
Jhinvs Aurelion Sol
Jhin vs Aurelion Sol is a decisive matchup in LoL patch 26.14. Jhin wins with a 55.0% win rate (+10.0%) over Aurelion Sol based on 20 games. Jhin wins the early laning phase while Aurelion Sol scales better into the late game. Below you'll find the best Jhin build, runes, laning stats, and strategies for the Jhin vs Aurelion Sol matchup.
Jhin Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Jhin performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Jhin vs Aurelion Sol Matchup?

Jhin vs Aurelion Sol Matchup Summary
The Jhin vs Aurelion Sol matchup is a decisive matchup in League of Legends ranked play. Based on 20 recent matches analyzed, Jhin wins with a 55.0% win rate compared to Aurelion Sol's 45.0%, giving Jhin a 10.0 percentage point advantage. Game phase dynamics play a critical role here: Jhin controls the early laning stage, but Aurelion Sol outscales as the game goes longer. The matchup shifts dramatically depending on game length — Jhin needs to press advantages before Aurelion Sol reaches their power spikes, while Aurelion Sol should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in crowd control, where Jhin leads by 0.3s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Jhin players can confidently pick into Aurelion Sol and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Aurelion Sol away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Jhin vs Aurelion Sol Laning Phase Breakdown
Jhin is favored during the laning phase against Aurelion Sol, winning 4 out of 5 key stat categories. Jhin holds advantages in farming, gold income, crowd control and sustain, making them the stronger laner in this matchup.
Best Jhin Build Against Aurelion Sol
Swiftmarch is the optimal boots choice against Aurelion Sol, providing the mobility and stats Jhin needs most in this matchup. The top-performing core items for Jhin against Aurelion Sol are The Collector, Stormrazor and Rapid Firecannon. This combination gives Jhin an effective balance of damage, survivability, and utility for the matchup. This build performs exceptionally well, achieving a 100.0% win rate across 1 games — well above average and making it the top item path against Aurelion Sol. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Jhin vs Aurelion Sol matchup.
Early Game vs Late Game
Jhin dominates the early game (first 15 minutes) with a commanding 71.4% win rate — a 42.9 percentage point lead over Aurelion Sol. This lopsided early game means Jhin can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Aurelion Sol is far superior in the late game (25+ minutes), boasting a 53.9% win rate — 7.7 points above Jhin. Extended games heavily favor Aurelion Sol, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Jhin must aggressively press their early advantage and close out the game before Aurelion Sol reaches their scaling breakpoints. If Aurelion Sol survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Best Jhin Runes Against Aurelion Sol
