Legend: Bloodline rune icon - League of Legends
Win Rate
50.0%
Pick Rate
10.9%

Legend: Bloodline Rune Effect & Numbers

Legend: Bloodline B TierPrecisionRow 2
Patch
26.20
Games with rune
109,375
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 18, 2026 UTC
Methodology
Data Methodology
Gain 0.45% Life Steal for every Legend stack (max 15 stacks). At maximum Legend stacks, gain 85 max health.

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Rune tree
Precision · Row 2
Win Rate
50.0%+0.0 vs row avg
Pick Rate
10.9%
Best champion
Yunara · 54.4%
Most played by
Jinx
Main lane
ADC · 89%

How Legend: Bloodline works

Precision · Row 2

Legend: Bloodline grants 0.45% life steal per Legend stack, up to 15 stacks, and 85 max health at maximum stacks.

  • It has the highest stack cap of the Legend runes, so it takes longer to complete but ends with the extra 85 health.
  • Stacks come from champion and epic monster takedowns, large monster kills and minion kills.
  • Fits champions who scale through long fights and benefit from life steal on every attack.

Same row in Precision:Legend: AlacrityLegend: Haste

More Precision runes:Press the AttackLethal TempoFleet FootworkConquerorAbsorb LifeTriumphPresence of MindCoup de GraceCut DownLast Stand

Legend: Bloodline numbers

Patch 26.20

Every value in the Legend: Bloodline tooltip at a glance.

Life steal
0.45% per stack
Max health
85 at 15 stacks

Legend: Bloodline calculator

Set your level and stats to see exactly what Legend: Bloodline gives you.

Your champion

15
Life steal6.8%
Max health85

Is Legend: Bloodline good in Patch 26.20?

Patch 26.20

Legend: Bloodline is situational this patch: a 50.0% win rate over 109,375 games, so take it on the champions that use it best. That is 0.0 points above the average of its row (50.0%).

Tier
B
Win Rate
50.0%vs row ±0.0
Pick Rate
10.9%
Games with rune
109,375Large sample

Best lanes for Legend: Bloodline

All ranks

Legend: Bloodline is played mostly in ADC (89% of games). It wins most in Top at 50.6%.

LaneWin RatePick RateShareGames
ADC50.1%48.7%89%97,443
Top50.6%3.5%6%7,035
Mid48.4%1.1%2%2,283
Jungle48.3%0.9%2%1,839
Support41.5%0.4%1%709

Best champions for Legend: Bloodline

All ranks

Yunara leads with a 54.4% win rate with Legend: Bloodline; 61 champions take it this patch.

Legend: Bloodline win rate by game length

Legend: Bloodline scales: 49.9% in games over 35 minutes vs 49.7% in games of 25 or less.

Runes paired with Legend: Bloodline

On the best rune pages that include Legend: Bloodline, Lethal Tempo shows up most (50% of pages).

Who takes Legend: Bloodline

Marksman champions account for 92% of Legend: Bloodline games.

Marksman: 92%Fighter: 8%Support: 0%Mage: 0%Assassin: 0%
  • Marksman · 92%
  • Fighter · 8%
  • Support · 0%
  • Mage · 0%
  • Assassin · 0%
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Legend: Bloodline FAQ – Patch 26.20

What does Legend: Bloodline do in League of Legends?

Legend: Bloodline grants 0.45% life steal per Legend stack, up to 15 stacks, and 85 max health at maximum stacks. It is in the Precision tree (Row 2).

What are Legend: Bloodline's exact numbers?

Legend: Bloodline: 0% life steal. It has no cooldown.

Is Legend: Bloodline good in Patch 26.20?

It is situational: a 50.02% win rate over 109,375 games in Patch 26.20, so it pays off mainly on the champions that use it best. It is B tier on the rune tier list. That is 0.0 points above its row's average of 50.0%.

Which champions should take Legend: Bloodline?

By win rate with the rune: Yunara (ADC), Urgot (Top), Kog'Maw (ADC). Yunara leads at 54.4% over 1,471 games. Most played with it: Jinx (ADC), Caitlyn (ADC), Kai'Sa (ADC). Marksman champions make up 92% of its games.

Legend: Bloodline vs Legend: Alacrity: which is better?

On the same champions, Legend: Bloodline wins 0.8 points more often than Legend: Alacrity (across 67 champion-lane pairs). Across all games: Legend: Bloodline 50.0%, Legend: Alacrity 49.8%.

Is Legend: Bloodline better early or late?

Late: Legend: Bloodline wins 49.9% of games past 35 minutes vs 49.7% of games that end by 25.