
- Win Rate
- 47.6%
- Pick Rate
- 4.5%
- Ban Rate
- 9.2%
Jayce vs Hecarim
- Patch
- 26.22
- Games
- 8,897
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Jayce vs Hecarim (Jungle): Jayce wins 45.0% of 60 ranked games over the last 2 patches (gold diff at 15: -122). Patch 26.22 build & runes.
Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Jayce wins 45.0% of 60 games (95% range 33.1–57.5%).
Jayce Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Jayce performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Jayce vs Hecarim?
Jayce wins 45.0% of these games. With this many games the true rate is most likely between 33.1% and 57.5% (95% range).
- Expected
- 45.7% From both champions' overall Jungle win rates
- Matchup effect
- −0.7 pts Observed minus expected
- Sample
- 60 games Lane: Jungle · Patch 26.21–26.22
- vs patch 26.21
- — Not enough games on both patches
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 29 – Nov 14
The headline win rate covers patches 26.21–26.22 (60 games). The lane, game-length, build and rune sections below use patch 26.22 only (54 games).
Key takeaways
- Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Jayce wins 45.0% of 60 games (95% range 33.1–57.5%).
- Both champions' overall Jungle win rates predict 45.7% for Jayce; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 122, within the margin of error (53 games).
- Jayce players pick Edge of Night much less often against Hecarim: 42.6% of their other Jungle games, 24.1% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Jayce and Hecarim played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Jayce's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Jayce vs Hecarim Laning Stats
At 15 minutes
Whole-game averages
Jayce vs Hecarim Win Rate by Game Length
Jayce's win rate against Hecarim by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Jayce's results against Hecarim in short and long games are within the margin of error of each other.
Jayce vs Hecarim Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenJayce gold at 15: −122
- First itemEvenJayce: 0.1 min · Hecarim: 0.1 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Jayce Changes Against Hecarim
Choices Jayce players make noticeably more or less often in this matchup than in their other Jungle games.
Edge of NightItemUsually42.6%vs Hecarim24.1%−18.6 pts
Health Scaling (defense)Stat shardUsually71.6%vs Hecarim57.4%−14.2 pts38.7% WR here
Scorchclaw Pup + Stealth WardStarting itemsUsually17.6%vs Hecarim31.5%+13.9 pts
Serpent's FangItemUsually28.5%vs Hecarim14.8%−13.7 pts
BastionbreakerItemUsually76.0%vs Hecarim63.0%−13.1 pts61.8% WR here
Attack Speed (offense)Stat shardUsually2.1%vs Hecarim7.4%+5.3 pts
Adaptive Force (offense)Stat shardUsually97.8%vs Hecarim92.6%−5.2 pts44.0% WR here
Best Jayce Build vs Hecarim
Usual Jayce build (Jungle)
56.0% win rate · 150 games
Against Hecarim
Not enough matchup-specific build data: only 4 of 30 Jayce games against Hecarim carried a complete build, which is too few to recommend an item path from. Use Jayce's standard build instead.
- Jayce usually completes Scorchclaw Pup first, at 0.1 min (median of 54 games).
- Hecarim usually completes Gustwalker Hatchling first, at 0.1 min (median of 54 games).
- Skill priority: Q > W > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Jayce Runes vs Hecarim
Plan your Jayce draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Jayce matchup data for League of Legends patch 26.22. The table below shows Jayce's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Jayce build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Jayce Matchups
Hardest for Jayce
Easiest for Jayce
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Jayce vs Hecarim FAQ - Patch 26.21–26.22
Who wins Jayce vs Hecarim?
Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Jayce wins 45.0% of 60 games (95% range 33.1–57.5%).
What is Jayce's win rate against Hecarim?
Jayce wins 45.0% of 60 Jungle games against Hecarim on patch 26.21–26.22 (95% range 33.1–57.5%). Based on both champions' overall Jungle win rates, 45.7% would be expected.
Does Jayce counter Hecarim?
Not clearly. Jayce wins 45.0% of 60 games against Hecarim, and the 95% range (33.1–57.5%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Jayce or Hecarim?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 122, within the margin of error (53 games).
Does Jayce outscale Hecarim?
There are too few games of each length to tell yet.
When is Hecarim strongest against Jayce?
On current data there is no stage of the game where Hecarim is ahead of Jayce beyond the margin of error.
What should Jayce build against Hecarim?
There are not enough games for a matchup-specific core, so use Jayce's usual Jungle core: Voltaic Cyclosword, Serpent's Fang, Edge of Night. The biggest change against Hecarim: Edge of Night (42.6% usually, 24.1% here).
What runes should Jayce use against Hecarim?
Use Jayce's usual First Strike page (Inspiration + Precision); there are too few games for a matchup-specific page. The biggest change against Hecarim: Health Scaling (defense) (71.6% usually, 57.4% here).