Running Precision primary with Sorcery secondary allows Jhin to press their advantage against Aurelion Sol, amplifying the strengths that make this a favorable matchup.
Jhin matchup data for League of Legends patch 26.14. The table below shows Jhin's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Jhin build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 54.42% | 961 | 6.3 | 837 | 13,513 | 61.1% | 50.6% | |
| 47.87% | 869 | 6.2 | 799 | 13,228 | 48.7% | 47.4% | |
| 47.35% | 452 | 6.4 | 828 | 12,960 | 48.9% | 46.3% | |
| 48.48% | 427 | 6.3 | 776 | 12,773 | 49.4% | 47.9% | |
| 49.48% | 386 | 6.5 | 846 | 13,434 | 41.5% | 54.1% | |
| 50.13% | 385 | 6.4 | 842 | 13,586 | 51.8% | 49.2% | |
| 48.73% | 316 | 6.3 | 798 | 12,877 | 51.1% | 47.0% | |
| 51.80% | 278 | 6.5 | 836 | 13,955 | 58.7% | 48.4% | |
| 52.85% | 263 | 6.4 | 852 | 13,005 | 54.5% | 51.6% | |
| 51.26% | 238 | 6.3 | 833 | 12,556 | 55.7% | 48.7% | |
| 46.41% | 209 | 6.4 | 867 | 13,164 | 52.0% | 43.4% | |
| 49.51% | 204 | 6.3 | 819 | 13,162 | 51.8% | 47.9% | |
| 47.28% | 184 | 6.0 | 777 | 13,687 | 44.8% | 48.4% | |
| 45.14% | 144 | 6.3 | 874 | 13,853 | 39.6% | 47.9% | |
| 55.32% | 141 | 6.3 | 816 | 13,052 | 50.0% | 58.8% | |
| 45.39% | 141 | 6.6 | 788 | 12,272 | 47.8% | 43.2% | |
| 53.24% | 139 | 6.3 | 911 | 13,559 | 57.1% | 51.1% | |
| 48.48% | 132 | 6.3 | 798 | 14,181 | 30.0% | 53.9% | |
| 48.84% | 129 | 6.7 | 775 | 12,746 | 50.0% | 48.0% | |
| 43.65% | 126 | 6.7 | 803 | 14,361 | 51.6% | 41.0% | |
| 45.45% | 99 | 6.2 | 711 | 11,503 | 53.9% | 36.2% | |
| 53.06% | 98 | 6.1 | 767 | 12,740 | 57.5% | 50.0% | |
| 46.51% | 86 | 6.8 | 823 | 13,310 | 53.3% | 42.9% | |
| 35.62% | 73 | 6.2 | 786 | 12,273 | 32.3% | 38.1% | |
| 50.00% | 68 | 6.5 | 794 | 13,538 | 32.0% | 60.5% | |
| 46.77% | 62 | 6.4 | 942 | 14,341 | 57.1% | 41.5% | |
| 42.37% | 59 | 6.5 | 846 | 13,988 | 50.0% | 38.5% | |
| 55.77% | 52 | 6.4 | 929 | 13,334 | 73.7% | 45.5% | |
| 44.00% | 50 | 5.9 | 921 | 13,045 | 37.5% | 47.1% | |
| 41.30% | 46 | 6.7 | 905 | 14,975 | 53.9% | 36.4% | |
| 46.51% | 43 | 5.8 | 818 | 11,951 | 41.2% | 50.0% | |
| 51.22% | 41 | 6.1 | 848 | 12,412 | 57.9% | 45.5% | |
| 66.67% | 36 | 7.0 | 805 | 12,273 | 68.8% | 65.0% | |
| 46.67% | 30 | 6.8 | 816 | 13,617 | 81.8% | 26.3% | |
| 56.00% | 25 | 7.1 | 743 | 13,924 | 62.5% | 52.9% | |
| 40.00% | 25 | 6.9 | 701 | 12,291 | 40.0% | 40.0% | |
| 60.87% | 23 | 6.7 | 817 | 13,621 | 50.0% | 66.7% | |
| 40.00% | 20 | 6.4 | 971 | 15,492 | 62.5% | 25.0% | |
| 55.00% | 20 | 6.9 | 903 | 14,268 | 71.4% | 46.1% | |
| 47.37% | 19 | 6.7 | 740 | 13,945 | 50.0% | 45.5% | |
| 52.94% | 17 | 6.4 | 894 | 13,706 | 75.0% | 33.3% | |
| 60.00% | 15 | 5.4 | 872 | 13,900 | 40.0% | 70.0% | |
| 66.67% | 15 | 5.5 | 1,040 | 14,693 | 75.0% | 63.6% | |
| 35.71% | 14 | 6.0 | 694 | 13,789 | 40.0% | 33.3% | |
| 42.86% | 14 | 6.1 | 749 | 11,809 | 57.1% | 28.6% | |
| 71.43% | 14 | 5.9 | 1,004 | 14,429 | 80.0% | 66.7% | |
| 41.67% | 12 | 6.1 | 795 | 13,660 | 25.0% | 50.0% | |
| 66.67% | 9 | 6.5 | 1,373 | 12,658 | 75.0% | 60.0% | |
| 77.78% | 9 | 6.7 | 668 | 11,820 | 60.0% | 100.0% | |
