
- Win Rate
- 49.2%
- Pick Rate
- 3.5%
- Ban Rate
- 1.7%
Jarvan IV vs Quinn
- Patch
- 26.22
- Games
- 6,832
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 13, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Jarvan IV vs Quinn (Jungle): Jarvan IV wins 42.9% of 56 ranked games over the last 2 patches (gold diff at 15: -299). Patch 26.22 build & runes.
Current data slightly favors Quinn, but the sample is too limited for a strong conclusion: Jarvan IV wins 42.9% of 56 games (95% range 30.8–55.9%).
Jarvan IV Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Jarvan IV performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Jarvan IV vs Quinn?
Jarvan IV wins 42.9% of these games. With this many games the true rate is most likely between 30.8% and 55.9% (95% range).
- Expected
- 51.2% From both champions' overall Jungle win rates
- Matchup effect
- −8.3 pts Observed minus expected
- Sample
- 56 games Lane: Jungle · Patch 26.21–26.22
- vs patch 26.21
- — Not enough games on both patches
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 13
The headline win rate covers patches 26.21–26.22 (56 games). The lane, game-length, build and rune sections below use patch 26.22 only (33 games).
Key takeaways
- Current data slightly favors Quinn, but the sample is too limited for a strong conclusion: Jarvan IV wins 42.9% of 56 games (95% range 30.8–55.9%).
- Both champions' overall Jungle win rates predict 51.2% for Jarvan IV; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 299, within the margin of error (33 games).
- Jarvan IV players pick Mercury's Treads much less often against Quinn: 32.2% of their other Jungle games, 15.2% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Jarvan IV and Quinn played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Jarvan IV's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Jarvan IV vs Quinn Laning Stats
At 15 minutes
Whole-game averages
Jarvan IV vs Quinn Win Rate by Game Length
Jarvan IV's win rate against Quinn by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Jarvan IV's results against Quinn in short and long games are within the margin of error of each other.
Jarvan IV vs Quinn Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenJarvan IV gold at 15: −299
- First itemEvenJarvan IV: 0.1 min · Quinn: 0.1 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Jarvan IV Changes Against Quinn
Choices Jarvan IV players make noticeably more or less often in this matchup than in their other Jungle games.
Mercury's TreadsBootsUsually32.2%vs Quinn15.2%−17.1 pts
DominationSecondary treeUsually21.3%vs Quinn6.1%−15.2 pts
BastionbreakerItemUsually14.5%vs Quinn27.3%+12.7 pts
Health (defense)Stat shardUsually7.4%vs Quinn18.2%+10.8 pts
Cash BackRuneUsually3.5%vs Quinn12.1%+8.6 pts
Edge of NightItemUsually4.2%vs Quinn12.1%+7.9 pts
Gustwalker Hatchling + Oracle LensStarting itemsUsuallyunder 0.5%vs Quinn6.1%+6.1 pts
UnflinchingRuneUsuallyunder 0.5%vs Quinn6.1%+6.1 pts
Best Jarvan IV Build vs Quinn
Usual Jarvan IV build (Jungle)
64.8% win rate · 88 games
Against Quinn
Not enough matchup-specific build data: only 3 of 21 Jarvan IV games against Quinn carried a complete build, which is too few to recommend an item path from. Use Jarvan IV's standard build instead.
- Jarvan IV usually completes Scorchclaw Pup first, at 0.1 min (median of 20 games).
- Quinn usually completes Scorchclaw Pup first, at 0.1 min (median of 21 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Jarvan IV Runes vs Quinn
Plan your Jarvan IV draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Jarvan IV matchup data for League of Legends patch 26.22. The table below shows Jarvan IV's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Jarvan IV build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Jarvan IV Matchups
Hardest for Jarvan IV
Easiest for Jarvan IV
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Jarvan IV vs Quinn FAQ - Patch 26.21–26.22
Who wins Jarvan IV vs Quinn?
Current data slightly favors Quinn, but the sample is too limited for a strong conclusion: Jarvan IV wins 42.9% of 56 games (95% range 30.8–55.9%).
What is Jarvan IV's win rate against Quinn?
Jarvan IV wins 42.9% of 56 Jungle games against Quinn on patch 26.21–26.22 (95% range 30.8–55.9%). Based on both champions' overall Jungle win rates, 51.2% would be expected.
Does Jarvan IV counter Quinn?
Not clearly. Jarvan IV wins 42.9% of 56 games against Quinn, and the 95% range (30.8–55.9%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Jarvan IV or Quinn?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 299, within the margin of error (33 games).
Does Jarvan IV outscale Quinn?
There are too few games of each length to tell yet.
When is Quinn strongest against Jarvan IV?
On current data there is no stage of the game where Quinn is ahead of Jarvan IV beyond the margin of error.
What should Jarvan IV build against Quinn?
There are not enough games for a matchup-specific core, so use Jarvan IV's usual Jungle core: Death's Dance, Black Cleaver, Guardian Angel. The biggest change against Quinn: Mercury's Treads (32.2% usually, 15.2% here).
What runes should Jarvan IV use against Quinn?
Use Jarvan IV's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Quinn: Domination (21.3% usually, 6.1% here).
