Heimerdinger - League of Legends Champion
Win Rate
49.3%
Pick Rate
2.0%
Ban Rate
5.6%

Heimerdingervs Locke

Heimerdinger D TierMageSupport
Patch26.19
Games1,788
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Heimerdinger vs Locke is a decisive matchup in LoL patch 26.19. Heimerdinger wins with a 79.0% win rate (+57.9%) over Locke based on 19 games. Heimerdinger holds the advantage in both the early and late game. Below you'll find the best Heimerdinger build, runes, laning stats, and strategies for the Heimerdinger vs Locke matchup.

Heimerdinger Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Heimerdinger performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Heimerdinger
Heimerdinger
78.6%
VS
Locke
21.4%
Locke

Who wins Heimerdinger vs Locke?

Heimerdinger favoredLow confidence

Heimerdinger wins 78.6% of these games. With this many games the true rate is most likely between 60.5% and 89.8% (95% range).

Expected
58.3%
From both champions' overall Mid win rates
Matchup effect
+20.3 pts
Observed minus expected
Sample
28 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Heimerdinger is favored in this matchup: Heimerdinger wins 78.6% of 28 games, and the whole 95% range (60.5–89.8%) is on the same side of 50%.
  • That is 20.3 points better for Heimerdinger than both champions' overall Mid win rates predict (58.3%), so the matchup itself favors this pick — not just champion strength.
  • Heimerdinger players pick Health Scaling (defense) much less often against Locke: 83.5% of their other Mid games, 67.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Heimerdinger and Locke played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Heimerdinger's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Heimerdinger vs Locke Laning Stats

HeimerdingerLocke

Only 28 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

6.5
CS / min
5.1
1,092
DMG / min
672
12,278
Gold / game
11,798
91
Heal / min
335
327
DMG Mitigated / min
603
0.7
CC / min
0.4

Heimerdinger vs Locke Win Rate by Game Length

Heimerdinger's win rate against Locke by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
2 games
Too few games
25–30 min
7 games
Too few games
30–35 min
11 games
Too few games
35+ min
5 games
Heimerdinger vs Locke95% rangeHeimerdinger usual (Mid)

No game length stands out: Heimerdinger's results against Locke in short and long games are within the margin of error of each other.

Heimerdinger vs Locke Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Heimerdinger Changes Against Locke

Choices Heimerdinger players make noticeably more or less often in this matchup than in their other Mid games.

  • Health Scaling (defense)
    Health Scaling (defense)Stat shard
    Usually
    83.5%
    vs Locke
    67.9%
    −15.6 pts
  • Health (defense)
    Health (defense)Stat shard
    Usually
    9.8%
    vs Locke
    25.0%
    +15.2 pts
  • Nimbus Cloak
    Usually
    1.6%
    vs Locke
    7.1%
    +5.6 pts
  • Cryptbloom
    Usually
    under 0.5%
    vs Locke
    3.6%
    +3.6 pts
  • Amplifying TomeStealth Ward
    Amplifying Tome + Stealth WardStarting items
    Usually
    under 0.5%
    vs Locke
    3.6%
    +3.6 pts
  • Doran's RingHealth PotionStealth WardOracle Lens
    Doran's Ring + Health Potion + Stealth Ward + Oracle LensStarting items
    Usually
    under 0.5%
    vs Locke
    3.6%
    +3.6 pts
  • GhostHeal
    Ghost + HealSummoner spells
    Usually
    under 0.5%
    vs Locke
    3.6%
    +3.6 pts

Best Heimerdinger Build vs Locke

Usual Heimerdinger build (Mid)

69.7% win rate · 33 games

Against Locke

Not enough matchup-specific build data: only 5 of 19 Heimerdinger games against Locke carried a complete build, which is too few to recommend an item path from. Use Heimerdinger's standard build instead.

  • Locke usually completes Lich Bane first, at 12.5 min (median of 23 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Heimerdinger Runes vs Locke

Usual Heimerdinger runes (Mid)

ConquerorConqueror
Precision
Presence of MindLegend: HasteCut Down
Sorcery
Absolute FocusGathering Storm
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

62.4% win rate · 189 games

Against Locke

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Heimerdinger draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Heimerdinger matchup data for League of Legends patch 26.19. The table below shows Heimerdinger's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Heimerdinger build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Heimerdinger Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Heimerdinger vs Locke FAQ - Patch 26.19

Who wins Heimerdinger vs Locke?

Heimerdinger is favored in this matchup: Heimerdinger wins 78.6% of 28 games, and the whole 95% range (60.5–89.8%) is on the same side of 50%.

What is Heimerdinger's win rate against Locke?

Heimerdinger wins 78.6% of 28 Mid games against Locke on patch 26.19 (95% range 60.5–89.8%). Based on both champions' overall Mid win rates, 58.3% would be expected.

Does Heimerdinger counter Locke?

Yes. Heimerdinger wins 78.6% of 28 games against Locke on patch 26.19, and the whole 95% range is above 50%.

Who wins lane, Heimerdinger or Locke?

There are not enough games with a 15-minute snapshot yet (28) to say who wins lane.

Does Heimerdinger outscale Locke?

There are too few games of each length to tell yet.

When is Locke strongest against Heimerdinger?

On current data there is no stage of the game where Locke is ahead of Heimerdinger beyond the margin of error.

What should Heimerdinger build against Locke?

There are not enough games for a matchup-specific core, so use Heimerdinger's usual Mid core: Liandry's Torment, Rylai's Crystal Scepter, Blackfire Torch. The biggest change against Locke: Cryptbloom (under 0.5% usually, 3.6% here).

What runes should Heimerdinger use against Locke?

Use Heimerdinger's usual Conqueror page (Precision + Sorcery); there are too few games for a matchup-specific page. The biggest change against Locke: Health Scaling (defense) (83.5% usually, 67.9% here).