| 50.00% | 8 | 6.3 | 699 | 11,913 | 100.0% | 42.9% | |
| 50.00% | 8 | 5.7 | 955 | 11,969 | 33.3% | 60.0% | |
| 71.43% | 7 | 5.5 | 1,014 | 16,810 | 100.0% | 66.7% | |
| 42.86% | 7 | 4.6 | 676 | 13,192 | 100.0% | 33.3% | |
| 57.14% | 7 | 6.3 | 782 | 11,275 | 50.0% | 66.7% | |
| 57.14% | 7 | 6.3 | 937 | 10,154 | 50.0% | 66.7% | |
| 100.00% | 7 | 5.8 | 761 | 15,264 | 100.0% | 100.0% | |
| 83.33% | 6 | 7.1 | 932 | 15,821 | 100.0% | 80.0% | |
| 16.67% | 6 | 5.8 | 870 | 12,121 | 25.0% | 0.0% | |
| 50.00% | 6 | 6.0 | 712 | 9,701 | 100.0% | 0.0% | |
| 50.00% | 6 | 6.4 | 602 | 10,516 | 66.7% | 33.3% | |
| 50.00% | 6 | 5.3 | 825 | 12,236 | 66.7% | 33.3% | |
| 33.33% | 6 | 5.9 | 501 | 11,285 | 0.0% | 50.0% | |
| 60.00% | 5 | 6.9 | 928 | 13,779 | 33.3% | 100.0% | |
| 60.00% | 5 | 5.6 | 571 | 9,920 | 66.7% | 50.0% | |
| 40.00% | 5 | 5.7 | 655 | 10,873 | 0.0% | 50.0% | |
| 20.00% | 5 | 4.5 | 996 | 16,343 | 0.0% | 20.0% | |
| 80.00% | 5 | 6.3 | 861 | 14,338 | 100.0% | 50.0% | |
| 20.00% | 5 | 7.4 | 835 | 13,589 | 0.0% | 50.0% | |
| 60.00% | 5 | 7.3 | 880 | 15,213 | 0.0% | 60.0% | |
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Jhin vs Aurelion Sol - Frequently Asked Questions
How does Jhin do against Aurelion Sol in League of Legends?
Jhin wins the Jhin vs Aurelion Sol matchup with a 55.0% win rate compared to Aurelion Sol's 45.0%, a 10.0 percentage point difference. This data is based on 20 recent ranked games in patch 26.14.
How does Jhin do against Aurelion Sol in the early game?
In the early game, Jhin has the advantage against Aurelion Sol with a 71.4% win rate versus 28.6%. Jhin players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Jhin do against Aurelion Sol in the late game?
In the late game, Aurelion Sol takes over the Jhin vs Aurelion Sol matchup with a 53.9% win rate compared to 46.1%. Aurelion Sol scales better into team fights and objective contests after 25 minutes.
Who wins the Jhin vs Aurelion Sol matchup?
Jhin wins the matchup against Aurelion Sol with a 55.0% win rate in League of Legends patch 26.14. The 10.0 percentage point advantage means Jhin is significantly favored in this lane matchup based on 20 games analyzed.
What is the best Jhin build against Aurelion Sol?
The best Jhin build against Aurelion Sol includes The Collector, Stormrazor, Rapid Firecannon with Swiftmarch. This build achieves a 100.0% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Jhin runes against Aurelion Sol?
The best Jhin runes against Aurelion Sol use the Precision primary tree with Sorcery secondary. This rune setup achieves a 40.0% win rate in the Jhin vs Aurelion Sol matchup. See the full rune breakdown in the matchup comparison above.
Does Jhin counter Aurelion Sol?
Yes, Jhin has a favorable matchup against Aurelion Sol with a 55.0% win rate. Jhin strongly counters Aurelion Sol in lane based on current patch 26.14 data.
How do I play Jhin against Aurelion Sol?
When playing Jhin against Aurelion Sol, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
