How to Play Arbiter Aurora
A stage-by-stage plan for Arbiter Aurora: opener, when to level and roll for Aurora, and where to position the board.

- Tier
- F
- Top 4 rate
- 20.5%
- Avg place
- 6.40
- 1st place
- 2.3%
- Playstyle
- 3-cost reroll
- Games
- 60
How to level and roll with Arbiter Aurora
3-cost rerollArbiter Aurora is a reroll comp: slow roll at level 7 from stage 4-1, keeping 50+ gold and rolling only the excess until Aurora reach 3 stars. At level 7, each shop slot has a 40% chance to be a 3-cost.
| Stage | Level | Action | What to do |
|---|---|---|---|
| 2-1 | 4 | Level | Level to 4 and play your strongest pairs; slam an early item if it saves HP. |
| 2-5 | 5 | Level | Level to 5 and keep building interest toward 50 gold. |
| 3-2 | 6 | Level | Level to 6 and save to 50 gold. |
| 4-1 | 7 | Slow roll | Stay at level 7: roll only the gold above 50 each round until Aurora hit 3 stars. |
| 4-2 | 7 | Slow roll | Stay at level 7: roll only the gold above 50 each round until Aurora hit 3 stars. |
| 4-5 | 8 | Level | Level to 8 for 4-cost upgrades and a stronger frontline. |
| 5-1 | 8 | Roll down | Roll for the last upgrades and finish the board around Aurora. |
Arbiter Aurora early game and opener
Boards that lead into Arbiter Aurora at levels 4 to 7, taken from MetaBot Desktop round data — play the one closest to your shops.
Rolling odds for Arbiter Aurora
Your 3-star targets are Aurora. Level 7 gives the best shop odds for them — use the calculator to see how much gold a 3-star costs.
Rolldown calculator: Aurora
Pre-set to this comp's roll level. Change copies owned, copies other players hold and your gold.
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Arbiter Aurora positioning
A starting board for Arbiter Aurora. Drag units to adjust it, switch to the anti-assassin layout when the lobby has divers, and copy the Team Planner code into the TFT client.
- Corner LeBlanc on the back line and put Illaoi in front of it.
- Split LeBlanc and Aurora across the back line so a single area spell can't hit both.
- Illaoi, Diana, and Meepsie hold the front line — put the tankiest one opposite the enemy carry.
- Against assassins, step your carries up one row and leave Leona and Meepsie in the back corners as bait.
Positioning board

Drag a unit onto another hex to move it — dropping on a unit swaps them.
When to play Arbiter Aurora
Strengths
- Big power spike once Aurora hit 3 stars
- Two damage threats (Aurora and Diana) make itemizing flexible
- Rarely played, so its units are usually free
- Strong mid game once the reroll units are upgraded
Weaknesses
- Average place is worse than 99% of comps of the same board size
- Falls off hard if someone else is rerolling Aurora
Strategic Tips
Economy
Reach 50 gold, then slow roll at level 7 with only the excess until Aurora are 3-starred.
Itemization
Build Jeweled Gauntlet, Rabadon's Deathcap, and Spear of Shojin on Aurora.
When to pivot
Scout at 2-1 and 3-2: if two or more players hold your core units, or you haven't found any by 3-2, move into one of the comps on the Similar Comps tab instead of forcing Arbiter Aurora.
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How to play Arbiter Aurora – FAQ (TFT Set 17)
How do you play Arbiter Aurora?
Arbiter Aurora is a reroll comp: slow roll at level 7 from stage 4-1, keeping 50+ gold and rolling only the excess until Aurora reach 3 stars. Corner LeBlanc on the back line and put Illaoi in front of it. Build Jeweled Gauntlet, Rabadon's Deathcap, and Spear of Shojin on Aurora.
When should I roll down for Arbiter Aurora?
Arbiter Aurora doesn't do one big roll down. Slow roll at level 7 from stage 4-1, rolling only the gold above 50 until Aurora are 3-starred.
What level do you roll for Aurora?
Slow roll for Aurora at level 7, where its cost tier shows up most often in the shop. At level 7, each shop slot has a 40% chance to be a 3-cost.
Is Arbiter Aurora a reroll comp?
Yes. Arbiter Aurora wants Aurora at 3 stars, so slow roll at level 7 with gold above 50 until you hit them.
How do you position Arbiter Aurora?
Corner LeBlanc on the back line and put Illaoi in front of it. Split LeBlanc and Aurora across the back line so a single area spell can't hit both. Illaoi, Diana, and Meepsie hold the front line — put the tankiest one opposite the enemy carry. Against assassins, step your carries up one row and leave Leona and Meepsie in the back corners as bait.
What is the best opener for Arbiter Aurora?
The most common level 4 board that turns into Arbiter Aurora is Diana, Meepsie, Jinx, and Leona (2 games tracked).