Fizz, League of Legends champion
Win Rate
51.7%
Pick Rate
4.1%
Ban Rate
14.4%

Fizz vs Irelia

Fizz S TierAssassinFighter
Patch
26.20
Games
8,157
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 19, 2026 UTC
Methodology
Data Methodology

Fizz vs Irelia is a decisive matchup in LoL patch 26.20. Fizz wins with a 62.1% win rate (+24.2%) over Irelia based on 124 games. Fizz holds the advantage in both the early and late game. Below you'll find the best Fizz build, runes, laning stats, and strategies for the Fizz vs Irelia matchup.

Fizz Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Fizz performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Fizz
Fizz
65.0%
VS
Irelia
35.0%
Irelia

Who wins Fizz vs Irelia?

Fizz favoredLow confidence

Fizz wins 65.0% of these games. With this many games the true rate is most likely between 56.0% and 73.0% (95% range).

Expected
52.1%
From both champions' overall Mid win rates
Matchup effect
+12.9 pts
Observed minus expected
Sample
117 games
Lane: Mid
vs patch 26.19
+14.5 pts
A real change since last patch

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 18

Key takeaways

  • Fizz is favored in this matchup: Fizz wins 65.0% of 117 games, and the whole 95% range (56.0–73.0%) is on the same side of 50%.
  • That is 12.9 points better for Fizz than both champions' overall Mid win rates predict (52.1%), so the matchup itself favors this pick — not just champion strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 60, within the margin of error (116 games).
  • Fizz players pick Health Scaling (defense) far more often against Irelia: 92.3% of their other Mid games, 97.4% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Fizz and Irelia played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Fizz's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Fizz vs Irelia Laning Stats

FizzIrelia

At 15 minutes

Gold difference
−60
Within the margin of error
95% range −461 to +340
XP difference
+40
Within the margin of error
95% range −281 to +361
CS difference
−18.8
Irelia ahead
95% range −23.9 to −13.7
4.57
Kills before 15 min
3.50
2.79
Deaths before 15 min
3.89
1.71
Solo kills before 15 min
1.44
20.5%
First blood
17.9%

Whole-game averages

5.7
CS / min
7.1
896
DMG / min
828
13,056
Gold / game
12,874
115
Heal / min
335
466
DMG Mitigated / min
1,132
0.4
CC / min
0.5

Fizz vs Irelia Win Rate by Game Length

Fizz's win rate against Irelia by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
13 games
Too few games
20–25 min
10 games
65.0%
25–30 min
40 games
60.0%
30–35 min
35 games
Too few games
35+ min
19 games
Fizz vs Irelia95% rangeFizz usual (Mid)

No game length stands out: Fizz's results against Irelia in short and long games are within the margin of error of each other.

Fizz vs Irelia Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenFizz gold at 15: −60
  2. First itemFizzFizz: 10.3 min · Irelia: 11.6 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesFizzFizz wins 64.0% of 50 games
  5. 30+ min gamesFizzFizz wins 68.5% of 54 games

What Fizz Changes Against Irelia

Choices Fizz players make noticeably more or less often in this matchup than in their other Mid games.

  • Health Scaling (defense)
    Health Scaling (defense)Stat shard
    Usually
    92.3%
    vs Irelia
    97.4%
    +5.1 pts64.9% WR here
  • Morellonomicon
    Usually
    1.6%
    vs Irelia
    6.0%
    +4.3 pts

Best Fizz Build vs Irelia

Usual Fizz build (Mid)

94.7% win rate · 19 games

Against Irelia

Not enough matchup-specific build data: only 19 of 86 Fizz games against Irelia carried a complete build, which is too few to recommend an item path from. Use Fizz's standard build instead.

  • Fizz usually completes Lich Bane first, at 10.3 min (median of 71 games).
  • Irelia usually completes Blade of The Ruined King first, at 11.6 min (median of 105 games).
  • Skill priority: E > W > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Fizz Runes vs Irelia

Usual Fizz runes (Mid)

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Coup de GraceTriumph
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

53.8% win rate · 1,652 games

Against Irelia

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Coup de GraceTriumph
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

72.4% win rate · 29 games

MetaBot Desktop

Plan your Fizz draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Fizz matchup data for League of Legends patch 26.20. The table below shows Fizz's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Fizz build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Fizz Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Fizz vs Irelia FAQ - Patch 26.20

Who wins Fizz vs Irelia?

Fizz is favored in this matchup: Fizz wins 65.0% of 117 games, and the whole 95% range (56.0–73.0%) is on the same side of 50%.

What is Fizz's win rate against Irelia?

Fizz wins 65.0% of 117 Mid games against Irelia on patch 26.20 (95% range 56.0–73.0%). Based on both champions' overall Mid win rates, 52.1% would be expected.

Does Fizz counter Irelia?

Yes. Fizz wins 65.0% of 117 games against Irelia on patch 26.20, and the whole 95% range is above 50%.

Who wins lane, Fizz or Irelia?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 60, within the margin of error (116 games).

Does Fizz outscale Irelia?

There are too few games of each length to tell yet.

When is Irelia strongest against Fizz?

On current data there is no stage of the game where Irelia is ahead of Fizz beyond the margin of error.

What should Fizz build against Irelia?

There are not enough games for a matchup-specific core, so use Fizz's usual Mid core: Shadowflame, Lich Bane, Mejai's Soulstealer. The biggest change against Irelia: Morellonomicon (1.6% usually, 6.0% here).

What runes should Fizz use against Irelia?

Electrocute with Domination and Precision — 72.4% over 29 games against Irelia. The biggest change against Irelia: Health Scaling (defense) (92.3% usually, 97.4% here).