Ekko, League of Legends champion
Win Rate
48.5%
Pick Rate
4.7%
Ban Rate
3.2%

Ekkovs Xerath

Ekko F TierAssassinMage
Patch26.19
Games4,225
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Ekko vs Xerath is a decisive matchup in LoL patch 26.19. Xerath wins with a 58.8% win rate (+17.6%) over Ekko based on 34 games. Xerath holds the advantage in both the early and late game. Below you'll find the best Ekko build, runes, laning stats, and strategies for the Ekko vs Xerath matchup.

Ekko Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Ekko performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Ekko
Ekko
46.6%
VS
Xerath
53.4%
Xerath

Who wins Ekko vs Xerath?

Slight Xerath edgeLow confidence

Ekko wins 46.6% of these games. With this many games the true rate is most likely between 34.3% and 59.2% (95% range).

Expected
48.9%
From both champions' overall Mid win rates
Matchup effect
−2.3 pts
Observed minus expected
Sample
58 games
Lane: Mid
vs patch 26.18
−1.3 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Support): 4 games, Ekko won 75.0%.

Key takeaways

  • Current data slightly favors Xerath, but the sample is too limited for a strong conclusion: Ekko wins 46.6% of 58 games (95% range 34.3–59.2%).
  • Both champions' overall Mid win rates predict 48.9% for Ekko; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Ekko usually wins the lane: 388 gold ahead of Xerath at 15 minutes on average (57 games with a 15-minute snapshot).
  • Ekko players pick Chainlaced Crushers far more often against Xerath: 13.1% of their other Mid games, 22.4% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Ekko and Xerath played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Ekko's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Ekko vs Xerath Laning Stats

EkkoXerath

At 15 minutes

Gold difference
+388
Ekko ahead
95% range +5 to +772
XP difference
+136
Within the margin of error
95% range −219 to +491
CS difference
+1.1
Within the margin of error
95% range −5.4 to +7.6
3.30
Kills before 15 min
2.11
2.14
Deaths before 15 min
2.40
1.26
Solo kills before 15 min
0.57
10.3%
First blood
3.4%

Whole-game averages

6.0
CS / min
6.1
842
DMG / min
997
12,238
Gold / game
11,756
314
Heal / min
69
740
DMG Mitigated / min
265
0.6
CC / min
1.0

Ekko vs Xerath Win Rate by Game Length

Ekko's win rate against Xerath by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
7 games
Too few games
25–30 min
16 games
Too few games
30–35 min
22 games
Too few games
35+ min
10 games
Ekko vs Xerath95% rangeEkko usual (Mid)

No game length stands out: Ekko's results against Xerath in short and long games are within the margin of error of each other.

Ekko vs Xerath Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EkkoEkko gold at 15: +388
  2. First itemEvenEkko: 12.0 min · Xerath: 11.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Ekko Changes Against Xerath

Choices Ekko players make noticeably more or less often in this matchup than in their other Mid games.

Best Ekko Build vs Xerath

Usual Ekko build (Mid)

82.5% win rate · 57 games

Against Xerath

Not enough matchup-specific build data: only 5 of 34 Ekko games against Xerath carried a complete build, which is too few to recommend an item path from. Use Ekko's standard build instead.

  • Ekko usually completes Dusk and Dawn first, at 12.0 min (median of 30 games).
  • Xerath usually completes Luden's Echo first, at 11.7 min (median of 51 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Ekko Runes vs Xerath

Usual Ekko runes (Mid)

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosRelentless Hunter
Precision
Cut DownLegend: Haste
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

51.9% win rate · 700 games

Against Xerath

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Ekko draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Ekko matchup data for League of Legends patch 26.19. The table below shows Ekko's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Ekko build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Ekko Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Ekko vs Xerath FAQ - Patch 26.19

Who wins Ekko vs Xerath?

Current data slightly favors Xerath, but the sample is too limited for a strong conclusion: Ekko wins 46.6% of 58 games (95% range 34.3–59.2%).

What is Ekko's win rate against Xerath?

Ekko wins 46.6% of 58 Mid games against Xerath on patch 26.19 (95% range 34.3–59.2%). Based on both champions' overall Mid win rates, 48.9% would be expected.

Does Ekko counter Xerath?

Not clearly. Ekko wins 46.6% of 58 games against Xerath, and the 95% range (34.3–59.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Ekko or Xerath?

Ekko usually wins the lane: 388 gold ahead of Xerath at 15 minutes on average (57 games with a 15-minute snapshot).

Does Ekko outscale Xerath?

There are too few games of each length to tell yet.

When is Xerath strongest against Ekko?

On current data there is no stage of the game where Xerath is ahead of Ekko beyond the margin of error.

What should Ekko build against Xerath?

There are not enough games for a matchup-specific core, so use Ekko's usual Mid core: Shadowflame, Mejai's Soulstealer, Dusk and Dawn. The biggest change against Xerath: Chainlaced Crushers (13.1% usually, 22.4% here).

What runes should Ekko use against Xerath?

Use Ekko's usual Hail of Blades page (Domination + Precision); there are too few games for a matchup-specific page.