Fiora - League of Legends Champion
Win Rate
48.0%
Pick Rate
1.6%
Ban Rate
2.8%

Fioravs Irelia

FFighterAssassin
Patch26.18
Games1,597
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 18, 2026 UTC
MethodologyData Methodology

Fiora vs Irelia is a decisive matchup in LoL patch 26.18. Irelia wins with a 54.8% win rate (+9.7%) over Fiora based on 31 games. Irelia wins the early laning phase while Fiora scales better into the late game. Below you'll find the best Fiora build, runes, laning stats, and strategies for the Fiora vs Irelia matchup.

Fiora Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Fiora performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Fiora
Fiora
46.4%
VS
Irelia
53.6%
Irelia

Who wins Fiora vs Irelia?

Slight Irelia edgeLow confidence

Fiora wins 46.4% of these games. With this many games the true rate is most likely between 29.5% and 64.2% (95% range).

Expected
48.7%
From both champions' overall Top win rates
Matchup effect
−2.3 pts
Observed minus expected
Sample
28 games
Lane: Top

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.18 · Sep 11 – Sep 14

Key takeaways

  • Current data slightly favors Irelia, but the sample is too limited for a strong conclusion: Fiora wins 46.4% of 28 games (95% range 29.5–64.2%).
  • Both champions' overall Top win rates predict 48.7% for Fiora; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Fiora players pick Plated Steelcaps far more often against Irelia: 51.0% of their other Top games, 78.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Fiora and Irelia played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Fiora's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Fiora vs Irelia Laning Stats

FioraIrelia

Only 27 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

7.3
CS / min
7.6
873
DMG / min
852
12,631
Gold / game
12,409
581
Heal / min
421
1,290
DMG Mitigated / min
1,119
0.4
CC / min
0.5

Fiora vs Irelia Win Rate by Game Length

Fiora's win rate against Irelia by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
6 games
Too few games
25–30 min
6 games
Too few games
30–35 min
7 games
Too few games
35+ min
5 games
Fiora vs Irelia95% rangeFiora usual (Top)

No game length stands out: Fiora's results against Irelia in short and long games are within the margin of error of each other.

Fiora vs Irelia Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemIreliaFiora: 12.1 min · Irelia: 11.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Fiora Changes Against Irelia

Choices Fiora players make noticeably more or less often in this matchup than in their other Top games.

  • Plated Steelcaps
    Usually
    51.0%
    vs Irelia
    78.6%
    +27.5 pts45.5% WR here
  • Legend: Alacrity
    Usually
    71.5%
    vs Irelia
    96.4%
    +24.9 pts48.1% WR here
  • Press the Attack
    Usually
    40.0%
    vs Irelia
    64.3%
    +24.2 pts
  • Mercury's Treads
    Usually
    31.0%
    vs Irelia
    7.1%
    −23.8 pts
  • Last Stand
    Usually
    70.0%
    vs Irelia
    92.9%
    +22.8 pts50.0% WR here
  • Demolish
    Usually
    20.9%
    vs Irelia
    under 2%
    −20.9 pts
  • Grasp of the Undying
    Usually
    15.1%
    vs Irelia
    under 2%
    −15.1 pts
  • Long SwordDoran's BladeHealth PotionStealth Ward
    Long Sword + Doran's Blade + Health Potion + Stealth WardStarting items
    Usually
    0.5%
    vs Irelia
    10.7%
    +10.2 pts

Best Fiora Build vs Irelia

Usual Fiora build (Top)

72.4% win rate · 29 games

Against Irelia

Not enough matchup-specific build data: only 6 of 14 Fiora games against Irelia carried a complete build, which is too few to recommend an item path from. Use Fiora's standard build instead.

  • Fiora usually completes Ravenous Hydra first, at 12.1 min (median of 21 games).
  • Irelia usually completes Blade of The Ruined King first, at 11.1 min (median of 26 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Fiora Runes vs Irelia

Usual Fiora runes (Top)

Press the AttackPress the Attack
Precision
TriumphLegend: AlacrityLast Stand
Inspiration
Biscuit DeliveryJack Of All Trades
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

50.8% win rate · 193 games

Against Irelia

Too few games for a matchup-specific rune page yet — use the usual page.


Fiora matchup data for League of Legends patch 26.18. The table below shows Fiora's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Fiora build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Fiora Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Fiora vs Irelia FAQ - Patch 26.18

Who wins Fiora vs Irelia?

Current data slightly favors Irelia, but the sample is too limited for a strong conclusion: Fiora wins 46.4% of 28 games (95% range 29.5–64.2%).

What is Fiora's win rate against Irelia?

Fiora wins 46.4% of 28 Top games against Irelia on patch 26.18 (95% range 29.5–64.2%). Based on both champions' overall Top win rates, 48.7% would be expected.

Does Fiora counter Irelia?

Not clearly. Fiora wins 46.4% of 28 games against Irelia, and the 95% range (29.5–64.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Fiora or Irelia?

There are not enough games with a 15-minute snapshot yet (27) to say who wins lane.

Does Fiora outscale Irelia?

There are too few games of each length to tell yet.

When is Irelia strongest against Fiora?

Irelia is measurably ahead in: First item.

What should Fiora build against Irelia?

There are not enough games for a matchup-specific core, so use Fiora's usual Top core: Death's Dance, Spear of Shojin, Trinity Force. The biggest change against Irelia: Plated Steelcaps (51.0% usually, 78.6% here).

What runes should Fiora use against Irelia?

Use Fiora's usual Press the Attack page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Irelia: Legend: Alacrity (71.5% usually, 96.4% here).