
Jarvan IVBuild for Jungle - Patch 26.17
The patch 26.17 Jarvan IV top build uses Plated Steelcaps, Sundered Sky, Death's Dance, Black Cleaver, Guardian Angel, Eclipse, Oracle Lens. This Jarvan IV build has a 4.04% pick rate and a 61.54% win rate in LoL patch 26.17. Alternatively, check out some of the other ranked Jarvan IV build choices below.
Best Jarvan IV Build - Highest Win Rate Items
Early Build Order
Top Summoner Spells

Smite + Flash61.5%Win Rate100.0%Pick Rate
Build Stats
This Jarvan IV build focuses on a balanced mix of offense and defense. Build the core items first for your power spike, then adapt with situational items based on enemy team composition.
The core items for this Jarvan IV build are Sundered Sky, Death's Dance, and Black Cleaver. This item combination achieves a 61.5% win rate across 156 matches analyzed.
At full build, Jarvan IV gains a total of 260 AD, 800 Health, and 120 Armor, giving a strong power profile for physical damage.
Theorycraft Your Next Jarvan IV Build
Test any item combination — even off-meta — against thousands of real Jarvan IV matches. See win rate, KDA, damage, and every item's real impact before you ever lock in.
- Any item combo — even off-meta
- Thousands of real matches
- Win rate by rank & game length

The most popular starting items for Jarvan IV are Scorchclaw Pup, Health Potion, Stealth Ward with a 56.6% win rate and 34.0% pick rate.
- S

Sundered Sky
3,10049.52%Win Rate-1.49%WR Diff52.54%Pick Rate - S

Death's Dance
3,30054.26%Win Rate+3.25%WR Diff27.94%Pick Rate - S

Black Cleaver
3,00053.93%Win Rate+2.92%WR Diff45.13%Pick Rate
Jarvan IV players complete Scorchclaw Pup first in 62% of games, winning 51.8% of them. The median first item is finished at 0:12 (25th to 75th percentile: 0:06 to 0:18).
First item
- Win Rate
- 51.8%
- Pick Rate
- 62.4%
- Median completion
- 0:12
- Games
- 912
- Win Rate
- 51.1%
- Pick Rate
- 17.9%
- Median completion
- 0:12
- Games
- 262
- Win Rate
- 50.0%
- Pick Rate
- 19.7%
- Median completion
- 0:12
- Games
- 288
First two items
- Win Rate
- 56.3%
- Pick Rate
- 11.3%
- Median completion
- 10:36
- Games
- 158
- Win Rate
- 61.0%
- Pick Rate
- 4.2%
- Median completion
- 10:30
- Games
- 59
- Win Rate
- 55.1%
- Pick Rate
- 7.0%
- Median completion
- 10:42
- Games
- 98
Three-item core
- Win Rate
- 60.0%
- Pick Rate
- 6.3%
- Median completion
- 17:42
- Games
- 80
- Win Rate
- 56.0%
- Pick Rate
- 9.1%
- Median completion
- 19:30
- Games
- 116
- Win Rate
- 53.5%
- Pick Rate
- 16.8%
- Median completion
- 19:48
- Games
- 213
Stages keep purchase order, so "A then B" and "B then A" are counted separately. Completion time is the minute the last item of the stage was bought. Boots are tracked separately.
Jarvan IV players max Q > E > W in 92% of games, winning 51.2% of the 1,301 games that followed that order. The grid shows the most common ability at every level.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 2 | 3 | 4 | 5 | |||||||||||||
| W | 1 | 2 | 3 | 4 | 5 | |||||||||||||
| E | 1 | 2 | 3 | 4 | 5 | |||||||||||||
| R | 1 | 2 | 3 |
- E > Q > W: 4% of games, 51.0% win rate
- Q > W > E: 3% of games, 45.5% win rate
- S

Guardian Angel
3,20061.27%Win Rate+10.26%WR Diff15.97%Pick Rate - S

Eclipse
2,90050.38%Win Rate-0.63%WR Diff39.76%Pick Rate
- S

Plated Steelcaps
1,20051.20%Win Rate+0.19%WR Diff46.45%Pick Rate
- S

Oracle Lens
049.54%Win Rate-1.47%WR Diff66.13%Pick Rate
Combined statistics from all items in this Jarvan IV build.
Armor:120
Movement Speed:45
Health:800
Attack Damage:260
This Jarvan IV physical damage dealer build is optimized for players looking to maximize their impact in League of Legends. Its 61.5% win rate comes from only 156 games, so treat it as an observation rather than a proven edge. The build's key strengths include exceptional physical damage output with 260 total attack damage from items, strong physical damage mitigation, and substantial health pool for survivability. This tanky Jarvan IV build works best when your team lacks frontline presence. You can absorb damage and create opportunities for your carries to deal damage. The armor in this build makes it effective against AD-heavy enemy compositions with champions like assassins or marksmen. With a total gold cost of 16,700, this Jarvan IV build scales into the late game. Focus on farming efficiently and reaching your Sundered Sky, Death's Dance, and Black Cleaver power spike before taking major fights. For optimal results with this Jarvan IV build, focus on proper itemization timing, positioning in teamfights, and adapting your situational items based on the specific challenges each game presents.
Strengths
- Exceptional physical damage output with 260 total attack damage from items
- Strong physical damage mitigation
- Substantial health pool for survivability









