger / N.O.V.A. with a 94.3% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.