
Ahri Runes
Best Ahri runes for LoL Patch 26.1 - Electrocute from the Domination tree with Sorcery secondary (67.9% WR, 0.4% pick rate). Ahri's optimal primary runes are Electrocute, Taste of Blood, Sixth Sense, Ultimate Hunter. Secondary tree: Manaflow Band, Transcendence.


Essence Theft
After killing 9 minions or monsters, Ahri heals.
After taking down an enemy champion, Ahri heals for a greater amount.

Orb of Deception
Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
Cost:- 55/
- 65/
- 75/
- 85/
- 95
Cooldown:- 7
Range:- 970


Fox-Fire
Ahri gains a brief burst of Move Speed and releases three fox-fires, that lock onto and attack nearby enemies.
Cost:- 30
Cooldown:- 10/
- 9/
- 8/
- 7/
- 6
Range:- 700


Charm
Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her.
Cost:- 60
Cooldown:- 12
Range:- 975


Spirit Rush
Ahri dashes forward and fires essence bolts, damaging nearby enemies. Spirit Rush can be cast up to three times before going on cooldown, and gains additional recasts when taking down enemy champions.
Cost:- 100
Cooldown:- 140/
- 120/
- 100
Range:- 450
- Mage,
- Assassin
Ahri performs best with Electrocute as the keystone rune from the Domination tree. Ahri's optimal primary runes are Electrocute, Taste of Blood, Sixth Sense, Ultimate Hunter. Ahri's secondary rune tree is Sorcery with Manaflow Band, Transcendence. This rune setup achieves a 67.86% win rate (+18.0% win rate difference) with a 0.4% pick rate across 28 Ahri games.
Primary Tree
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities within 3s deals bonus
Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Taste of BloodHeal when you damage an enemy champion.
Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)
Cooldown: 20s
Sixth SenseAutomatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
This effect has a 250 second Cooldown.
Ultimate HunterYour ultimate gains
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
TranscendenceGain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
This alternative Ahri rune build uses Electrocute as the keystone from the Domination tree. The primary runes are Electrocute, Sudden Impact, Grisly Mementos, Ultimate Hunter. Ahri's secondary rune tree is Sorcery with Absolute Focus, Gathering Storm. This setup achieves a 66.67% win rate (+16.8% win rate difference) with a 0.2% pick rate across 15 games.
Primary Tree
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities within 3s deals bonus
Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden ImpactDamaging basic attacks and abilities deal a bonus
Cooldown: 10s
Grisly MementosCollect 1 memento on champion
Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.
Ultimate HunterYour ultimate gains
Absolute FocusWhile above 70% health, gain an
Grants 1.8 Attack Damage or 3 Ability Power at level 1.
Gathering StormEvery 10 min gain AP or AD,
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
These champions share at least 4 runes with Ahri's recommended rune builds. Vex, Fiddlesticks, Ekko, Lissandra, Evelynn and 5 others use similar keystone and secondary runes, making them good alternatives if you enjoy Ahri's playstyle or want to learn champions with familiar rune setups.
Vex
Fiddlesticks
Ekko
Lissandra
Evelynn
Akali
Naafiri
Aurora
Talon
QiyanaAhri Runes - Frequently Asked Questions
What are the best Ahri runes in patch 26.1?
The best Ahri runes in patch 26.1 use the Domination tree with Electrocute, Taste of Blood, Sixth Sense, and Ultimate Hunter, and the Sorcery tree with Manaflow Band and Transcendence. This rune setup achieves a 67.9% win rate with a 0.4% pick rate.
What is the win rate for Ahri's best rune page?
Ahri's best rune page has a 67.9% win rate in patch 26.1, which is +18.0% compared to Ahri's average win rate. This rune setup has a 0.4% pick rate among Ahri players.
What keystone should I use on Ahri?
Electrocute from the Domination tree is the best keystone rune for Ahri in patch 26.1. This keystone synergizes well with Ahri's kit and provides a 67.9% win rate.
What is Ahri's primary rune tree?
Ahri's primary rune tree is Domination. The optimal Domination runes for Ahri are Electrocute, Taste of Blood, Sixth Sense, and Ultimate Hunter, with Electrocute being the keystone of choice.
What is Ahri's secondary rune tree?
Ahri's best secondary rune tree is Sorcery. The recommended Sorcery runes are Manaflow Band and Transcendence, which complement Ahri's Domination primary tree.
What are alternative rune setups for Ahri?
An alternative Ahri rune setup uses Electrocute from the Domination tree. This alternate build may be preferred in certain matchups or playstyles. Check the alternative rune page above for full details including win rate and pick rate.
How popular are Ahri's runes?
Ahri's top rune page has a 0.4% pick rate in patch 26.1. This indicates that 0.4% of Ahri players use the Electrocute setup with Domination and Sorcery trees.
















