Highest Win Rate TFT Team Compositions
This table showcases the TFT team compositions with the highest win rates, helping you identify the most successful comps for climbing ranked. Top 8-champion Set 17 compositions: Party Animal (88.2% WR, 2.4 avg), Party Animal (86.6% WR, 2.2 avg), Party Animal (84.4% WR, 2.6 avg). Party Animal/Dark Star leads with 88.23% win rate and 2.39 average placement. Party Animal follows at 86.60% win rate. Analyzing 62 8-comp compositions with real-time performance statistics.
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- Win rate, avg place & 1st odds

Primary | Champions | Builds | Avg | Top 4 | First | Contested Risk | |
|---|---|---|---|---|---|---|---|
2.39 | 88.23% | 32.81% | High Contested Risk | ||||
2.19 | 86.60% | 39.91% | High Contested Risk | ||||
2.55 | 84.37% | 30.19% | High Contested Risk | ||||
3.04 | 79.22% | 21.94% | High Contested Risk | ||||
3.20 | 76.94% | 18.05% | Severe Contested Risk | ||||
3.23 | 76.34% | 18.31% | Moderate Contested Risk | ||||
3.29 | 74.83% | 18.60% | Severe Contested Risk | ||||
3.12 | 74.25% | 26.77% | High Contested Risk | ||||
3.37 | 73.62% | 16.20% | Moderate Contested Risk | ||||
3.27 | 73.05% | 14.28% | Moderate Contested Risk | ||||
3.57 | 72.09% | 10.74% | High Contested Risk | ||||
3.63 | 71.97% | 10.48% | Low Contested Risk | ||||
3.44 | 71.49% | 14.33% | Moderate Contested Risk | ||||
3.49 | 70.72% | 17.04% | Severe Contested Risk | ||||
3.49 | 70.54% | 17.82% | Moderate Contested Risk | ||||
3.64 | 69.95% | 10.60% | High Contested Risk | ||||
3.59 | 69.50% | 12.63% | High Contested Risk | ||||
3.64 | 69.10% | 9.54% | Severe Contested Risk | ||||
3.59 | 68.95% | 15.38% | High Contested Risk | ||||
3.55 | 66.99% | 17.67% | High Contested Risk | ||||
3.74 | 65.94% | 15.03% | High Contested Risk | ||||
3.86 | 64.73% | 13.25% | Severe Contested Risk | ||||
3.76 | 64.19% | 10.83% | High Contested Risk | ||||
3.98 | 63.31% | 8.45% | High Contested Risk | ||||
4.02 | 62.01% | 9.69% | Low Contested Risk | ||||
3.93 | 61.20% | 12.35% | High Contested Risk | ||||
4.02 | 60.08% | 12.49% | High Contested Risk | ||||
4.02 | 59.59% | 15.94% | High Contested Risk | ||||
4.36 | 52.77% | 9.69% | High Contested Risk | ||||
4.71 | 46.62% | 4.33% | High Contested Risk | ||||
4.72 | 46.20% | 6.48% | High Contested Risk | ||||
4.81 | 46.10% | 9.22% | Severe Contested Risk | ||||
4.77 | 45.78% | 7.14% | High Contested Risk | ||||
4.81 | 44.78% | 8.09% | High Contested Risk | ||||
4.91 | 41.14% | 7.10% | Low Contested Risk | ||||
4.99 | 41.14% | 6.74% | Low Contested Risk | ||||
4.97 | 40.69% | 5.96% | Moderate Contested Risk | ||||
5.40 | 38.27% | 3.65% | High Contested Risk | ||||
5.05 | 38.17% | 5.22% | High Contested Risk | ||||
5.15 | 37.60% | 2.85% | High Contested Risk | ||||
5.15 | 36.19% | 3.68% | Moderate Contested Risk | ||||
5.11 | 35.60% | 2.26% | High Contested Risk | ||||
5.31 | 35.10% | 3.19% | Severe Contested Risk | ||||
5.09 | 35.02% | 8.05% | High Contested Risk | ||||
5.23 | 34.34% | 3.69% | Low Contested Risk | ||||
5.51 | 31.65% | 3.54% | Low Contested Risk | ||||
5.43 | 31.15% | 2.39% | High Contested Risk | ||||
5.31 | 30.85% | 4.32% | Low Contested Risk | ||||
5.53 | 28.77% | 3.78% | Severe Contested Risk | ||||
5.52 | 28.38% | 2.11% | High Contested Risk | ||||
5.48 | 27.47% | 1.77% | Severe Contested Risk | ||||
5.85 | 25.64% | 3.17% | Moderate Contested Risk | ||||
5.86 | 25.10% | 2.61% | High Contested Risk | ||||
5.76 | 24.87% | 1.72% | Severe Contested Risk | ||||
5.87 | 24.20% | 2.16% | Severe Contested Risk | ||||
5.78 | 23.01% | 3.69% | High Contested Risk | ||||
5.96 | 23.00% | 1.91% | High Contested Risk | ||||
5.98 | 21.12% | 2.67% | Moderate Contested Risk | ||||
5.86 | 20.04% | 1.97% | Severe Contested Risk | ||||
6.50 | 17.91% | 1.87% | High Contested Risk | ||||
6.28 | 17.34% | 1.81% | Severe Contested Risk | ||||
6.54 | 13.82% | 1.95% | High Contested Risk | ||||
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TFT Team Comps - Set 17 FAQ
What is the best TFT comp in TFT Set 17?
The best TFT comp in TFT Set 17 is Party Animal/Dark Star with The Mighty Mech as the primary carry, achieving a 88.2% win rate and 2.39 average placement. This composition is effective for climbing ranked and consistently places in top 4.
How do I play the Party Animal/Dark Star comp?
To play Party Animal/Dark Star, focus on building around The Mighty Mech as your main carry. Look for The Mighty Mech and supporting units early, prioritize items that synergize with your carry, and aim to hit your power spike by level 7-8. This comp has a 0.1% pick rate, making it a relatively uncontested option.
What comps are good for climbing in TFT Set 17?
For consistent LP gains in TFT Set 17, Party Animal/Dark Star offers the best average placement at 2.19. Other reliable options include Party Animal/Dark Star (2.39 avg) and Party Animal/Eradicator (2.55 avg). Consistent comps minimize bottom 4 finishes and provide steady climbing.
What is the easiest TFT comp to play?
Party Animal/Dark Star is a great option for players looking for an easier climb. With a 88.2% win rate but only 0.1% pick rate, you're unlikely to be contested, making the game easier to navigate. Low contestation means you can naturally find your units without having to force pivots.
When should I force a comp vs flex in TFT Set 17?
In TFT Set 17, Challenger/N.O.V.A. has a 2.3% pick rate, meaning it's heavily contested. If you see others going for it, consider flexing into alternatives like Party Animal/Dark Star. Force a comp when you hit early units and items, or when it's uncontested. Flex when you see 2+ players competing for the same units.
Which comps have the highest win rates in TFT Set 17?
The top 3 win rate comps are: 1) Party Animal/Dark Star (88.2%), 2) Party Animal/Dark Star (86.6%), and 3) Party Animal/Eradicator (84.4%). These represent the strongest compositions for maximizing LP in ranked games.
Why does win rate matter for TFT comps?
Win rate shows how often a composition achieves top 4 placement, which gains LP in ranked. High win rate comps like Party Animal/Dark Star (88.2%) consistently perform well across many games. However, also consider pick rate—heavily contested comps may underperform in your games if multiple players force them.