Garen, League of Legends champion
Win Rate
51.3%
Pick Rate
4.5%
Ban Rate
7.3%

Garenvs Pantheon

Garen A TierFighterTank
Patch26.19
Games4,088
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Garen vs Pantheon is a very close matchup in LoL patch 26.19. Garen wins with a 50.0% win rate (+0.0%) over Pantheon based on 44 games. Garen wins the early laning phase while Pantheon scales better into the late game. Below you'll find the best Garen build, runes, laning stats, and strategies for the Garen vs Pantheon matchup.

Garen Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Garen performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Garen
Garen
52.7%
VS
Pantheon
47.3%
Pantheon

Who wins Garen vs Pantheon?

Slight Garen edgeLow confidence

Garen wins 52.7% of these games. With this many games the true rate is most likely between 42.6% and 62.7% (95% range).

Expected
51.5%
From both champions' overall Top win rates
Matchup effect
+1.3 pts
Observed minus expected
Sample
91 games
Lane: Top
vs patch 26.18
−2.4 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 4 games, Garen won 0.0%.

Key takeaways

  • Current data slightly favors Garen, but the sample is too limited for a strong conclusion: Garen wins 52.7% of 91 games (95% range 42.6–62.7%).
  • Both champions' overall Top win rates predict 51.5% for Garen; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 190, within the margin of error (90 games).
  • Garen players pick Mortal Reminder much less often against Pantheon: 36.5% of their other Top games, 25.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Garen and Pantheon played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Garen's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Garen vs Pantheon Laning Stats

GarenPantheon

At 15 minutes

Gold difference
+190
Within the margin of error
95% range −161 to +541
XP difference
+200
Within the margin of error
95% range −159 to +558
CS difference
+4.2
Within the margin of error
95% range −1.5 to +9.9
2.28
Kills before 15 min
2.88
2.67
Deaths before 15 min
2.44
1.30
Solo kills before 15 min
1.57
12.1%
First blood
18.7%

Whole-game averages

6.7
CS / min
5.8
705
DMG / min
887
12,334
Gold / game
11,333
112
Heal / min
166
1,307
DMG Mitigated / min
826
1.2
CC / min
0.9

Garen vs Pantheon Win Rate by Game Length

Garen's win rate against Pantheon by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
10 games
Too few games
20–25 min
10 games
58.8%
25–30 min
34 games
Too few games
30–35 min
18 games
Too few games
35+ min
19 games
Garen vs Pantheon95% rangeGaren usual (Top)

No game length stands out: Garen's results against Pantheon in short and long games are within the margin of error of each other.

Garen vs Pantheon Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenGaren gold at 15: +190
  2. First itemPantheonGaren: 13.4 min · Pantheon: 11.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenGaren wins 61.4% of 44 games
  5. 30+ min gamesInsufficient data

What Garen Changes Against Pantheon

Choices Garen players make noticeably more or less often in this matchup than in their other Top games.

  • Mortal Reminder
    Usually
    36.5%
    vs Pantheon
    25.3%
    −11.2 pts60.9% WR here
  • Plated Steelcaps
    Usually
    14.3%
    vs Pantheon
    25.3%
    +11.0 pts43.5% WR here
  • Force of Nature
    Usually
    12.2%
    vs Pantheon
    4.4%
    −7.8 pts
  • E > W > Q
    the E > W > Q skill orderSkill priority
    Usually
    1.3%
    vs Pantheon
    4.4%
    +3.1 pts

Best Garen Build vs Pantheon

Usual Garen build (Top)

61.0% win rate · 684 games

Against Pantheon

Not enough matchup-specific build data: only 11 of 58 Garen games against Pantheon carried a complete build, which is too few to recommend an item path from. Use Garen's standard build instead.

  • Garen usually completes Stridebreaker first, at 13.4 min (median of 85 games).
  • Pantheon usually completes Eclipse first, at 11.7 min (median of 43 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Garen Runes vs Pantheon

Usual Garen runes (Top)

Stormraider's SurgeStormraider's Surge
Sorcery
Axiom ArcanistCelerityGathering Storm
Resolve
OvergrowthSecond Wind
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

53.7% win rate · 1,299 games

Against Pantheon

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Garen draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Garen matchup data for League of Legends patch 26.19. The table below shows Garen's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Garen build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Garen Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Garen vs Pantheon FAQ - Patch 26.19

Who wins Garen vs Pantheon?

Current data slightly favors Garen, but the sample is too limited for a strong conclusion: Garen wins 52.7% of 91 games (95% range 42.6–62.7%).

What is Garen's win rate against Pantheon?

Garen wins 52.7% of 91 Top games against Pantheon on patch 26.19 (95% range 42.6–62.7%). Based on both champions' overall Top win rates, 51.5% would be expected.

Does Garen counter Pantheon?

Not clearly. Garen wins 52.7% of 91 games against Pantheon, and the 95% range (42.6–62.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Garen or Pantheon?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 190, within the margin of error (90 games).

Does Garen outscale Pantheon?

There are too few games of each length to tell yet.

When is Pantheon strongest against Garen?

Pantheon is measurably ahead in: First item.

What should Garen build against Pantheon?

There are not enough games for a matchup-specific core, so use Garen's usual Top core: Stridebreaker, Dead Man's Plate, Phantom Dancer. The biggest change against Pantheon: Mortal Reminder (36.5% usually, 25.3% here).

What runes should Garen use against Pantheon?

Use Garen's usual Stormraider's Surge page (Sorcery + Resolve); there are too few games for a matchup-specific page.