Fiora, League of Legends champion
Win Rate
48.9%
Pick Rate
1.9%
Ban Rate
3.6%

Fiora vs Yone

Fiora F TierFighterAssassin
Patch
26.20
Games
2,491
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 14, 2026 UTC
Methodology
Data Methodology

Fiora vs Yone is a decisive matchup in LoL patch 26.20. Fiora wins with a 54.1% win rate (+8.2%) over Yone based on 98 games. Fiora wins the early laning phase while Yone scales better into the late game. Below you'll find the best Fiora build, runes, laning stats, and strategies for the Fiora vs Yone matchup.

Fiora Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Fiora performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Fiora
Fiora
53.3%
VS
Yone
46.7%
Yone

Who wins Fiora vs Yone?

Slight Fiora edgeLow confidence

Fiora wins 53.3% of these games. With this many games the true rate is most likely between 43.1% and 63.3% (95% range).

Expected
48.6%
From both champions' overall Top win rates
Matchup effect
+4.8 pts
Observed minus expected
Sample
90 games
Lane: Top
vs patch 26.19
−2.8 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 11

They also met in another lane (Mid): 3 games, Fiora won 33.3%.

Key takeaways

  • Current data slightly favors Fiora, but the sample is too limited for a strong conclusion: Fiora wins 53.3% of 90 games (95% range 43.1–63.3%).
  • Both champions' overall Top win rates predict 48.6% for Fiora; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 374, within the margin of error (88 games).
  • Fiora players pick Mercury's Treads much less often against Yone: 25.8% of their other Top games, 8.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Fiora and Yone played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Fiora's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Fiora vs Yone Laning Stats

FioraYone

At 15 minutes

Gold difference
+374
Within the margin of error
95% range −41 to +789
XP difference
+365
Within the margin of error
95% range −97 to +827
CS difference
+2.4
Within the margin of error
95% range −4.4 to +9.3
3.45
Kills before 15 min
2.63
2.90
Deaths before 15 min
3.68
2.43
Solo kills before 15 min
1.64
27.8%
First blood
15.6%

Whole-game averages

6.8
CS / min
6.9
828
DMG / min
919
12,575
Gold / game
12,128
582
Heal / min
252
1,278
DMG Mitigated / min
1,015
0.5
CC / min
0.7

Fiora vs Yone Win Rate by Game Length

Fiora's win rate against Yone by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
10 games
Too few games
20–25 min
12 games
58.8%
25–30 min
34 games
Too few games
30–35 min
21 games
Too few games
35+ min
13 games
Fiora vs Yone95% rangeFiora usual (Top)

No game length stands out: Fiora's results against Yone in short and long games are within the margin of error of each other.

Fiora vs Yone Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenFiora gold at 15: +374
  2. First itemFioraFiora: 12.9 min · Yone: 14.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenFiora wins 63.0% of 46 games
  5. 30+ min gamesInsufficient data

What Fiora Changes Against Yone

Choices Fiora players make noticeably more or less often in this matchup than in their other Top games.

Best Fiora Build vs Yone

Usual Fiora build (Top)

63.1% win rate · 339 games

Against Yone

56.5% win rate · 23 games

Limited sample: 23 of 53 games finished this exact core, so treat it as an observation rather than a recommendation.

  • Fiora usually completes Ravenous Hydra first, at 12.9 min (median of 80 games).
  • Yone usually completes Blade of The Ruined King first, at 14.2 min (median of 54 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Fiora Runes vs Yone

Usual Fiora runes (Top)

ConquerorConqueror
Precision
TriumphLegend: AlacrityLast Stand
Resolve
Bone PlatingUnflinching
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

52.0% win rate · 302 games

Against Yone

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Fiora draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Fiora matchup data for League of Legends patch 26.20. The table below shows Fiora's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Fiora build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Fiora Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Fiora vs Yone FAQ - Patch 26.20

Who wins Fiora vs Yone?

Current data slightly favors Fiora, but the sample is too limited for a strong conclusion: Fiora wins 53.3% of 90 games (95% range 43.1–63.3%).

What is Fiora's win rate against Yone?

Fiora wins 53.3% of 90 Top games against Yone on patch 26.20 (95% range 43.1–63.3%). Based on both champions' overall Top win rates, 48.6% would be expected.

Does Fiora counter Yone?

Not clearly. Fiora wins 53.3% of 90 games against Yone, and the 95% range (43.1–63.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Fiora or Yone?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 374, within the margin of error (88 games).

Does Fiora outscale Yone?

There are too few games of each length to tell yet.

When is Yone strongest against Fiora?

On current data there is no stage of the game where Yone is ahead of Fiora beyond the margin of error.

What should Fiora build against Yone?

The most successful Fiora core against Yone is Death's Dance, Trinity Force, Ravenous Hydra (56.5% over 23 games). The biggest change against Yone: Mercury's Treads (25.8% usually, 8.9% here).

What runes should Fiora use against Yone?

Use Fiora's usual Conqueror page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Yone: Exhaust + Flash (2.8% usually, 6.7% here).