Jayce, League of Legends champion
Win Rate
47.6%
Pick Rate
4.5%
Ban Rate
9.2%

Jayce vs Hecarim

Jayce F TierFighterMarksman
Patch
26.22
Games
8,897
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Jayce vs Hecarim (Jungle): Jayce wins 45.0% of 60 ranked games over the last 2 patches (gold diff at 15: -122). Patch 26.22 build & runes.

Jayce – League of Legends champion iconJayce45.0%
No clear favoriteLow confidence · 60 games · Patch 26.21–26.22
55.0%HecarimHecarim – League of Legends champion icon

Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Jayce wins 45.0% of 60 games (95% range 33.1–57.5%).

Jayce Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Jayce performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Jayce – League of Legends champion icon
Jayce
45.0%
VS
Hecarim
55.0%
Hecarim – League of Legends champion icon

Who wins Jayce vs Hecarim?

No clear favoriteLow confidence

Jayce wins 45.0% of these games. With this many games the true rate is most likely between 33.1% and 57.5% (95% range).

Expected
45.7%
From both champions' overall Jungle win rates
Matchup effect
−0.7 pts
Observed minus expected
Sample
60 games
Lane: Jungle · Patch 26.21–26.22
vs patch 26.21
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 29 – Nov 14

The headline win rate covers patches 26.21–26.22 (60 games). The lane, game-length, build and rune sections below use patch 26.22 only (54 games).

Key takeaways

  • Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Jayce wins 45.0% of 60 games (95% range 33.1–57.5%).
  • Both champions' overall Jungle win rates predict 45.7% for Jayce; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 122, within the margin of error (53 games).
  • Jayce players pick Edge of Night much less often against Hecarim: 42.6% of their other Jungle games, 24.1% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Jayce and Hecarim played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Jayce's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Jayce vs Hecarim Laning Stats

JayceHecarim

At 15 minutes

Gold difference
−122
Within the margin of error
95% range −521 to +277
XP difference
−761
Hecarim ahead
95% range −1,141 to −381
CS difference
−11.8
Hecarim ahead
95% range −17.7 to −5.8
2.89
Kills before 15 min
4.19
2.40
Deaths before 15 min
1.75
0.09
Solo kills before 15 min
0.30
5.6%
First blood
9.3%

Whole-game averages

1.2
CS / min
1.0
829
DMG / min
650
12,112
Gold / game
11,992
273
Heal / min
671
489
DMG Mitigated / min
1,086
0.6
CC / min
0.7

Jayce vs Hecarim Win Rate by Game Length

Jayce's win rate against Hecarim by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
13 games
Too few games
20–25 min
12 games
Too few games
25–30 min
17 games
Too few games
30–35 min
7 games
Too few games
35+ min
5 games
Jayce vs Hecarim95% rangeJayce usual (Jungle)

No game length stands out: Jayce's results against Hecarim in short and long games are within the margin of error of each other.

Jayce vs Hecarim Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenJayce gold at 15: −122
  2. First itemEvenJayce: 0.1 min · Hecarim: 0.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Jayce Changes Against Hecarim

Choices Jayce players make noticeably more or less often in this matchup than in their other Jungle games.

  • Edge of Night – League of Legends item
    Usually
    42.6%
    vs Hecarim
    24.1%
    −18.6 pts
  • Health Scaling (defense) – League of Legends rune
    Health Scaling (defense)Stat shard
    Usually
    71.6%
    vs Hecarim
    57.4%
    −14.2 pts38.7% WR here
  • Scorchclaw Pup – League of Legends itemStealth Ward – League of Legends item
    Scorchclaw Pup + Stealth WardStarting items
    Usually
    17.6%
    vs Hecarim
    31.5%
    +13.9 pts
  • Serpent's Fang – League of Legends item
    Usually
    28.5%
    vs Hecarim
    14.8%
    −13.7 pts
  • Bastionbreaker – League of Legends item
    Usually
    76.0%
    vs Hecarim
    63.0%
    −13.1 pts61.8% WR here
  • Attack Speed (offense) – League of Legends rune
    Attack Speed (offense)Stat shard
    Usually
    2.1%
    vs Hecarim
    7.4%
    +5.3 pts
  • Adaptive Force (offense) – League of Legends rune
    Adaptive Force (offense)Stat shard
    Usually
    97.8%
    vs Hecarim
    92.6%
    −5.2 pts44.0% WR here

Best Jayce Build vs Hecarim

Usual Jayce build (Jungle)

56.0% win rate · 150 games

Against Hecarim

Not enough matchup-specific build data: only 4 of 30 Jayce games against Hecarim carried a complete build, which is too few to recommend an item path from. Use Jayce's standard build instead.

  • Jayce usually completes Scorchclaw Pup first, at 0.1 min (median of 54 games).
  • Hecarim usually completes Gustwalker Hatchling first, at 0.1 min (median of 54 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Jayce Runes vs Hecarim

Usual Jayce runes (Jungle)

First Strike – League of Legends runeFirst Strike
Inspiration
Cash Back – League of Legends runeTriple Tonic – League of Legends runeCosmic Insight – League of Legends rune
Precision
Legend: Haste – League of Legends runeCut Down – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth (defense) – League of Legends rune

54.3% win rate · 278 games

Against Hecarim

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Jayce draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Jayce matchup data for League of Legends patch 26.22. The table below shows Jayce's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Jayce build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Jayce Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Jayce vs Hecarim FAQ - Patch 26.21–26.22

Who wins Jayce vs Hecarim?

Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Jayce wins 45.0% of 60 games (95% range 33.1–57.5%).

What is Jayce's win rate against Hecarim?

Jayce wins 45.0% of 60 Jungle games against Hecarim on patch 26.21–26.22 (95% range 33.1–57.5%). Based on both champions' overall Jungle win rates, 45.7% would be expected.

Does Jayce counter Hecarim?

Not clearly. Jayce wins 45.0% of 60 games against Hecarim, and the 95% range (33.1–57.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Jayce or Hecarim?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 122, within the margin of error (53 games).

Does Jayce outscale Hecarim?

There are too few games of each length to tell yet.

When is Hecarim strongest against Jayce?

On current data there is no stage of the game where Hecarim is ahead of Jayce beyond the margin of error.

What should Jayce build against Hecarim?

There are not enough games for a matchup-specific core, so use Jayce's usual Jungle core: Voltaic Cyclosword, Serpent's Fang, Edge of Night. The biggest change against Hecarim: Edge of Night (42.6% usually, 24.1% here).

What runes should Jayce use against Hecarim?

Use Jayce's usual First Strike page (Inspiration + Precision); there are too few games for a matchup-specific page. The biggest change against Hecarim: Health Scaling (defense) (71.6% usually, 57.4% here).